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Forums - Gaming - Modern Warfare 2 - 860.000 Pirated Downloads

So if you want to know why PC gamers are getting less and less attention, all they have to do is look in the mirror.

Even without the boycott, the number of pirated copies would be through the roof for a game like this. Yes, some Xbox 360 owners pirate. The system still sells games legitimately like hotcakes.



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What an hilarious thread.

You traipsed round a few of the top torrent sites and looked at the number of times the torrent file had been downloaded and added them all up, right?

What about usenet? What about the people who downloaded the torrent and never got round to finishing it? What about all the other smaller sites? What about the big sites you're not "cool" enough to have an invite for?

Although in all honesty you'd be a lot cooler if you just downloaded of usenet as the people who know what they're doing do.

Yeah, you da man! Not!



nightsurge said:
CommonMan said:
Seems like more and more people feel that they should get things for free. Especially if they feel the item doesn't live up to their arbitrary expectations.

Exactly.  And all they are going to do by pirating it, rather than just not buying it, is give developers more of an excuse to move development to consoles or implement even more DRM.

^ Well the 360 still have 220.000 pirated downloads. So at the moment, i'd say they give developers more of an excuse to move development to the PS3 rather than to "consoles", if your point would claim any value. But yes, i understand what you're saying. Piracy on PC is a problem according to developers.

Still, i think it's not only the Pirate's to blame. I think the platform where games are distributed also needs a look-over, much like the Movie and Music industries are working on. Now services like iTunes, Spotify and Voddler exsists, that delivers a great service where users actully feel its worth coughing up money.

I mean... take MW2 as an example. They go out with info that MW2 for PC is going to get matchmaking instead of dedicated servers. And the PC community feels that this will never work. Had IW released a PC demo, alot of PC gamers might've found out that they could still make it work, i.e they go out and buy the game on release day. But in this case IW drops a bomb, the community is in outrage, and IW just continue on with their everyday life, and later blames the PC community for having a piracy problem.



Yakuzaice said:
nightsurge said:
That's not the amount of all time.... that's just for the year of 2008. CoD4 was released in 2007 and with this many pirated copies of MW2 on PC in just the first week... I imagine the total number of CoD4 pirated copies far exceeds 1.5 million.

Eh, that seems like a bit of a stretch depending on how accurate that chart is.  If it did do another 700k, I'd assume a lot of those people had deleted it and are just redownloading (which is probably true for the first 800k as well).

Why would you say that?  In fact, I'd say the total pirated copies far exceeds the pirated downloads since most people once you download it once will just burn all the copies they need for friends.



Baggins said:
What an hilarious thread.

You traipsed round a few of the top torrent sites and looked at the number of times the torrent file had been downloaded and added them all up, right?

What about usenet? What about the people who downloaded the torrent and never got round to finishing it? What about all the other smaller sites? What about the big sites you're not "cool" enough to have an invite for?

Although in all honesty you'd be a lot cooler if you just downloaded of usenet as the people who know what they're doing do.

Yeah, you da man! Not!

Well you'll never receive a true number. What about all the DC and other P2P stuff? There's no actual DL No. This isn't facts, and internet isn't to be taken so serious. This is just an estimate of a few trackers and numbers off of certain sites. And im not online to be percieved as "cool" LOL!



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kitler53 said:
Vagabund said:
kitler53 said:
Vagabund said:
Does 1 million more or less really matter in this case? ;)

depends - does 50 million dollars sound like it really matters to anyone?

They make shitloads of profit out of it anyways. And it's not safe to say, that everyone who pirated it would have bought it if they didn't have the possibility.

 

Maybe my opinion is a little unpopular on that topic, but I really don't feel bad for that stuff - not for so big companies and games. I just think it sucks if you download smaller (independent) companies' games, or don't pay for any games at all.

you place of employment approaches you and says, "you have been doing some excellent work we would like like to give you a raise."  obviously your responce will have to be, "No thank you.  I already make enough money to pay the bills."

besides, for every massively successful game that is released there are probably 10 financial failures.  The massive profit of one game is what allows a company like this to experient with new IPs and less popular niche titles without the thread of bankrupcy.  then again, how many game companies have already gone belly up this year.

I don't say it's correct to pirate games, I'm just saying that - in this case - it is a bit of an overreaction to make such a big fuzz about it. We're talking about Infinity Ward/Activision's Modern Warfare 2, which will probably one of the best selling games ever If they would be in a more troublesome situation, and, as already told, if they were a smaller, maybe independent company it'd be something different... though I'm thoroughly aware that most pirates lack that kind of thinking. But then again, one download more doesn't equal one lost sale. Many just wouldn't buy the game if they couldn't get it for free. Of course you can still call that immoral, but under these circumstances, it doesn't cause much harm at least.



MAFKKA said:
Baggins said:
What an hilarious thread.

You traipsed round a few of the top torrent sites and looked at the number of times the torrent file had been downloaded and added them all up, right?

What about usenet? What about the people who downloaded the torrent and never got round to finishing it? What about all the other smaller sites? What about the big sites you're not "cool" enough to have an invite for?

Although in all honesty you'd be a lot cooler if you just downloaded of usenet as the people who know what they're doing do.

Yeah, you da man! Not!

Well you'll never receive a true number. What about all the DC and other P2P stuff? There's no actual DL No. This isn't facts, and internet isn't to be taken so serious. This is just an estimate of a few trackers and numbers off of certain sites. And im not online to be percieved as "cool" LOL!

Then I misinterpreted you're post sorry about that. Just sounded a little ignorant due to the measure you're using only being any use in a relative way to the piracy rate of other games measured on those sites.

There is no way to reliably extrapolate a genuine figure from the numbers you've obtained imo.



MAFKKA said:
nightsurge said:
CommonMan said:
Seems like more and more people feel that they should get things for free. Especially if they feel the item doesn't live up to their arbitrary expectations.

Exactly.  And all they are going to do by pirating it, rather than just not buying it, is give developers more of an excuse to move development to consoles or implement even more DRM.

^ Well the 360 still have 220.000 pirated downloads. So at the moment, i'd say they give developers more of an excuse to move development to the PS3 rather than to "consoles", if your point would claim any value. But yes, i understand what you're saying. Piracy on PC is a problem according to developers.

Still, i think it's not only the Pirate's to blame. I think the platform where games are distributed also needs a look-over, much like the Movie and Music industries are working on. Now services like iTunes, Spotify and Voddler exsists, that delivers a great service where users actully feel its worth coughing up money.

I mean... take MW2 as an example. They go out with info that MW2 for PC is going to get matchmaking instead of dedicated servers. And the PC community feels that this will never work. Had IW released a PC demo, alot of PC gamers might've found out that they could still make it work, i.e they go out and buy the game on release day. But in this case IW drops a bomb, the community is in outrage, and IW just continue on with their everyday life, and later blames the PC community for having a piracy problem.

As long as something is available for free you are going to have a good number of people downloading it. It's been this way ever since the old Kazaa days. I think the ironic thing is is that  the outrage over DRM usually boils down to the lack of being able to pirate as efficiently. I know some will say otherwise, but honestly what it comes down to is "Let me torrent this game. Why can't I torrent it. (or Usenet it, if you want to be trendy), oh It has DRM ? Protest.  The PC gaming community is a dying breed only because 99 percent of games are pirated to no end.

The 360 point you have is sort of moot, only because 220k out of a lifetime 7-10 million unit seller is a paltry sum compared to the PC version, which might hit 2 million lifetime if it is lucky. Do you know what the difference is? You need (system link aside) Xbox live to play with other 360 owners. You play by their rules. On the PC, pirates can usually get by unscathed. That is why when this "outrage" happened over a lack of private servers , I had to laugh a little bit.

The most hilarious thing about pirates? When you ask them why they do it, the answer is either "Because I can" or a masked version of "Because I Can".



dorbin2009 said:
MAFKKA said:
nightsurge said:
CommonMan said:
Seems like more and more people feel that they should get things for free. Especially if they feel the item doesn't live up to their arbitrary expectations.

Exactly.  And all they are going to do by pirating it, rather than just not buying it, is give developers more of an excuse to move development to consoles or implement even more DRM.

^ Well the 360 still have 220.000 pirated downloads. So at the moment, i'd say they give developers more of an excuse to move development to the PS3 rather than to "consoles", if your point would claim any value. But yes, i understand what you're saying. Piracy on PC is a problem according to developers.

Still, i think it's not only the Pirate's to blame. I think the platform where games are distributed also needs a look-over, much like the Movie and Music industries are working on. Now services like iTunes, Spotify and Voddler exsists, that delivers a great service where users actully feel its worth coughing up money.

I mean... take MW2 as an example. They go out with info that MW2 for PC is going to get matchmaking instead of dedicated servers. And the PC community feels that this will never work. Had IW released a PC demo, alot of PC gamers might've found out that they could still make it work, i.e they go out and buy the game on release day. But in this case IW drops a bomb, the community is in outrage, and IW just continue on with their everyday life, and later blames the PC community for having a piracy problem.

As long as something is available for free you are going to have a good number of people downloading it. It's been this way ever since the old Kazaa days. I think the ironic thing is is that  the outrage over DRM usually boils down to the lack of being able to pirate as efficiently. I know some will say otherwise, but honestly what it comes down to is "Let me torrent this game. Why can't I torrent it. (or Usenet it, if you want to be trendy), oh It has DRM ? Protest.  The PC gaming community is a dying breed only because 99 percent of games are pirated to no end.

The 360 point you have is sort of moot, only because 220k out of a lifetime 7-10 million unit seller is a paltry sum compared to the PC version, which might hit 2 million lifetime if it is lucky. Do you know what the difference is? You need (system link aside) Xbox live to play with other 360 owners. You play by their rules. On the PC, pirates can usually get by unscathed. That is why when this "outrage" happened over a lack of private servers , I had to laugh a little bit.

The most hilarious thing about pirates? When you ask them why they do it, the answer is either "Because I can" or a masked version of "Because I Can".

What do u mean? Is this harder to pirate than let's say Assassin's Creed?



I can almost taste that ad-ware, malware, spyware, and those trojans.