huaxiong90 said:
jarrod said:
huaxiong90 said:
jarrod said:
Hus said:
jarrod said:
Majority? Looking at Nintendo's actual output, that really isn't the case at all... besides, I don't think Sony's even capable of making something as unaccessible, obtuse and "hardcore" as Fire Emblem.
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Demon's souls says hi.
iam basing it of wiis big sellers, what sale best is casual stuff right.
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You mean the game they had to farm out to FROM Software? Yes, a true testament to Sony's ability to spend and contract when they themselves are clearly incapable...
And even, Wii's big (million+) sellers are more weighted to "established traditional" rather than "new casual".
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Umm...you do know that both Sony and From Software worked on it, right? Sony decided to work with them to make a definitive King's Field successor.
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Yeah, they had a producer and tech support from SCE Japan Studio. The rest was FROM (and some subcontracted developers like Tose, Digital Works, Polygon Magic, etc).
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Producer support? Wouldn't that mean then that Sony are capable, to some extent?
@adam84: What you listed as factors of success for natal:
-Adverts
-Software
-Price
...also apply to the wand.
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There was a SCE Japan Studio producer and FROM Soft producer. That's usually how it goes with contracted games.
I say Sony's definitely a capable dev, but they've never really homegrown as "hardcore" a game as Fire Emblem. Anything that's ever come close (Demon's Souls, Carnage Heart, etc) was always done by someone else.