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Forums - Nintendo - Maelstrom declares games are best when spoofing serious things.

Dv8thwonder said:
Story is killing Zelda, Mario and Sonic. The 3D ones. We need less emphasis on story and laser beam focus on expanding gameplay innovations, not gimmicks (trains, boats and the promise of planes in Zelda). Dear God, smite Aonuma for his wicked ways.

I agree, but also disagree.

There is room for both in the market. It's just that devs haven't figured it out yet.

There doesn't have to be only one type of game, arcade or story. The point that was gathered from the OP was that story games should be stopped and that arcade should only remain.



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vanatos said:
I think Maelstrom exaggerates alot which leads to misinterpretation, but we have to remember he is just posting blog posts.

I dont think he wants serious games to be totally gone, just not to be the focus of the industry.

Yeah, I pointed out earlier that I didn't think he was being serious, but that I found calling games and myself "teh suck" offensive.

The two types of games can co-exist.

 

However, from what I've gathered from Malstrom, he wants console gaming to die completely and be replaced by pc and arcade games. Maybe I'm wrong.



theprof00 said:
vanatos said:
I think Maelstrom exaggerates alot which leads to misinterpretation, but we have to remember he is just posting blog posts.

I dont think he wants serious games to be totally gone, just not to be the focus of the industry.

Yeah, I pointed out earlier that I didn't think he was being serious, but that I found calling games and myself "teh suck" offensive.

The two types of games can co-exist.

 

However, from what I've gathered from Malstrom, he wants console gaming to die completely and be replaced by pc and arcade games. Maybe I'm wrong.

I do think Maelstrom might need to be talk less exaggerating and more accurately, i guess its part of the success of being read by many people, gotta make sure what one writes isn't very ambigous.

I don't think he wants console gaming to die, i think he wants the focus on high production costs+focus on game elements other then gameplay to be not the focus anymore (story).

He does acknowledge alot of things like, the general atmosphere and theme of Zelda games is important (sword and sorcery and general kid innocent image) and he disdains the godam train in the new Zelda.

 

 



Death to the Gaming Industry!! Arcade gaming needs to make a comeback.



Things that need to die in 2016: Defeatist attitudes of Nintendo fans

vanatos said:
theprof00 said:
vanatos said:
I think Maelstrom exaggerates alot which leads to misinterpretation, but we have to remember he is just posting blog posts.

I dont think he wants serious games to be totally gone, just not to be the focus of the industry.

Yeah, I pointed out earlier that I didn't think he was being serious, but that I found calling games and myself "teh suck" offensive.

The two types of games can co-exist.

 

However, from what I've gathered from Malstrom, he wants console gaming to die completely and be replaced by pc and arcade games. Maybe I'm wrong.

I do think Maelstrom might need to be talk less exaggerating and more accurately, i guess its part of the success of being read by many people, gotta make sure what one writes isn't very ambigous.

I don't think he wants console gaming to die, i think he wants the focus on high production costs+focus on game elements other then gameplay to be not the focus anymore (story).

He does acknowledge alot of things like, the general atmosphere and theme of Zelda games is important (sword and sorcery and general kid innocent image) and he disdains the godam train in the new Zelda.

 

The thing I don't understand is that arcade like gaming has never disappeared. It's always been here and super successful. Whether you want to talk about SHMups, rythm games, NBA Jam or fighters, Blitz, wii sports or puzzle games. If you look at it this way, those arcade games have always been around, and it's the storyline-based games that have been introduced.

Again, if you consider story games to be an added game type, industry sales have primarily gone up. This year is close to becoming the first time gaming industry is down YoY in a while, and it's because of less than stellar wii sales. So, in an ironic twist, it is disinterest in arcade-like games that has slowed down industry growth.



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theprof00 said:
vanatos said:
theprof00 said:
vanatos said:
I think Maelstrom exaggerates alot which leads to misinterpretation, but we have to remember he is just posting blog posts.

I dont think he wants serious games to be totally gone, just not to be the focus of the industry.

Yeah, I pointed out earlier that I didn't think he was being serious, but that I found calling games and myself "teh suck" offensive.

The two types of games can co-exist.

 

However, from what I've gathered from Malstrom, he wants console gaming to die completely and be replaced by pc and arcade games. Maybe I'm wrong.

I do think Maelstrom might need to be talk less exaggerating and more accurately, i guess its part of the success of being read by many people, gotta make sure what one writes isn't very ambigous.

I don't think he wants console gaming to die, i think he wants the focus on high production costs+focus on game elements other then gameplay to be not the focus anymore (story).

He does acknowledge alot of things like, the general atmosphere and theme of Zelda games is important (sword and sorcery and general kid innocent image) and he disdains the godam train in the new Zelda.

 

The thing I don't understand is that arcade like gaming has never disappeared. It's always been here and super successful. Whether you want to talk about SHMups, rythm games, NBA Jam or fighters, Blitz, wii sports or puzzle games. If you look at it this way, those arcade games have always been around, and it's the storyline-based games that have been introduced.

Again, if you consider story games to be an added game type, industry sales have primarily gone up. This year is close to becoming the first time gaming industry is down YoY in a while, and it's because of less than stellar wii sales. So, in an ironic twist, it is disinterest in arcade-like games that has slowed down industry growth.

Really? i'd like to see these figures.

The game industry has been shrinking for sometime, it is most notable in Japan, but your starting to see it in U.S. and U.K., its harder to see because there are more consumers.

You say industry sales have gone up, but were these sales, due to story-games? i remember reading an article that cited the Wii to be the prime reason why the industry is doing well.

There has never been disinterest in arcade-like games (wii sports resort, mario kart, NSMBW prove this).

Real industry growth is not due to the same people buying more, but new people buying.

That is, growing the market.

The PS3/Xbox market, is primarily dominated by Ps2/SNES gamers, they have little to no NEW customers, so they are dying.

The Wii is the console that is getting new customers, theirs is the only one that is growing.

No industry can survive with just the same people, because their going to lose interest and die someday.

 

 





theprof00 said:
LordTheNightKnight said:
I do agree he didn't state the point quite clearly, and left a lot of room for misinterpretation.

So I'll just add I support his line in the sense that taking games in general too seriously has led to escalating costs while reducing mainstream appeal.

As in I don't say it's the serious games. I say it's the thought that serious games should be the dominant type. We got plenty of serious games in the 16-bit era, as noted. But not only was there a healthy mix of less serious games, the serious games were not so expensive.

Now the thought of a AAA game isn't that it's really good, but that it costs a lot of money and looks it. That is the kind of serious that is hurting the industry.

Ok, this I can get behind.

Serious games shouln't be the dominant type. However, I think you're being generous with your interpretation. Malstrom wants these games to disappear, but there is quite a big market for it.

Devs make story based games because there is a market for it. Sure, maybe the market is shifting to a more balanced state, but tbh story games will always be here because stories and games interract well together.

Actually, that comment was just from me. Story games can work. Just stop spending so much on them. The market isn't growing to accommodate those increased costs. Start working on better ways to tell the stories. And maybe cut down on the railroading. I'm not going to think your way about terrorism in Modern Warfare just because you force the PC to do things the player doesn't care about when sitting down to enjoy a game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I notice from your graph, that Wii was introduced in 2006, and the MASSIVE SPIKE, is at 2006+.

So i think it is correct that Wii is the prime reason (and not story games, arcade like games).



Story will be the death of gameplay. Mark my words.



Things that need to die in 2016: Defeatist attitudes of Nintendo fans