jarrod said:
Kantor said:
LordTheNightKnight said: "Most third party games don't sell particularly well on Wii (the exception being...how do I explain this without saying the word "casual"?),"
That's because most of the games MADE by third parties are casual. They basically made the situation they are complaining about. If they had started with hit core games from the beginning, the sales would have been different. |
Indeed. But look at the ones which aren't casual (and are exclusives, and are considered quality):
- MadWorld
- The Conduit
- Zack and Wiki
- No More Heroes
None of them broke a million, and only one broke 500k.
Then there are games like Dead Space Extraction.
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None of those games would've sold any better on any other platform. Even PS2.
They're all also new IPs. When we look at established 3rd party games (Monster Hunter, Resident Evil, Sonic, Star Wars, Monkey Ball, Tiger Woods, PES, DDR, Guitar Hero, Call of Duty, Rock Band, Cooking Mama, HOTD, etc, etc) we also start seeing quite a lot of Wii million sellers.
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True. I never said they would. But for some reason, developers seem to think that Wii games must either be ports, multiplats, or innovative but slightly ridiculous concepts that will never sell. Having said that, people were predicting large numbers for The Conduit as late as early 2009. They're to blame, for the most part.
Of the games you listed, only Monster Hunter, Monkey Ball and HoTD are exclusive and quality. I'm not saying the Wii can't sell third party games, it just doesn't sell the majority of third party support that it does get on the same level as the HD consoles.
Which wouldn't be so much of an obstacle to Wii development if not for my other point about how they need to create an entirely new version with different controls, and technical limitations (a game world like Oblivion, for example, presumably would not run on Wii, certainly not with its current graphics and in its current size).