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Forums - Nintendo - E-mail third party to complain

^EA and THQ come to mind



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

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Avinash_Tyagi said:
^EA and THQ come to mind


You know, its one thing to just be all doom and gloom. but on the other hand some times you have to just call it as it is and be realistic and the reality is EA really is hurting and THQ as well. It is like many of these TP's are one trick ponies. Madden and Wrestling games. Once tose start declining (like they have) what else do they have?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

guiduc said:

That's pretty simple. I e-mailed Square Enix yesterday to tell them I wasn't happy with the service they gave on the Nintendo's Wii console. I checked the average of quality of each game (Echoes of Time and Crystal Bearers) then I looked for those on PS2/PSP/PS3. Hope Dragon Quest X will be better.

E-mail them. We have the right to get those games. E-mail third party.

Pretty sure you don't have "the right" to get those games.



You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.

Arius Dion said:

Don't see how the lack 'quality' third party support is Nintendo's fault. TP's are their own entity that make their own decisions. DS gets quality third party support.

The DS and the Wii are hardly comparable though. The DS is a handheld with forefathers that completely dominated the market and it has been out for five good years showing a good ability to sell 3rd party games on a large scale and it has only one true competitor (barely, the PSP is really no match, paralympics contestant versus Usain Bolt) from an unproven handheld console manufacturer that has done... a lot worse. Also, developers don't have to choose either DS or three other platforms (as opposed to choosing between Wii or PS3/360/PC).

The Wii was a huge gamble made by a company that was soundly beaten for two gens running, a company that have also been known to have a strained relationship with third parties on their home consoles and to make it even more savoury it has a hardware setup that yields little to no room in terms of cross platform simultaneous development for most developers and has been out only three years selling a whole lot less 3rd party software than its handheld brother and is currently showing a huge yoy drop despite active measures to maintain momentum.

Not the same at all, actually.



Mummelmann said:
Arius Dion said:

Don't see how the lack 'quality' third party support is Nintendo's fault. TP's are their own entity that make their own decisions. DS gets quality third party support.

The DS and the Wii are hardly comparable though. The DS is a handheld with forefathers that completely dominated the market and it has been out for five good years showing a good ability to sell 3rd party games on a large scale and it has only one true competitor (barely, the PSP is really no match, paralympics contestant versus Usain Bolt) from an unproven handheld console manufacturer that has done... a lot worse. Also, developers don't have to choose either DS or three other platforms (as opposed to choosing between Wii or PS3/360/PC).

The Wii was a huge gamble made by a company that was soundly beaten for two gens running, a company that have also been known to have a strained relationship with third parties on their home consoles and to make it even more savoury it has a hardware setup that yields little to no room in terms of cross platform simultaneous development for most developers and has been out only three years selling a whole lot less 3rd party software than its handheld brother and is currently showing a huge yoy drop despite active measures to maintain momentum.

Not the same at all, actually.

Wii sells the most third party software though. And has shown the ability to sell third party software. Which is rather remarkable considering Wii hasn't received much quality TP support. DS also has the strong Nintendo first party support but TP's don't seem to be intimidated to compete with Nintendo on that front.

Also regardless of how many platforms a game comes out on its only getting bought once by each repsective userbase and I'm not even going to talk about dev costs at this point.

Wii could be just as hospitable to third parties if they decided to make it so.

If GTA or the RE's or any of the big games were on Wii they'd have no problem selling. Throw cursed mountain on an HD console and see what happens. Or HotD or DS:E. The recent article by Fahey about the DS will perhaps be applied to Wii by the time its 5yrs old as well.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

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How do you know that GTA and Resident Evil would sell awesome on the Wii? There hasn't been a main series RE on it yet so that's impossible to know (RE4: Wii Edition has sold quite well but considerably less than RE5 on either HD console on a much higher install base. Yes, its a port but still), Chinatown wars hasn't exactly staggered the world with its sales on DS with its roughly 810k in two months (compare it to the usual GTA launches) near holidays on a 117 million userbase and games like No More Heroes, Madworld and not to mention The Conduit (which was highly hyped online) and their rather lukewarm sales is a telltale sign that certain types of games might not be the best idea to publish on the Wii.
And with games like MW2 moving 15-16 million across three platforms in less than a month its not hard to see why most 3rd parties are willing to bet on that trio.
You also have to consider the standings when the last generation "ended", or have you all forgotten the previous two?



How do you know they wouldn't? A game like RE4 that's been ported to everything from the PS2 to the iphone has sold more on Wii than on the original platform it was intended for (GC) GTA:CW? Look what that did on PSP and compare that to the DS version. MH3 in Japan only is nearing Million units sold that is a big name game and doing big name numbers. Userbase argument doesn't mean much at all because then you could start calling million selling games flops "compared to userbase"

All three games have provided profit and how many flops receive sequels? These are niche games (save for Conduit which is a mediocre game) Why should mediocrity sell like Halo? How did Wet sell?

I can easily flip the argument to only big name games sell on HD systems. Look at Blazblu sales. Big name games would and do sell fantastically on Wii, it just seldomly gets them.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Mummelmann said:
How do you know that GTA and Resident Evil would sell awesome on the Wii? There hasn't been a main series RE on it yet so that's impossible to know (RE4: Wii Edition has sold quite well but considerably less than RE5 on either HD console on a much higher install base. Yes, its a port but still), Chinatown wars hasn't exactly staggered the world with its sales on DS with its roughly 810k in two months (compare it to the usual GTA launches) near holidays on a 117 million userbase and games like No More Heroes, Madworld and not to mention The Conduit (which was highly hyped online) and their rather lukewarm sales is a telltale sign that certain types of games might not be the best idea to publish on the Wii.
And with games like MW2 moving 15-16 million across three platforms in less than a month its not hard to see why most 3rd parties are willing to bet on that trio.
You also have to consider the standings when the last generation "ended", or have you all forgotten the previous two?

man i hate fanboys that open their mouths without doing any research.

 

as Arius Dion already stated what I wanted to say, I won't bother repeating it.

 

 



 

 

SuperAdrianK said:

so guidec... did you get your response.........yet?.... :l


I do not want a response I want to make the revolution!

Send emails everybody! This masquerade have lasted too much!



Arius Dion said:
How do you know they wouldn't? A game like RE4 that's been ported to everything from the PS2 to the iphone has sold more on Wii than on the original platform it was intended for (GC) GTA:CW? Look what that did on PSP and compare that to the DS version. MH3 in Japan only is nearing Million units sold that is a big name game and doing big name numbers. Userbase argument doesn't mean much at all because then you could start calling million selling games flops "compared to userbase"

All three games have provided profit and how many flops receive sequels? These are niche games (save for Conduit which is a mediocre game) Why should mediocrity sell like Halo? How did Wet sell?

I can easily flip the argument to only big name games sell on HD systems. Look at Blazblu sales. Big name games would and do sell fantastically on Wii, it just seldomly gets them.

Agreed.

It's pretty sure that a game like RE5 would sell on the Wii. There's many people who love Resident Evil on the Wii (more than a million bought Umbrella Chronicles)

Now that's the point. Poor Wii only get spinoffs. 

To sell on the Wii, two steps: 1) publicity, marketing      2) quality

Wii showed in the past that rather a quality game which has no marketing won't sell, and conversely like Conduit proved.

And Chinatown Wars didn't get publicity as GTA IV did. It sold well for a title that had no appealing publicity.