I'm a little disappointed in Demon's Souls difficulty... it's not that it's hard(because it is)...but not in a good way. You need to learn different enemies and figure out the timing for riposte's and when to roll away from their attacks, but the problem is that you need to re-clear the 'entire level' every time you want to learn the timing with a new enemy...
It might just be because I just started playing(about 2hours in as a thief), but that's my impression.
I'm going to finish the game though because it's a Monster Hunter type game but as an RPG with an amazing atmosphere.








