Since I've been out of gaming for awhile, I've been trying to shake off the rust by playing a few older games I had laying around. GTA IV, Lost Odyssey, Rainbow 6, and The Darkness.
The Darkness is really an outstanding game in so many respects yet no one talks about it. The story is engaging, the characters are believable, and it's a perfect example of an "adult themed" action game. It's gory, yes. Some of the dialogue is less than perfect but overall, it's pretty good.
What makes this game stand out in my eyes are the characters. You honestly give a shit about Jackie and Jenny. They have some depth to them and the way the game delivers this content (sitting and watching a movie with Jenny, seeing childhood apparitions later in the game) is new and refreshing. Inversely, you actually end up having a relationship with The Darkness as the game progresses. Initially, you're like "fuck YEAH, this is awesome!" as you first get powers. Then you learn to despise The Darkness. Finally, you end up feeling somewhat sorry for it as you realize that time has simply driven it mad. The segues in the loading screen where Jackie talks about whatever add to the character development as well.
The gameplay is a little lacking because once you get the Black Void, it becomes an "I win" button. The challenge all but disappears after that point. Overall though, the gameplay is solid though not extraordinary. What makes up for this is some really inspired thinking about the story progression. Entering The Darkness' mind and playing through the WWI battlefields is simply brilliant. It was a completely unexpected change and I thought it was great. Also, I'm a fan of how the game is linear but gives the impression that some freedom is allowed. Using the NY subway system to make calls, move about the city, etc. was a smart design choice. It keeps the game small but allows the player to move as they see fit.
Overall, I have a hard time coming up with a noir game that delivers a better action experience than The Darkness. The story is solid, the characters are inspired, and while it's far from fine art, it's one of the better gaming experiences I've had recently and was completely unexpected. The developers really did a fine job of making the most of the game's themes and delivering intelligent content within the confines of the action/shooter genre.
I wish more developers had the brains to realize that a gamer can care about even the most violent shooter hero if they take a little time to nurture the character's motivations and the surrounding cast. Sometimes a few gameplay mistakes can be overlooked if the player needs to know what happens next or get revenge on that fucker who just ruined the character's life.

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