By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Cell Processor: "Dead In The Water"

Cypher1980 said:

Well the CELL was never going to be everyones cup of tea.

I've lost count of the number of people that defend it and claim all DEVS in the world bar a handful are "LAZY DEVS"

The fact is in video game terms the CELL is the proverbial square peg in a round hole.

It was designed for multi processor supercomputing. Climate modelling and such.

no..and once again no it's not.

thats the same rubbish of "if its not x86" its not good for game's BS.

LOOK WHILE I respect you and all that is total 100% rubbish. all future game development will have to be for multiple core you have to learn it now or later. the very fact is it does not matter which you learn on x86, The cell, sparc etc.

just because the Cell is not a "x86" does not mean it's not suited for game's as a matter of fact the Cell is quite proven for game design and theory.

that's why the Cell processor is very suited for graphic acceleration.

which is ding..ding..ding good for GAME's



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Around the Network

which idiots here still think PS4 will use the EXACT SAME cell processor as PS3???

of course it will be a new generation of cell processor.


What is this? Wii?



Soriku (Feb 10/08): In 5 years the PS3/360 will be dead.

KH3 bet: "If KH3 comes to Wii exclusive, I will take a 1 month of sig/avatar by otheres open a thread apologize and praise you guys' brilliance." http://vgchartz.com/forum/thread.php?start=50&id=18379
Original cast: Badonkadonkhr, sc94597 allaboutthegames885, kingofwale, Soriku, ctk495, skeezer, RDBRaptor, Mirson,

Episode 1: OOPSY!
selnor
: Too Human I even expect 3-4 mill entire life and 500,000 first day. GoW2 ( expect 7 - 9 million entire life and over 2 mill first day), Fable 2 (expect 5-6 million entire life and 1.5 mill fist day) BK3 (expect 4 - 5 mill sales entire life and 1 mill first day).. Tales/IU/TLR should get to 2 or 3 million! post id: 868878
Episode 2:
Letsdance: FFXIII (PS3+360) first week in NA = 286K
According to pre-order rate in week 13 (post id: 2902544)
theprof00 said:
^ The smart move would be to use a similar cell structure and simply improve the dev tools to make development easier.
Give casual devs a easy way to code and give those huge production companies the tools they need to get every last drop out of the performance.

A big problem on the ps3 isn't the processor itself, but the bottlenecked RAM (or was it the video card that was the bottleneck?)

no the bottleneck was developer experience with multiple core's designed along the line's of the Cell Processor's, that's alway's been the problem

but that's all going to change anyway, future processor's are designed along the same line's as the Cell when it come's to Media distribution for Broadband, or graphic's acceleration. with the memory wall problem that has plagued current processor's. example:

The problem of Memory Wall [11] is becoming increasingly important and is emerging as one of the greatest impediments to the microprocessor system performance. It is now time to start thinking about how to avoid hitting this wall. Though many techniques have been suggested to circumvent this problem, most of them provide one time boosts of either bandwidth or latency. While these delay the date of impact, they don't change the fundamentals. The most convenient resolution would be the discovery of a cool, dense memory technology whose speed scales with that of processors. Though nothing concrete has been taken in this direction, a good approach, at present time, would be to affect changes at the architectural level. The CC concept has a lot of potential but it warrants more research and analysis before actual implementation.

http://www.acm.org/crossroads/xrds5-3/pmgap.html

Cell like many new processor's from Amd, Intel are made to overcome those problem's, but on the same token it is somewhat of a learning curve.

and that's been the real truth for some time, many developer's that designed game's , or game engines or game theory have made their design's for single core single scale processor's. That's all about to change due to the very thing that make's these new systems dynamic. Broadband reliance is greater than previous system's and it will only grow in the future. 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

nice post joerc, that was interesting.
My old friend who's a whiz with pcs told me that the video card RAM or something was like 64MB or something.
I have a bad memory concerning anything that doesn't involve food, so I could very well be wrong.



theprof00 said:
nice post joerc, that was interesting.
My old friend who's a whiz with pcs told me that the video card RAM or something was like 64MB or something.
I have a bad memory concerning anything that doesn't involve food, so I could very well be wrong.

lol. IN THE ps3?

no the PS3's ram design is split 256MB for the GPU and 256MB for the CPU but what many people overlook is that on board the Cell processor itself. is that Each SPE core has 256 KB of local storage. its not Cache is very fast Ram embedded inside the CPU itself it works out to be about 1.3MB of ram on the processor Die. by itself that may not seem to be much in many people's eye's, and truth be told it's not. It has some great uses and provides a very good advantage in streaming data, like graphic's acceleration!, but its mainly the start of that very core design that has many of the same design's being used in future processor's of other companies with these design road maps for processor evolution for Broadband connectivity.

the Cell was not the first , and it will not be the last but the Cell did indeed help pave the way in its design for future HYBRID Processor's



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Around the Network

There is an update on this story on the article. It basicly says the article is false. IBM is still making the cell, no plans to stop. The ps4 will most likly still have the cell, but a newer faster better version. i had a feeling the article was false.



joeorc said:

no..and once again no it's not.

thats the same rubbish of "if its not x86" its not good for game's BS.

LOOK WHILE I respect you and all that is total 100% rubbish. all future game development will have to be for multiple core you have to learn it now or later. the very fact is it does not matter which you learn on x86, The cell, sparc etc.

just because the Cell is not a "x86" does not mean it's not suited for game's as a matter of fact the Cell is quite proven for game design and theory.

that's why the Cell processor is very suited for graphic acceleration.

which is ding..ding..ding good for GAME's

GPUs are good for graphics applications, the Cell processor is merely ok.




Tease.

Squilliam said:
joeorc said:

no..and once again no it's not.

thats the same rubbish of "if its not x86" its not good for game's BS.

LOOK WHILE I respect you and all that is total 100% rubbish. all future game development will have to be for multiple core you have to learn it now or later. the very fact is it does not matter which you learn on x86, The cell, sparc etc.

just because the Cell is not a "x86" does not mean it's not suited for game's as a matter of fact the Cell is quite proven for game design and theory.

that's why the Cell processor is very suited for graphic acceleration.

which is ding..ding..ding good for GAME's

GPUs are good for graphics applications, the Cell processor is merely ok.


if you consider 36+ billion shader/operation's per-sec as just merely ok !

wow. you do know the xbox360 main GPU only does 48 billion shader opp's/sec without optimizing the code for  it's unified design.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
Squilliam said:

GPUs are good for graphics applications, the Cell processor is merely ok.


if you consider 36+ billion shader/operation's per-sec as just merely ok !

wow. you do know the xbox360 main GPU only does 48 billion shader opp's/sec without optimizing the code for  it's unified design.

 

Shader ops were never the problem. Think about the fixed function parts of the rendering pipeline...



Tease.