theprof00 said: ^ The smart move would be to use a similar cell structure and simply improve the dev tools to make development easier. Give casual devs a easy way to code and give those huge production companies the tools they need to get every last drop out of the performance.
A big problem on the ps3 isn't the processor itself, but the bottlenecked RAM (or was it the video card that was the bottleneck?) |
no the bottleneck was developer experience with multiple core's designed along the line's of the Cell Processor's, that's alway's been the problem
but that's all going to change anyway, future processor's are designed along the same line's as the Cell when it come's to Media distribution for Broadband, or graphic's acceleration. with the memory wall problem that has plagued current processor's. example:
The problem of Memory Wall [11] is becoming increasingly important and is emerging as one of the greatest impediments to the microprocessor system performance. It is now time to start thinking about how to avoid hitting this wall. Though many techniques have been suggested to circumvent this problem, most of them provide one time boosts of either bandwidth or latency. While these delay the date of impact, they don't change the fundamentals. The most convenient resolution would be the discovery of a cool, dense memory technology whose speed scales with that of processors. Though nothing concrete has been taken in this direction, a good approach, at present time, would be to affect changes at the architectural level. The CC concept has a lot of potential but it warrants more research and analysis before actual implementation.
http://www.acm.org/crossroads/xrds5-3/pmgap.html
Cell like many new processor's from Amd, Intel are made to overcome those problem's, but on the same token it is somewhat of a learning curve.
and that's been the real truth for some time, many developer's that designed game's , or game engines or game theory have made their design's for single core single scale processor's. That's all about to change due to the very thing that make's these new systems dynamic. Broadband reliance is greater than previous system's and it will only grow in the future.