Wow .. really? It took this long Patcher?
| Seece said: Wow .. really? It took this long Patcher? |
Two words.
Wii HD.
noname2200 said:
Two words. Wii HD. |
It's not coming noname, just give it up!
Seece said:
It's not coming noname, just give it up! |
Holiday 2010, believe it!
| Edouble24 said: Some of them are losing money based on releasing bad games. I know companies are losing money this year, but that's normal in any industry. Every industry has it's downtime and the lack of strong releases is hurting 2009. The revenue of the game industry is just fine, poor management may be hurting some companies as they adapt to change. It's nothing to be doom and gloomy about. Some companies report decreases in profit while others report increases. That's just how competitive markets are. 2010 will easily move things back into place due to big games actually releasing. Companies like EA and Activision will be just fine in the long run. |
By your definition no industry can ever do poorly because you can always make excuses as to why they aren't making any money.
Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.
noname2200 said:
You don't understand what they're getting at: in terms of profit the game industry hasn't been having a bad quarter. It hasn't had a bad year. It's had a terrible generation. Almost universally, profits are down, studio closures are up, and even the big studios are starting to merge. |
For some reason I don't think that's what NPD and Pachter are referring to, which is what I'm responding to. Considering they cite 2007 and 2008 as the greatest years of the industry in terms of revenue, by their definition 2009 is a great year and nothing to worry about. It just didn't top 2008. I think the argument changed into something else completely but I stand by the industry being healthy and things will end up just fine. Just because some publishers may have bet on the wrong console and made some mistakes doesn't mean the industry is in trouble, it's means they're in trouble (and EA isn't in trouble, some others are). But where some companies have fallen others have grown. That is a natural cycle of things, especially when those fallen companies are making mistakes.
Edouble24 said:
For some reason I don't think that's what NPD and Pachter are referring to, which is what I'm responding to. Considering they cite 2007 and 2008 as the greatest years of the industry in terms of revenue, by their definition 2009 is a great year and nothing to worry about. It just didn't top 2008. I think the argument changed into something else completely but I stand by the industry being healthy and things will end up just fine. Just because some publishers may have bet on the wrong console and made some mistakes doesn't mean the industry is in trouble, it's means they're in trouble (and EA isn't in trouble, some others are). But where some companies have fallen others have grown. That is a natural cycle of things, especially when those fallen companies are making mistakes. |
Actually you started by talking about "making money", not revenue (and even said EA is making money, which they haven't for a few years).
Most of all I don't know where your statement that EA isn't in trouble is coming from. A company that has downsized by over 25% in the last few years, and still losing hundreds of millions of dollars in a quarter, strikes me as a very troubled company.
My Mario Kart Wii friend code: 2707-1866-0957
Grimes said:
By your definition no industry can ever do poorly because you can always make excuses as to why they aren't making any money. |
If it were a lasting thing then I'd be concerned. 2009 was weak because everything got delayed to 2010. 2008 was a very strong year in the context of the article I was commenting on, as was 2007. If 2010 ends up being a strong year then the 9 months of downtime in 2009 is nothing to worry about. Now if this goes on into 2010 I'd start getting worried, as it's obviously not a lack of games that's hurting the industry.
| Edouble24 said: For some reason I don't think that's what NPD and Pachter are referring to, which is what I'm responding to. Considering they cite 2007 and 2008 as the greatest years of the industry in terms of revenue, by their definition 2009 is a great year and nothing to worry about. It just didn't top 2008. I think the argument changed into something else completely but I stand by the industry being healthy and things will end up just fine. Just because some publishers may have bet on the wrong console and made some mistakes doesn't mean the industry is in trouble, it's means they're in trouble (and EA isn't in trouble, some others are). But where some companies have fallen others have grown. That is a natural cycle of things, especially when those fallen companies are making mistakes. |
In terms of revenue, your analysis is correct. And Pachter and NPD do measure revenue rather than profits, because that's all the information that they're privy to. What I, and others in this thread, are getting at is that measuring revenue is demonstrably meaningless. Caring about revenue rather than profits is akin to caring about an ER patient's heart rate while ignoring his massive and ongoing blood loss.
And while you may be right that this is merely a changing of the guard, so to speak, I'm somewhat skeptical; it's clear that the bulk of third-parties are currently on their way out, but who's on their way in? Nintendo's improved, Majesco, Hudson, and a few small third-parties have improved, and (as far as I can tell) that's about it. I think it's revealing that we point to Capcom as a success story, when it's merely managed to stay steady this generation.
Grimes said:
By your definition no industry can ever do poorly because you can always make excuses as to why they aren't making any money. |
Edit-ignore my double post