Also, we can't have a Zelda overworld theme thread without this masterpiece
It may not be the main overworld theme but it's still utterly amazing.
Pixel Art can be fun.
Also, we can't have a Zelda overworld theme thread without this masterpiece
It may not be the main overworld theme but it's still utterly amazing.
Pixel Art can be fun.
NNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
They can't trash that basic theme. They can add to it or enhance it like the SSBB version, but a complete removal makes me dismiss the game as not Zelda. >:(
| superchunk said: NNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! They can't trash that basic theme. They can add to it or enhance it like the SSBB version, but a complete removal makes me dismiss the game as not Zelda. >:( |
See, Soriku?
Hasn't there always been a difference between the music in the 3D Zeldas and the 2D Zeldas? At a quick glance right now, nearly all the titles in the 2D titles (including the 2D ones) are far higher pitched than the 3D Zeldas.
I would say that this isn't a radical change at all. Essentially, what this might be is
In the original titles, the music was higher pitched and rather hectic.
Then OoT comes and it turns into 3D, with lower pitched music that's less hectic. It plays a less important role, actually.
And now this is more of a continuation and development of the 2D style again. It's the logical continuation, isn't it?
| c0rd said: I haven't played Spirit Tracks yet, but that theme sounds great. I mean, we've all heard it plenty already thanks to the trailers... To be honest, I really don't like the same old songs being used as a main theme. In Link to the Past, the Dark World theme was the superior overworld theme. Many of NSMB Wii's overworld themes bother me, as they're simply taken from the DS (worse, the main one isn't even as good as the DS version). Remember SMB3, or Super Mario World? The soundtracks were unique and amazing, which helps give the games their own identity. It would've sucked if they just used remixes of the original themes. Zelda is the same. That's one of the reasons Ocarina is more memorable than the others - the soundtrack is so awesome, that it gets used in future Zeldas (though I'd prefer that didn't actually happen). I hope Zelda Wii gets its own overworld theme! |
This man speaks the truth!
However, re-used music is actually one of my pet-peves with SMW (and Sunshine) as well. Nearly every song is an arrangement of one single main theme, and while the theme isn't bad by any means, it's still lazy and drab work by the composer. That is why Yoshi's Island's soundtrack is better than that of it's precursor, much like everything else about the game.
The arrangements of the Zelda series, on the other hand, are only subtly based on the Zelda main theme, and such variations form the basis of my favorite kind of music. I hope Zelda Wii's soundtrack is as large a leap for the series music as OoT's was (please let it be orchestrated/composed by Kondo, please let it be orchestrated/composed by Kondo, please let it...).
Soriku did not know the main overworld theme...? Wow.
Seriously though, it's easy to forget how old some of the other games are. My bro is about a year older than Soriku, and while I was playing NSMB Wii recently, he'd ask things like "Why didn't you die?" when I'd get hit while powered up (mushroom, flower or whatnot).
Apparently he never played a 2D Mario before. I was thinking, "How the f- is that possible?"
The kids today grew up in the 3D era, so that's all most of them know.
| c0rd said: Soriku did not know the main overworld theme...? Wow. Seriously though, it's easy to forget how old some of the other games are. My bro is about a year older than Soriku, and while I was playing NSMB Wii recently, he'd ask things like "Why didn't you die?" when I'd get hit while powered up (mushroom, flower or whatnot). Apparently he never played a 2D Mario before. I was thinking, "How the f- is that possible?" The kids today grew up in the 3D era, so that's all most of them know. |
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You lyin'?
| Soriku said: There was a standard overworld theme? OoT, TWW, MM, TP, PH all had different themes... |
lol. a young gamer. ill give you a hint in addition to khuutra's: MM has the standard overworld theme. last game (i believe) to feature it in the overworld.
| Pineapple said: Hasn't there always been a difference between the music in the 3D Zeldas and the 2D Zeldas? At a quick glance right now, nearly all the titles in the 2D titles (including the 2D ones) are far higher pitched than the 3D Zeldas. I would say that this isn't a radical change at all. Essentially, what this might be is In the original titles, the music was higher pitched and rather hectic. Then OoT comes and it turns into 3D, with lower pitched music that's less hectic. It plays a less important role, actually. And now this is more of a continuation and development of the 2D style again. It's the logical continuation, isn't it? |
I.... think it's more complicated than that. Melody and harmony for overworld themes in this series tend to be based at least somewhat on the original Overworld Theme.
I admit I never thought of the games' soundtracks in terms of pitch, though, that's a new perspective for me
But it is a wide departure from the ancient Overworld Theme of yore
Khuutra said:
I.... think it's more complicated than that. Melody and harmony for overworld themes in this series tend to be based at least somewhat on the original Overworld Theme. I admit I never thought of the games' soundtracks in terms of pitch, though, that's a new perspective for me But it is a wide departure from the ancient Overworld Theme of yore |
Oh, I'd say that the Overworld Theme is an exception. Most of the themes that were taken from LttP and added to OoT probably were.