huaxiong90 said:
jarrod said:
huaxiong90 said:
jarrod said:
huaxiong90 said:
jarrod said:
huaxiong90 said:
jarrod said:
huaxiong90 said:
No Halo game has outsold GT3 yet.
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No, but no GT game will sell what GT3 did again either. Halo's on the rise, GT's on the downslope. You people need to stop living in the past.
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Actually, GT went up since the PS1 days. Then it went back with GT4. It could easily be a fluctuation. MGS 2 sold high, then it went down with MGS3, and then up again with MGS4. Wait till the game releases, then judge.
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I think big series are always open to generational shift playing with sales, the "first next gen" rlease almost always does a little better (though GT5P may work against GT5's favor in this regard then). GT2's actually the worst selling "main" game in the series though, it hasn't been continual rise since GT1 (which is different from Halo 1 -> 2 -> 3).
The MGS comparison doesn't exactly bode well for GT though, MGS4 barely outsold MGS3 and didn't come close to MGS2. Using the same logic, wouldn't it be fair to say the same will hold true true for GT5?
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1. Look at GT4P's sales compared to 4.
2. MGS isn't as big as Gran Turismo. You're not taking the scale into account.
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1. Trying to extrapolate GT5P/GT5 from GT4P/GT4 is inherently unfeasible for a litany of reasons. Do I really need to go into it?
2. Bigger series tend to get more effected by userbase fluctuations, it's smaller series that tend to hold up better. Again, look at Nintendo and how Mario Kart evolved sales wise from N64 to GC to Wii. This works more in MGS' favor than GT's.
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1. You said GT5P works against GT5's sales.
2. I don't see your point here. At all.
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1. That was in reference to "first next gen" release. GT3 was the first GT-anything to hit PS2, the same doesn't really hold for GT5. I'm saying GT5P's sales are proportionately inflated thanks to being the "first GT-anything" on the console.
2. Userbase declines effect software, and they generally hit the top selling software hardest. Mario Kart is a prime example of that. MGS too honestly. I expect it'll be the same story for GT.
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1. I still don't see how that would work against GT5's sales. It seems like a spin to me.
2. Explain MGS3 to MGS4 then. And as for Nintendo games, it's a special case. It became a big seller since the Wii due to the strong legs Wii first party games have. PS game sales are usually divided to different audiences.
I'll have to continue this debate tomorrow. It's getting late, and I need to get some work done.
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1. Okay, I'll try and break it down for you. GT3's sales were partially inflated due to being the first "GT-anything" on the platform. The same likely holds true for GT5P... that "next gen" sheen likely attracted more buyers than the release would normally garner. This works against GT5 as it's not in the same situation as GT3 was... it won't be selling because it's the first release, even if it's the first "full" release. It's also coming so much later in the comparable cycle, I think most comparisons with GT3 are a bit off anyway.
2. MGS4 barely outsold MGS3, but the point is MGS4 didn't even come close to MGS2. Why is that exactly? (hint: userbase). And Nintendo games had amazing legs before Wii, they've always had amazing legs really. The upper limits are what's changed here, not the pattern of sales.