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Forums - PC - Deus Ex: GOTY for 5$ TODAY ONLY

Deus Ex is one of my favorite games, anyone who didn't play this game should buy it, it is simply amazing, and I say it as someone who played it like last year or something.

I didn't play DE2 since I heard it wasn't that good, I hope DE3 will be amazing but I don't hold my breath for it, since it is coming to consoles as well, I just hope it can pull a DA:O in difference between the versions.



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

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Reasonable said:
Mummelmann said:
Scoobes said:
Reasonable said:
.Scoobes said:
Greatest.... Game.... EVER! If anyone enters this thread who doesn't have the game, buy it! To whoever was asking, I think the game of the year edition added new MP aspects.

In other news: Why does this damned machine keep giving me lemon-lime?! I wanted orange!

Anyway, I'm keeping an open mind about Deus Ex 3 but it does sound far too console influenced for what is really quite a complex game. At least the tech on consoles is closer to the PC than it was when Invisible War came out. There was a texture pack within like 6 months of release!

Agreed.  I would love 3 to be great, but after Invisible War dropped the ball (and badly) I'm very cautious.  Deus Ex to me simply requires complexity and depth - that was key to the appeal and critical success of the first, but I think it's going to be more Bioshock than Deus Ex, which I don't personally consider a good thing.

I'm also wondering how badly Thief 4 is going to be mangled too.

 

I haven't heard much on Thief 4 so I've got my finger crossed they don't completely ruin that franchise too.

I hear ya. I actually liked the direction they took with Deadly Shadows though, the free roaming bit, vendors and fences and avoiding the patrols. Just seems more natural, but I do wish they'd made more out of it (bigger areas with more things to do, houses to break into and such).

With the ending of Thief 3 : SPOILER:

doesn't it seem like Thief 4 could be set many years later with the new kid that Garret has taught as the main character? Otherwise, I don't really see the point of the ending. Then again, I won't like not playing Garret unless the new character is beyond awesome (the voice alone makes Garret stand head and shoulders above most and some of his lines are really good)! Life is hard!

You're right - the problem with Thief 3 wasn't so much the story and direction, which I liked, but the use of an engine and level design that, due to having to fit on the Xbox, severely impacted what should have been.  At a time when the Unreal engine could support fairly large levels Deus Ex 2 and Thief 3 had some of the smallest levels possible, just really silly small.  What annoyed me, because I played both on PC of course, was that the developers didn't even stich the broken up levels together, which would have been easy on PC and would have instantly imrpved things a fair bit.

Deus Ex 2 I thought they mangled a lot, but Thief 3 I enjoyed playing, I just hated the level size and all too obvious issues that came fro their decision to support PC/Xbox at a time when, unlike now, the disparity in specs was just too large.

Actually the disparity is just as big now as it was back then. Think of the disparity of Crysis and the consoles, and now add 2 years of GPU and CPU upgrades. PCs outpace the consoles right now by leaps and bounds, if they did a PC only game it would blow the minds of people. Sadly they aren't so the games will probably suck the big one...



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

I haven't played Invisible War (and only played Deus Ex a bit when I *yarr!* used to rule the seas), nor Thief, but I'd love to talk about all of BioShock issues, especially compared to System Shock 2. actually, I'm thinking about playing the original (overcoming all the control hurdles), so I can see what has been lost since the first one.

but I won't try to hijack the thread :P



the words above were backed by NUCLEAR WEAPONS!

vlad321 said:
Reasonable said:
Mummelmann said:
Scoobes said:
Reasonable said:
.Scoobes said:
Greatest.... Game.... EVER! If anyone enters this thread who doesn't have the game, buy it! To whoever was asking, I think the game of the year edition added new MP aspects.

In other news: Why does this damned machine keep giving me lemon-lime?! I wanted orange!

Anyway, I'm keeping an open mind about Deus Ex 3 but it does sound far too console influenced for what is really quite a complex game. At least the tech on consoles is closer to the PC than it was when Invisible War came out. There was a texture pack within like 6 months of release!

Agreed.  I would love 3 to be great, but after Invisible War dropped the ball (and badly) I'm very cautious.  Deus Ex to me simply requires complexity and depth - that was key to the appeal and critical success of the first, but I think it's going to be more Bioshock than Deus Ex, which I don't personally consider a good thing.

I'm also wondering how badly Thief 4 is going to be mangled too.

 

I haven't heard much on Thief 4 so I've got my finger crossed they don't completely ruin that franchise too.

I hear ya. I actually liked the direction they took with Deadly Shadows though, the free roaming bit, vendors and fences and avoiding the patrols. Just seems more natural, but I do wish they'd made more out of it (bigger areas with more things to do, houses to break into and such).

With the ending of Thief 3 : SPOILER:

doesn't it seem like Thief 4 could be set many years later with the new kid that Garret has taught as the main character? Otherwise, I don't really see the point of the ending. Then again, I won't like not playing Garret unless the new character is beyond awesome (the voice alone makes Garret stand head and shoulders above most and some of his lines are really good)! Life is hard!

You're right - the problem with Thief 3 wasn't so much the story and direction, which I liked, but the use of an engine and level design that, due to having to fit on the Xbox, severely impacted what should have been.  At a time when the Unreal engine could support fairly large levels Deus Ex 2 and Thief 3 had some of the smallest levels possible, just really silly small.  What annoyed me, because I played both on PC of course, was that the developers didn't even stich the broken up levels together, which would have been easy on PC and would have instantly imrpved things a fair bit.

Deus Ex 2 I thought they mangled a lot, but Thief 3 I enjoyed playing, I just hated the level size and all too obvious issues that came fro their decision to support PC/Xbox at a time when, unlike now, the disparity in specs was just too large.

Actually the disparity is just as big now as it was back then. Think of the disparity of Crysis and the consoles, and now add 2 years of GPU and CPU upgrades. PCs outpace the consoles right now by leaps and bounds, if they did a PC only game it would blow the minds of people. Sadly they aren't so the games will probably suck the big one...

Well, I agree on the tech side, but what I meant was consoles are closer to the average vs high end PC so sensible level sizes, etc. are possible.  I'd love to see Deus Ex 3 at the Crysis level, but I'll settle for Deus Ex 3 at current 360/PS3 levels so long as the game, story, etc. were good and not the mess Invisible War was.

 



Try to be reasonable... its easier than you think...

Reasonable said:
vlad321 said:
Reasonable said:
Mummelmann said:
Scoobes said:
Reasonable said:
.Scoobes said:
Greatest.... Game.... EVER! If anyone enters this thread who doesn't have the game, buy it! To whoever was asking, I think the game of the year edition added new MP aspects.

In other news: Why does this damned machine keep giving me lemon-lime?! I wanted orange!

Anyway, I'm keeping an open mind about Deus Ex 3 but it does sound far too console influenced for what is really quite a complex game. At least the tech on consoles is closer to the PC than it was when Invisible War came out. There was a texture pack within like 6 months of release!

Agreed.  I would love 3 to be great, but after Invisible War dropped the ball (and badly) I'm very cautious.  Deus Ex to me simply requires complexity and depth - that was key to the appeal and critical success of the first, but I think it's going to be more Bioshock than Deus Ex, which I don't personally consider a good thing.

I'm also wondering how badly Thief 4 is going to be mangled too.

 

I haven't heard much on Thief 4 so I've got my finger crossed they don't completely ruin that franchise too.

I hear ya. I actually liked the direction they took with Deadly Shadows though, the free roaming bit, vendors and fences and avoiding the patrols. Just seems more natural, but I do wish they'd made more out of it (bigger areas with more things to do, houses to break into and such).

With the ending of Thief 3 : SPOILER:

doesn't it seem like Thief 4 could be set many years later with the new kid that Garret has taught as the main character? Otherwise, I don't really see the point of the ending. Then again, I won't like not playing Garret unless the new character is beyond awesome (the voice alone makes Garret stand head and shoulders above most and some of his lines are really good)! Life is hard!

You're right - the problem with Thief 3 wasn't so much the story and direction, which I liked, but the use of an engine and level design that, due to having to fit on the Xbox, severely impacted what should have been.  At a time when the Unreal engine could support fairly large levels Deus Ex 2 and Thief 3 had some of the smallest levels possible, just really silly small.  What annoyed me, because I played both on PC of course, was that the developers didn't even stich the broken up levels together, which would have been easy on PC and would have instantly imrpved things a fair bit.

Deus Ex 2 I thought they mangled a lot, but Thief 3 I enjoyed playing, I just hated the level size and all too obvious issues that came fro their decision to support PC/Xbox at a time when, unlike now, the disparity in specs was just too large.

Actually the disparity is just as big now as it was back then. Think of the disparity of Crysis and the consoles, and now add 2 years of GPU and CPU upgrades. PCs outpace the consoles right now by leaps and bounds, if they did a PC only game it would blow the minds of people. Sadly they aren't so the games will probably suck the big one...

Well, I agree on the tech side, but what I meant was consoles are closer to the average vs high end PC so sensible level sizes, etc. are possible.  I'd love to see Deus Ex 3 at the Crysis level, but I'll settle for Deus Ex 3 at current 360/PS3 levels so long as the game, story, etc. were good and not the mess Invisible War was.

 

The thing is, that that probably wo't happen. The disparity between controls is just as big this generation as it was any ther generation. That alone caused many design decisions in Invisible War, and ultimately making it suck pretty badly. Dragon Age showed clearly what the disparity between PC and console controls are when it comes to controlling anything other than a fighter or a platformer. That difference hasn't changed a inch since last generation. In fact it's worse since the 360 doesn't have the black and white keys anymore.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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i find it somehow sad that its been over 9 years since the games release and there still hasnt been anything near as good as it

have you guys tried the malkavian mod yet? i greatly recommend it



Solid_Raiden said:
Stupid question. What are the chances that my crappy pc can play this game. I've never played a pc game other then diablo 1 and 2 before. I've always been a console gamer. Been wanting to try this game out though and $5 is nothing.

very easily, the game could run on a toaster.



Solid_Raiden said:
famousringo said:
Solid_Raiden said:
Stupid question. What are the chances that my crappy pc can play this game. I've never played a pc game other then diablo 1 and 2 before. I've always been a console gamer. Been wanting to try this game out though and $5 is nothing.

It's a pretty old game. Almost a decade old. Your computer should do fine.

Here's the min specs from the link:

  • 300 MHz Pentium II or equivalent
  • Windows 95/98
  • 64 MB RAM
  • DirectX 7.0a compliant 3D accelerated video card
  • Direct X 7.0a compliant sound card
  • Direct X 7.0a or higher
  • 150MB uncompressed hard drive space
  • Keyboard and Mouse

I believe I have all of that except I'm pretty sure I only have 32 mb RAM. :(

I told you this pc sucks. No gaming potential. Can't even run an old game like that. lol

That can't be true, what OS are you using?



id say hes confusing it with the vga ram unless he  is using windows 95



terislb said:
i find it somehow sad that its been over 9 years since the games release and there still hasnt been anything near as good as it

have you guys tried the malkavian mod yet? i greatly recommend it

I know, right?



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835