LordTheNightKnight said:
Rails was a bad design choice. It didn't magically mean the polygons, textures, effects, and AI were easy. |
yeah, still I had the feeling many were dissapointment with the news it was on rail and felt like EA didn't wanted to put much effort in the game or that was what I read a lot in the comments.
Anyway their was quite a Wii (fanboy) party at gametrailers, Marcus leaves Invisible walls. Check the last invisible Walls on gametrailers if you want to start a party aswell when you hear he will left IW.....Or cry if you liked him.








