*sigh*...
Lets remember that twilight princess is more a GAMECUBE than a WII game.
It is basically the same thing as new play control, but nintendo holded on the game release to release it before on the wii and only after on the gamecube.
The bottom line is pretty clear on Nintendo part.
This gen only Sony is the one sacrificing more for gamers, to bad that consumers don't see...
MAG, heavy rain, free realms, free PSN, DC universe are such a financial liability I am outstound someone greenlight it, but I am gladly they did.
solidpumar said: Lets remember that twilight princess is more a GAMECUBE than a WII game. It is basically the same thing as new play control, but nintendo holded on the game release to release it before on the wii and only after on the gamecube. The bottom line is pretty clear on Nintendo part. This gen only Sony is the one sacrificing more for gamers, to bad that consumers don't see... MAG, heavy rain, free realms, free PSN, DC universe are such a financial liability I am outstound someone greenlight it, but I am gladly they did. |
By god, just be quiet. Seriously.
solidpumar said: Lets remember that twilight princess is more a GAMECUBE than a WII game. It is basically the same thing as new play control, but nintendo holded on the game release to release it before on the wii and only after on the gamecube. The bottom line is pretty clear on Nintendo part. This gen only Sony is the one sacrificing more for gamers, to bad that consumers don't see... MAG, heavy rain, free realms, free PSN, DC universe are such a financial liability I am outstound someone greenlight it, but I am gladly they did. |
After releasing a $600 console, I'd expect them to do something like that..
It is sad that Matt mixes up some very justified complains with things he just doesn't understand.
What's true: Nintendo doesn't make enough big games, and those GC ports were just lame. And Wii Sports doesn't do it for me either, it's too shallow for my taste.
But Matt should have left NSMBWii out of his rant.
He simply didn't get what Miyamoto was saying when he talked about the Toads and Mario/Luigi being similar in their bodily dimensions. It's not about cutting costs and reusing models or whatever. There was a conscious decision that all 4 characters should play identically, so they had to choose a character whose body shape makes sense in relation to Mario's jump physics. The princess' doesen't, and she already has a trademark jump move - the hovering! Furthermore, since this is a tribute to the original SMB, the princess is supposed to be rescued.
Other characters - who would have made sense? Wario and Birdo are baddies. It's different from the Kart & Sports games, where anything goes - those are not "canonical"! And Yoshi already is in the game. OK, they could have invented a new one. I'm just trying to say: It's not as simple as Matt makes it look.
Btw., Nintendo provided insight into a similar issue recently, when Aonuma was asked about the art style of handheld Zelda games. He answered that, since the screen is smaller, it's easier to interact with a character that is more square-shaped and "squashed" in his appearance (-> comic-like), especially with the stylus. Those are the reasonings behind Nintendo's decisions, but Matt prefers to rant, cause he knows it all better.
NSMBWii doesn't look and play like the DS game, it's just not true. That's ignorant. While playing, I often thought "this is a masterclass in game design"... the amount of thought and polish is just that high. Sure it's nostalgic, sure it builds upon the classics - that's the concept! But the way it mixes up old ideas and adds new perspectives is anything but lazy.
Currently playing: NSMB (Wii)
"A beautiful drawing in 480i will stay beautiful forever...
and an ugly drawing in 1080p will stay ugly forever..."
god Matt its called a fucking business.
i swear to god that half of the core gamers are turning into a bunch of sooks
"Some of these games -- like DK Jungle Beat and Mario Power Tennis -- are actually worse on Wi"
Jungle Beat Wii is better than the original and Pikmin 1+2 and MP 1+2 are far better than the original.
Nintendo already brought many good games to the Wii (Metroid Prime 3, Mario Galaxy, SMBB, Zelda, Fire Emblem, Endless Ocean, Day of Crisis etc.) and many more games are announced for 2010 (Galaxy 2, Endless Ocean, Metroid Other M, Sin&Punishment 2, Monado-The Beginning of a New World, Cosmic Walker etc.) and we know that some other games are in production (Pikmin 3, Starfox Wii, Zelda Wii). So whats the fuzz all about?
Mario Galaxy, Twilight Princess, NSMB Wii, Wii Sports Resort are games that you don't get every year. They are truly outstanding games that need long development time. And you get such outstanding games only on the Wii.
On the other side there are games like Halo 3, Modern Warfare 2, Uncharted 2. Games that are not outstanding in any way, but they have great graphics. Such games don't need a really long development time.
I wonder why he doesn't write one of these for the third parties.
KylieDog said:
Because third parties aren't being lazy on the HD consoles. Nintendo is confined to Wii. |
No they're not, they have the DS.
They're being lazy on the Wii versus Nintendo. I'm not talking just about making games but also creating a market. Making games is more than just development, you have to understand a context for it.
You don't need to stuff content down people's throats, being lazy to me is only listening to one group of people and not caring about the real customer. From my perspective, third parties are being lazy everywhere, and I have a PS3.