| CGI-Quality said: So I'm trying to understand you here, you're saying that Sony's IPs would proabaly sell better if they included the features you mentioned correct? If so, I agree for the most part, but we need exapmles to prove such. Uncharted 2 is a start IMO, as it may very well end up selling much more than Drake's Fortune because of features such as co-op and multiplayer. Problem is, neither are local. So in essence, we need more games like Resistance and LBP from Sony. I guess we'll see what ModNation Racers does. |
ModNation racers sound exactly like what I feel is a perfect development strategy for Sony. The game has a lot of content given that it follows LBPs model of user generated content and its a game which is cheap to develop with a high potential return because it maximises its potential sales.
Uncharted 2 is a great game and the online modes sound good although I have yet to try them. Im traditional in that I like to complete single player a couple of times before trying out online. However one thing I must say about Uncharted 1/2 is that I wonder if the cinematic approach lets them down by ratcheting up the required development expense whilst at the same time requiring them to ratchet down the difficulty level because the moment the player dies the immersion is lost. I feel that Uncharted 2 leaves a lot of potential for future developments in Uncharted 3.
Uncharted 2 is a great game but I wonder if and other cinematic type games are missing one final piece of the puzzle aside from local play. I feel the AI directer in Left 4 Dead 1/2 is this final piece. If the player can be confronted with an appropriate level of resistance at all times then it removes the final problem which uncaps the series sales potential. I think Uncharted 3 shouldn't have a difficulty slider, I think it should have an intensity slider and the player should almost never lose and never more than twice in the same area.
My frustration here which I didn't want to express in my original post is that many of these games are sorely missed but I can never play them so I cannot justify keeping them. Infamous was probably the sorest point for me as its a game which calls out for cooperative gameplay and the story itself seems to allow for additional heroes into the mix. I hope that for part two they can fix this as my wife is also a big fan of the game and you wouldn't believe the backseat gaming she does! 










