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Forums - Nintendo - Pachter: Nintendo is a victim of its own success

The funny thing is is that it makes no difference.

Say Nintendo had


2008 H1: Prime 3, battalion wars 2, wii fit, endless ocean

2008 H2: SSBB, fire emblem, AC, wii music

2009 H1: Mario Kart, warioland shake,

2009 H2: NSMB, Punchout, excitebots/trace memory


then core gamers would be much much happier. wed still be in exactly the same position and still have access to the same games (except disaster for europe) but cos there'd be something to get hyped about every quarter and more ammo in the internetz wars people would be happier. As E3 shows us its about hype not content



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I agree with Pachter.



He's right, but it's not so much that they had nothing in the drought period (late 08, early 09), it's that what they thought would be their big hits turned out to be crap.



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I agree with him here. It's because of 2008 that this years Wii numbers look bad, even though they are far from bad.
Next year looks to be huge, but hopefully Nintendo won't fire all their cannons in 2010, so they have something for 2011 as well.



As opposed to the PS's success?

Nintendo's problem is really that the industry shunned them.

And this includes this Pachter quote. That said I don't think this "problem" will be solved, they'll continue to yell there's a problem until there is one, just like they have.



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I agree a bit with Pachter, but Nintendo made a ton of money already, so it's not like they killed themselves with it. They'll blow us away with some good games, and then the next gen machine (minus waggle please!) in a couple years. It's gonna be cool.

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I agree with most comments that Pachter makes a lot of sense here. Very strange.



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I think Nintendo being a victim of its own success also applies to critical reception of Nintendo games. So many first party efforts from Nintendo are renowned titles that have defined and reshaped gaming over the years, so I think Nintendo titles are put under more scrutiny in the review process. Just a thought.

But yeah, it is strange to see Pachter making sense. Though I suppose this isn't a prediction, so maybe that's why he actually got something right.



Sales for the Nintendo Wii have been down in 2009 compared to the previous record-breaking years. Furthermore, Industry gamers aren’t exactly pleased with the system’s lineup due to the lack of Industry titles.

Michael Pachter, Analyst for Wedbush Securities, says that the current problems of the Nintendo Wii were related to the early success of the system. Here is what he said during the latest

Bonus Round episode:
Nintendo is a victim of its own success. In my opinion if had they have the opportunity to do things over again, and I know they all deny this, they would have priced the Wii a bit higher, they would have spaced out their Industry games. Instead of selling 26 million Wiis worldwide, they would have sold 18 or 20 million and done it consistently. The Industry games would come out every six months. Everybody’ll be happy.

And, you know, let’s not fault them for being less than perfect. They were more than perfect in the first year and a half of the Wii’s existence and they’ve been less than perfect since. Still the number one console and still doing fine.

I don’t fault them at all. I think that they were probably a bit insecure at launch. They weren’t really sure this thing’s going to sell they thought it was, which was 16 million units. So they really try to frontload the release schedule to guarantee success and it more than worked. And so now we’re faulting them for having been so phenomenally successful early on.

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This is actually agreeable ^_^, sometimes the man has a point but here. Wii Music failed, so did Animal Crossing, I’m sure if you look at the PS3 or Xbox360 1st party release within Q4 08, Q1-Q3 09 they don’t exactly look stellar, There was Killzone which I believe is first party from Sony.

Now look at 3rd party support for those Consoles within the same period you will find many Industry games, Assassins Creed II, Street Fighter IV, Resident Evil and so on. =)
Look at Nintendo’s third party for the same time and you see a few games but of a different breed that can’t hold a candle marketing wise to the support that the titles mentioned above received.



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