theRepublic said:
Soleron said:
theRepublic said:
No it's not. Calling multi-million selling games flops is just ridiculous. Unless your goal is to actively remove all meaning from the word.
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It's a flop compared to what Zelda could sell for the same development resources invested if they made it closer to the original games with an arcade-style focus on action rather than puzzles.
At least, I think that's what Malstrom means.
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Except that would be wrong because OoT is the highest selling Zelda ever, and if you include GC sales, Twilight Princess is the second highest selling Zelda ever.
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Not really. He thinks sales would be still higher and console momentum would be driven.
It's like if you saw Mario Galaxy or SM64 sales before NSMB DS and NSMB Wii. You'd say 3D Mario was selling great. But the existence of 2D Mario showed what Mario could be selling if more titles had that gameplay.
Zelda I was the fifth highest selling game on the platform behind three Mario games and Duck Hunt. Zelda TP for the Wii (plus Gamecube sales) was only eleventh on its console, behind two Mario games. A true arcadey Zelda ought to be fifth as well: behind the 2D Mario, Wii Sports, Wii Play and Wii Fit, which are the momentum-driving games this gen.
Even if, for example, the DS Zeldas appear to sell well, they don't sell hardware to new customers; expand the market.