twesterm said:
Scoobes said:
shio said:
Scoobes said:
You could say the same for a lot of jRPGs to be fair. Final Fantasy doesn't innovate as such, but if you look through the series there is usually evolution from one game to the next (e.g. the Junction system in VIII compared to the materia system in VII).
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The only things that have evolved in the Final Fantasy games are the graphics (which isn't something to be praised), and the combat system. And even then the more recent combat systems are mediocre... they're slow-paced yet give almost no tactical play compared to Baldur's Gate's and Dragon Age's (both of which have faster combats too).
Final fantasy haven't evolved in terms of plot/narrative and RPG mechanics. Even worse, they still use the same animu weeaboo crap in their games.
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Well, yes, but you're comparing Western... and Bioware for that matter (the cream of the crop) to jRPGs instead of looking at jRPGs seperately. If you look at jRPGs in general, Final Fantasy is probably one of the few series to even try anything remotely new. Trying to balance the needs of Western gamers to the more increasingly isolated Eastern tastes is proving to be difficult for Japanese devs.
The anime comment is a matter of taste. It's actually partly why I'm looking forward to XIII versus more than XIII, the art style is more to my tastes.
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Isn't Final Fantasy and SE supposed to be the cream of the crop?
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For jRPGs, yes, but jRPGs haven't exactly been relevant this gen, especially with wRPGs really taking off recently (thanks to Bioware and Bethesda). In the West jRPGs have been slowly becoming a niche genre with the sole exception of Final Fantasy (and possibly Demon's Souls, but even that's niche). This is partly due to brand, but also with the small evolution they add to each iteration. I've played a fair few jRPGs and when I think back I rarely finish them except Final Fantasy.