mortono said:
This is why I said that Mario 5 "legitimately" sold 10 million in 7 weeks.
Modern Warfare had an opening week of 8 million copies which was mainly due to preorders, marketing, and hype. It took two more weeks to get to 10 million. Imagine if those pre-orders didn't exist and if core gamers actually waited till the game came out before they purchased it.
That's what Mario 5 did. It's sales were legitimate, not a result of hype. People legitimately wanted the game and it sold out. IT SOLD OUT. We're talking about the disc-based age, not the cartridge age.
During those 7 weeks, if you take away Modern Warfare's "hype" sales, you can see just how badly Mario 5 was bludgeoning it. Mario 5 was outselling Modern Warfare 2 across all platforms till the first week in March. Only then, as Wii hardware supplies were waining, did Mario finally level out.
It has only been the past month or so, really, that we've seen Mario 5's sales dip below Modern Warfare's combined sales. There are reasons for this... Mario Galaxy 2's release, for instance. Rest assured this is not the last we'll see of Mario 5. It will see a sales resurgence during the holidays, Modern Warfare 2 will not. It will keep selling well for years, Modern Warfare will not. Like I said, it is a mainstay title.
The only way Activision can keep Call of Duty a mainstay title is by updating it yearly, but there is no way Black Ops will sell higher than Modern Warfare 2. We're talking about a Treyarch-made Call of Duty. In fact, now that Infinity Ward has been largely disassembled, I expect Call of Duty to be on the decline. One bad game is all it really takes to kill a great franchise.
2d Mario, on the other hand, has a lot of potential. If they created new content and actually gave the game funding, there's no telling how successful it could be. The fact that Nintendo is making Donkey Kong Country and Kirby for this holiday season shows how "relevant" Mario 5 was.
Here's to Mario 6 coming out before I am 30!
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