libellule said: SMG is short/average ... it is ok.
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There is no indication that this is the case. All the reviews point to it being 15-20 for most folks to beat it with 60 stars etc...we will have to wait and see to be sure though.
@vizunary,
"If you want to believe the challenges in SMG are somehow more worthy than those in some other games that's your choice but at the end of the day it's time that completists are putting into a game to get as much as they possibly can out of it and I really don't agree that an hour in one game should be considered any less worthy than an hour in another. "
I really hope this isn't the sentence you were agreeing with. The fact is that time spent in one game is never equal to time spent in another game. Unless you want to say that a 10 hour session of Big Rigs: Over the Road Racing is just as fun as a 10 hour MP session with Halo 3 or working your way through the campaign of MP3.
I don't think you grasp either what we are talking about or the difference. It would be like beating the first part of GTA: San Andreas and finding out there was an entire island just as big as the first island after it with more story more missions etc instead of all of the collection stuff they have you do with Tags, Shells, Photos, stunts, etc...which would you prefer to do? Collect stuff in places you have already played through or play through new content and more story in a new place?
How many people would spend the time to complete the new missions and how many people would go through and find all of the tags and shells etc...? The answer is of course that a whole hell of a lot more people would do the extra missions because they are actual content as opposed to "explore where you've already been" content. The two aren't even close to the same thing and normal people will play through one and not the other...so I think it's pretty clear why one is more meaningful.
The comparison is ludicrous.