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Forums - Nintendo - The Malstrom thread

Khuutra said:
--OkeyDokey-- said:
axt113 said:
--OkeyDokey-- said:


So now he's just ignoring the numbers right infront of his face! LOL!


No he's right, how much bigger is world population now that in the 80's, and yet Zelda TP sold less than Zelda 1

No, TP sold 700k more than the first Zelda and is still selling. Population growth is about as usless in this discussion as userbase growth. Zelda is more popular now than it was in 8 and 16 bit eras.

http://gamrconnect.vgchartz.com/thread.php?id=115907

I made a thread specifically about this. Malstrom grouping together Americas and Japan is misleading, but if he's using VGChartz numbers I guess it's okay for me to do the same.

If you are referring to this article, it was the emailer who grouped Americas and Japan together, as well as used VGChartz for numbers, not Malstrom.



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Rhonin the wizard said:
Khuutra said:
--OkeyDokey-- said:

No, TP sold 700k more than the first Zelda and is still selling. Population growth is about as usless in this discussion as userbase growth. Zelda is more popular now than it was in 8 and 16 bit eras.

http://gamrconnect.vgchartz.com/thread.php?id=115907

I made a thread specifically about this. Malstrom grouping together Americas and Japan is misleading, but if he's using VGChartz numbers I guess it's okay for me to do the same.

If you are referring to this article, it was the emailer who grouped Americas and Japan together, as well as used VGChartz for numbers, not Malstrom.

Replace "Malstrom" with "emailer", then, though he's implicated if he expresses agreement with the e-mails.

You guys need to work on clarity of communication in here



Alby_da_Wolf said:
UncleScrooge said:
Alby_da_Wolf said:
KungKras said:
Alby_da_Wolf said:

 


orly, how come?

 

However, these points have been discussed countless times before...

The 3DS is not disrupting the HD consoles, though. Its purpose is to disrupt 3D gaming on home consoles (not the consoles as a whole) by making 3D easy to use (glasses-free) and cheap  (no need for an expensive TV). There are indicators that 3D gaming can be disrupted, for instance the positioning of 3D gaming as a service for only the most avid gamers and the resulting overshooting of, say, 95% of the market.

Disruption's got a lot to do with putting existing technology in a new context of use. For instance the HDD's in an iPod classic aren't really useful when put into a computer but in an iPod they get a new context of use (although this is probably a bad example ) The iPod itself disrupted portable CD players by putting "old" technology in a new context of use. 

The 3DS can't disrupt home consoles in general (because home consoles are not dependent on 3D gaming to sell) but it can disrupt 3D gaming by introducing it to the masses and making it cheap and easy to use. This is in no way illogical, even though handhelds and home consoles are in slightly different markets. As mentioned earlier the iPod disrupted portable CD players but it wasn't a portable CD player itself. This means the 3DS can't disrupt "HD consoles" in general but it can disrupt 3D gaming on the HD consoles.

Surely the 3DS as a whole is more of a blue ocean than a disruptive product. 3D movie playback for instance is not targeted at people who are being "overshot" by handheld gaming (handheld gaming is already pretty easy and since Brain Training not even our grandmothers are really overshot by it ) but it is clearly something to get distant customers to buy the product - typical for a late step in Blue Ocean strategy.

What always strikes me as special is that disrupting 3D gaming - if successful - will prevent Sony from moving upmarket in the home console business. That's rare considering disruptors usually get increasingly successful because the incumbents move upmarket which leaves a bigger slice of the market open for the disruptor (because of an increase of overshot customers). On the other hand this could be a genius move by Nintendo as Sony is currently in a weak position - they lost more than 3 billion dollars during the PS3 era and won't be able to keep that up so they have to focus on profitability right now. Nintendo on the other hand is in a great position financially, they were able to get a lot of 3rd parties to develop for the 3DS (and they will be able to pull this of for the next home consoles, too. I more and more get the feeling that all you need to to gain 3rd party support is a platform that does what the developers want it to do) and they increased their portfolio of multi-million sellers by a huge amount.

While a lot of people keep focusing on declining Wii sales they forget to think about the future. Nintendo could easily lose billions of dollars with their next home console without getting into trouble - and they won't because they are the disruptor, they have the better business model - while Sony will have to cut back on production costs because they need to stay profitable after years of posting a loss. This is most likely going to result in Nintendo dramatically catching up to the competition in terms of hardware power (just like with the 3DS!) which will be part of their plan to move upmarket against a Sony that is being attacked from all sides while still being weakened by their PS3 losses.

So while the 3DS is not going to disrupt HD consoles it is going to be a threat for Sony because it stops them from retreating upmarket with the PS3.

I still see it possibly disrupting more the 3D TV business, not the console one. BTW, PS3 became affordable last year and next year it will start approaching popular price, retreating upmarket isn't needed anymore. I'm also sure that Sony doesn't really believe that 3D with glasses could become more than a high end tecnophile niche, waiting for more practical 3D techs to emerge and become affordable. Overshooting isn't a risk as 3D is within current GPU capabilities, it doesn't require expensive HW add-ons on the console side, the problem is only on the display part, glasses-free tech is still viable and affordable only on portables and for single users only, but, as I wrote, consoles are agnostic about display tech, as long as it's stereoscopic, they can use whatever stereoscopic 3D displays users plug them in. As consoles offer a so wide degree of freedom, they don't risk disruption from this side, again the arguments taken indicate more a possible disruption of 3D TV with glasses only. A deserved disruption, I'd add, the fact that many people are willing to use glasses to watch a small subset of the movies they normally watch at the cinema, and obviously for a very limited time, shouldn't have made TV producers believe that it meant that they would have been willing to use them also on home TVs and for more extended times. BTW LG, not Sony, is currently heavily advertising its latest 3D with glasses models and the ads are appalling: to begin with, obviously the ad can't adequately show the tech on 2D TVs,  then, when they show the family with those horribly nerdy glasses, they could just have added a caption like "family of dorks".


this is not how disuption works

The 3DS can't disrupt the 3D TV business because TV's and the 3DS don't compete over the same audience. As I said the Movie player in the 3DS is to get distant customers not to stop people from buying TV's - or did the PSP compete with normal TVs? No it didn't But it can disrupt 3D gaming. You can only disrupt something if you are in the same market / try to sell to the same potential audience. This is like the iPod vs DS argument. The iPod can't disrupt the DS because it is primarily a music player And the 3DS can't disrupt 3DTV because we are talking about TV's and a gaming machine here which serve different pruposes.

Retreating upmarket has nothing to do with price at this point - the console is overshooting because so many games revolve around violence, the games are not family friendly and are complicated and highly competitive. This is why Sony is overshooting the market not because of the price (adults are able to throw out 300$ if they want to). Price is only an issue if it is really high. The PS2 sold buckloads at 300$ and the Wii at 250$. So the price isn't the big reason anymore. But I agree at 600$ they were surely overshooting most of the market.

And they are retreating upmarket they just introduced 3D play! This is like a textbook example of retreating upmarket, really You need to shell out like 10,000$ to play your games in 3D. Now this is a point where price really matters when we're talking overshooting here

And 3D gaming is overshooting. You are a hardcore gamer, right? Do you have a 3D TV? See, that's overshooting Of course you can still play your PS3 without the need to buy a 3DTV. That's not the point. Christensen never argued that the incumbent would suddenly only sell to the highest tier in the market or anything. But Sony is so obviously moving upmarket I bet if you emailed Christensen about this he wouldn't have a doubt. In fact he already talked about Nintendo disrupting Sony.

See the thing here is that you are seeing things from a Sony perspective. This is exactly why disruption is so dangerous to a lot of businesses. They can't see it and when they move upmarket they think "they can't disrupt me here, harharhar". Precisely because you think they are save is why disruption is so dangerous



UncleScrooge said:

[...]


this is not how disuption works

The 3DS can't disrupt the 3D TV business because TV's and the 3DS don't compete over the same audience. As I said the Movie player in the 3DS is to get distant customers not to stop people from buying TV's - or did the PSP compete with normal TVs? No it didn't But it can disrupt 3D gaming. You can only disrupt something if you are in the same market / try to sell to the same potential audience. This is like the iPod vs DS argument. The iPod can't disrupt the DS because it is primarily a music player And the 3DS can't disrupt 3DTV because we are talking about TV's and a gaming machine here which serve different pruposes.

Retreating upmarket has nothing to do with price at this point - the console is overshooting because so many games revolve around violence, the games are not family friendly and are complicated and highly competitive. This is why Sony is overshooting the market not because of the price (adults are able to throw out 300$ if they want to). Price is only an issue if it is really high. The PS2 sold buckloads at 300$ and the Wii at 250$. So the price isn't the big reason anymore. But I agree at 600$ they were surely overshooting most of the market.

And they are retreating upmarket they just introduced 3D play! This is like a textbook example of retreating upmarket, really You need to shell out like 10,000$ to play your games in 3D. Now this is a point where price really matters when we're talking overshooting here

And 3D gaming is overshooting. You are a hardcore gamer, right? Do you have a 3D TV? See, that's overshooting Of course you can still play your PS3 without the need to buy a 3DTV. That's not the point. Christensen never argued that the incumbent would suddenly only sell to the highest tier in the market or anything. But Sony is so obviously moving upmarket I bet if you emailed Christensen about this he wouldn't have a doubt. In fact he already talked about Nintendo disrupting Sony.

See the thing here is that you are seeing things from a Sony perspective. This is exactly why disruption is so dangerous to a lot of businesses. They can't see it and when they move upmarket they think "they can't disrupt me here, harharhar". Precisely because you think they are save is why disruption is so dangerous

 

Yes, about disruption, I was nt precise, my thought could be more correctly expressed as "it won't disrupt home consoles or even just the sole 3D gaming on them for the reasons I listed, but instead it could not disrupt, but just heavily damage 3D TVs with glasses showing how much more comfortable glassesless is".

Anyhow, I'm moderately hardcore, but not a graphic whore, I'm a PC gamer, and I don't own either a PS3 or a 3D TV.

About overshooting: no, I don't agree, 3D is a totally optional additional feature for the user, it was implemented using the same GPU, without adding costs and users can just ignore it, the conditions for true overshooting aren't met.

About Sony, MS, Nintendo and disruption, IMVHO the necessary conditions Christensen lists for disruption to be possible aren't met anymore, because both MS and Sony don't find the new market unattractive anymore, to begin with, and also because since the beginning going upmarket wasn't easy and automatic for Nintendo, and the scarce success of hardcore games, except some Nintendo ones, on Wii shows it. 3DS can go upmarket in portables, but it doesn't offer the features needed in home consoles, even the most wonderful and affordable 3D won't trasform it in a home console replacement, and BTW Nintendo is the incumbent in portables, so it can innovate, not disrupt there.

 All those logical sideways jumps and rolls to make 3DS fit in home consoles, and particularly Sony disruption aren't Christensen's but Malstrom's work.

But time will tell, we won't really know what 3DS can do to the market until its WW launch will be completed and its sales will go full steam. And disruption or not, if 3DS will finally manage to really launch 3D in the mass market, maximum respect for it, after more than 170 years of unsuccessful previous attempts by countless inventors and enterprises (including also a previous attempt by Nintendo itself ).



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UncleScrooge said:
Alby_da_Wolf said:

I still see it possibly disrupting more the 3D TV business, not the console one. BTW, PS3 became affordable last year and next year it will start approaching popular price, retreating upmarket isn't needed anymore. I'm also sure that Sony doesn't really believe that 3D with glasses could become more than a high end tecnophile niche, waiting for more practical 3D techs to emerge and become affordable. Overshooting isn't a risk as 3D is within current GPU capabilities, it doesn't require expensive HW add-ons on the console side, the problem is only on the display part, glasses-free tech is still viable and affordable only on portables and for single users only, but, as I wrote, consoles are agnostic about display tech, as long as it's stereoscopic, they can use whatever stereoscopic 3D displays users plug them in. As consoles offer a so wide degree of freedom, they don't risk disruption from this side, again the arguments taken indicate more a possible disruption of 3D TV with glasses only. A deserved disruption, I'd add, the fact that many people are willing to use glasses to watch a small subset of the movies they normally watch at the cinema, and obviously for a very limited time, shouldn't have made TV producers believe that it meant that they would have been willing to use them also on home TVs and for more extended times. BTW LG, not Sony, is currently heavily advertising its latest 3D with glasses models and the ads are appalling: to begin with, obviously the ad can't adequately show the tech on 2D TVs,  then, when they show the family with those horribly nerdy glasses, they could just have added a caption like "family of dorks".


this is not how disuption works

The 3DS can't disrupt the 3D TV business because TV's and the 3DS don't compete over the same audience. As I said the Movie player in the 3DS is to get distant customers not to stop people from buying TV's - or did the PSP compete with normal TVs? No it didn't But it can disrupt 3D gaming. You can only disrupt something if you are in the same market / try to sell to the same potential audience. This is like the iPod vs DS argument. The iPod can't disrupt the DS because it is primarily a music player And the 3DS can't disrupt 3DTV because we are talking about TV's and a gaming machine here which serve different pruposes.

Retreating upmarket has nothing to do with price at this point - the console is overshooting because so many games revolve around violence, the games are not family friendly and are complicated and highly competitive. This is why Sony is overshooting the market not because of the price (adults are able to throw out 300$ if they want to). Price is only an issue if it is really high. The PS2 sold buckloads at 300$ and the Wii at 250$. So the price isn't the big reason anymore. But I agree at 600$ they were surely overshooting most of the market.

And they are retreating upmarket they just introduced 3D play! This is like a textbook example of retreating upmarket, really You need to shell out like 10,000$ to play your games in 3D. Now this is a point where price really matters when we're talking overshooting here

And 3D gaming is overshooting. You are a hardcore gamer, right? Do you have a 3D TV? See, that's overshooting Of course you can still play your PS3 without the need to buy a 3DTV. That's not the point. Christensen never argued that the incumbent would suddenly only sell to the highest tier in the market or anything. But Sony is so obviously moving upmarket I bet if you emailed Christensen about this he wouldn't have a doubt. In fact he already talked about Nintendo disrupting Sony.

See the thing here is that you are seeing things from a Sony perspective. This is exactly why disruption is so dangerous to a lot of businesses. They can't see it and when they move upmarket they think "they can't disrupt me here, harharhar". Precisely because you think they are save is why disruption is so dangerous

I think it's not about disrupting 3D TV as it's disrupting Sony's ability to capitalize on the PS3 to push 3D TV's.  The biggest problem with 3D TV is a lack of content, 99% of all movies are in 2D, and 99.99% of all TV programming is in 2D; 3D TV will never penetrate the masses unless there is 3D content that utilizes it.  Sony knows that the PS3 is basically ready-made 3D content, and are going to use gamers as a major push towards 3D TVs.

What concerns Nintendo most about this is that it gives new life to the PS3.  It lost a lot of money as a game console, but it has helped them by getting BluRay off the ground, and now it's going to help Sony sell 3D TVs.  If it wasn't for this, the executive and/or investors would be getting angsty over the whole PlayStation division, and while they probably wouldn't kill the PS3, they certainly wouldn't approve a PS4 or PSP2 at this point.

Nintendo doesn't care about 3D TV itself, but they see Sony tying the PS3 to their 3D TVs, which require glasses, and are trying to break that link by showing people 3D can be done without glasses, making Sony's 3D TVs look silly, which cuts the value of the PS3.  Not the value of the PS3 to gamers, but the value to Sony's executives and investors; possibly cutting it enough to cause a loss of confidence and the eventual closing of the whole division.



Veder Juda is hand crafted from EPIC FAIL, and is a 96% certified Looney; the other 4% is a work in progress.

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"the necessary conditions Christensen lists for disruption to be possible aren't met anymore, because both MS and Sony don't find the new market unattractive anymore"

That actually means disruption is ongoing, since Christensen and others have pointed out that going for that market in that way is a reactionary move.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

"the necessary conditions Christensen lists for disruption to be possible aren't met anymore, because both MS and Sony don't find the new market unattractive anymore"

That actually means disruption is ongoing, since Christensen and others have pointed out that going for that market in that way is a reactionary move.

That was precise and to the point and saved me quite some writing. Thanks.


@Alby: Read the bolded part, this is exactly what Christensen says. According to Christensen this is not only possible but a natural step in disruption. According to him Sony will lose to Nintendo because they cater to the new audience, which they don't understand. But we just came back from dinner and I'm too lazy to do a big post on this one. I'm sure LordtheNightKnight can explain that to you in more detail if you decide to answer his post. We can continue this discussion tomorrow, though, it's fun. (No offense, I just like arguing with the people in this thread)

And 3D is still overshooting Pretty much everything a computer does is optional but they are still overshooting a lot of people

@Veder Juda: "It's not about disrupting 3D TV as it's disrupting Sony's ability to capitalize on the PS3 to push 3D TV's".

I agree it's not about disrupting 3D TV because this should turn out to be impossible Even more it could stop Sony from retreating upmarket with the PS3 which could turn out to be in Nintendo's best interest.



UncleScrooge said:
LordTheNightKnight said:

"the necessary conditions Christensen lists for disruption to be possible aren't met anymore, because both MS and Sony don't find the new market unattractive anymore"

That actually means disruption is ongoing, since Christensen and others have pointed out that going for that market in that way is a reactionary move.

That was precise and to the point and saved me quite some writing. Thanks.


@Alby: Read the bolded part, this is exactly what Christensen says. According to Christensen this is not only possible but a natural step in disruption. According to him Sony will lose to Nintendo because they cater to the new audience, which they don't understand. But we just came back from dinner and I'm too lazy to do a big post on this one. I'm sure LordtheNightKnight can explain that to you in more detail if you decide to answer his post. We can continue this discussion tomorrow, though, it's fun. (No offense, I just like arguing with the people in this thread)

And 3D is still overshooting Pretty much everything a computer does is optional but they are still overshooting a lot of people

@Veder Juda: "It's not about disrupting 3D TV as it's disrupting Sony's ability to capitalize on the PS3 to push 3D TV's".

I agree it's not about disrupting 3D TV because this should turn out to be impossible Even more it could stop Sony from retreating upmarket with the PS3 which could turn out to be in Nintendo's best interest.


Or I'll just direct him to disruption reading, as I'm more of a passive student of this, not a master.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

"the necessary conditions Christensen lists for disruption to be possible aren't met anymore, because both MS and Sony don't find the new market unattractive anymore"

That actually means disruption is ongoing, since Christensen and others have pointed out that going for that market in that way is a reactionary move.

Christensen writes that initially the incumbent doesn't find the new market attractive, disruption may happen if when it changes its mind it's too late. And Christensen itself also brings the example of Kodak, that despite wasting $2bln in a wrong high-end strategy to face the new digital photo market, finally adopted the correct strategy when it wasn't too late yet, so it survived and thrived again. So the big question is: Did Sony and MS react in time or too late?

Then there is the other part: Wii, as it is, isn't suitable to go upmarket and occupy Sony's and MS' spaces, chasing them in their markets this gen would have meant an undesired Red Ocean scenario for Nintendo, as its competitors bled themselves dry to please hardcore gamers. Next gen Nintendo will be able to go upmarket with very reasonable costs, but then, the other big questions will be: Will Sony and MS let Nintendo catch them unready again? Will they repeat the same errors?

As you can see, there are two or three big question marks, not periods, after Christensen's conditions.



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A fart without stink is like a sky without stars.
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LordTheNightKnight said:

[...]

Or I'll just direct him to disruption reading, as I'm more of a passive student of this, not a master.

Maybe I'm wrong and surely I wasn't precise stating my points (in the post before this one I'm more precise about what I meant), but I based them on some Christensen articles Smashchu2 suggested to me some weeks or months ago.

But basically, what we don't agree about, regarding the first condition, is whether Sony and MS reacted in time or too late (when it's too late, and if the other conditions are met, the reaction produces what Christensen describes in the cases of successful disruption, and the disruption proceeds, when the reaction is earlier and more proactive, the Kodak scenario instead, that Christensen describes too, becomes possible).



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!