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Forums - Sales - FFCC: The Crystal Bearers sells 26,000 copies on day 1.

johnsobas said:
dahuman said:
Boneitis said:
dahuman said:
Boneitis said:
Oh boy, I guess they should have made a PS2 version as well.

I expect strong sales after price drops.

a PS2 version would be a major downgrade compared to the Wii version, if anything, it should be a PSP version on a really tiny screen so it doesn't look shitty although I'd shit on the camera control with a PSP version.

If you say so, it doesn't look out of the realm of the PS2 capabilities.

And who cares if it doesn't look as good? Is that stopping Wii fans from buying MW:Reflex?

Yeah like hell if I'm buying reflex, it's hard to go back to a Civic once you've a S2000. Not to mention that PS2 can't do Wii graphics which is common sense by now.

you may not, but i think reflex is gonna sell pretty well.  Look at COD3 and COD:WaW sales.

Call of Duty is a mega popular franchise so of course MW:Reflex will sell fairly well. Finest Hour and Big Red One are the worst in the series and they managed to sell millions. World at War on the PS2 is also nearing a million and I thought it was a bomb.

I'm just surprised the franchise hasn't done better on the Wii. Its not like there are better shooters available.



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'3D Dot Game Heroes just came out, and showed us how a high quality niche game sells on PS3.  Not any better than Wii it turns out.The only real high budget Japanese 3rd party game we've seen on Wii was Monster Hunter 3 and it's outsold everything on the HD consoles so far.'.

Demon's Souls? VC?

Also, FF CC is a high budget JPN 3rd party Wii game.



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Boneitis said:

@ jarrod

Wow, that's bomb. Well that's still no indication of how other niche games would do on HD consoles. Clearly there is little demand for that one.

Monster Hunter is mega popular franchise in Japan. It no secret from looking at the PSP sales. But Monster Hunter doing well doesn't mean other big budget games will do well. For example, the terrible first week of Final Fantasy Crystal Chronicles: The Crystal Bearers.

Atleier Rorona did okay, Disgaea 3 did okay but undershot expectations.   On Wii the Biohazard shooters have done really well, as has DQ Swords or Taiko. My point is I think it's less some inherent capability of the platforms themselves to "sell games" and more dependent on the context of each release itself.  I think both FFCC and 3DGH both wouldn't bombed just as hard had they reversed platforms.  I think there's room for niche success on Wii and PS3, and there's clear evidence that big budget games can do well on both also.



hanafuda said:
'3D Dot Game Heroes just came out, and showed us how a high quality niche game sells on PS3.  Not any better than Wii it turns out.The only real high budget Japanese 3rd party game we've seen on Wii was Monster Hunter 3 and it's outsold everything on the HD consoles so far.'.

Demon's Souls? VC?

Also, FF CC is a high budget JPN 3rd party Wii game.

Demon's Souls isn't 3rd party.  Valkyria Chronicles isn't really niche either (decent budget, big promotion, Sakura Taisen successor).

FFCC is pretty high budget, but it has a host of issues working against and probably would've flopped just as hard regardless of console.



jarrod said:
hanafuda said:
'3D Dot Game Heroes just came out, and showed us how a high quality niche game sells on PS3.  Not any better than Wii it turns out.The only real high budget Japanese 3rd party game we've seen on Wii was Monster Hunter 3 and it's outsold everything on the HD consoles so far.'.

Demon's Souls? VC?

Also, FF CC is a high budget JPN 3rd party Wii game.

Demon's Souls isn't 3rd party.  Valkyria Chronicles isn't really niche either (decent budget, big promotion, Sakura Taisen successor).

FFCC is pretty high budget, but it has a host of issues working against and probably would've flopped just as hard regardless of console.

It is third paty. SCEJ did help developing the game though.



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jarrod said:

Demon's Souls isn't 3rd party.  Valkyria Chronicles isn't really niche either (decent budget, big promotion, Sakura Taisen successor).

FFCC is pretty high budget, but it has a host of issues working against and probably would've flopped just as hard regardless of console.

 

Sony owns the IP and while SCEJ was involved in development, it was From Software's game. From is a third party developer, and AFAIK Demon's Souls could have been on x360 had Sony chose Ninja Blade instead.



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@ ameratsu )

Sony essentially made DS - the producer and initiator of the project was a Sony guy

they didn't go to From and chose one of two possible exclusives, but this producer went to From and wanted to do a King's Field like game that is able to go further than that franchise and organized the financial backing from Sony for it



^ Well I based this on that interview a while ago that said something to that effect (approaching Sony/MS), and the fact that most of the employees listed in the staff section of my DS manual are From software employees. Good to know though.



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lol, Lafiel careful you read as: DS to Dual Screen. My jaw droped for a second.



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The Hunt Begins 4/20/2010 =D

Boneitis said:
patjuan32 said:
Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

What you are saying is utterly stupid. Most of the 3rd party titles on the Wii are niche and would not sell much better on another console. If Final Fantasy Crystla Chronicles: The Crystal Bearer would have been an RPG it would have light up the charts. Japan has never been big on action adverture games. Secondly, I would state that 3rd parties, in Japan, need to develop for the Wii like they do the PS3 and the Xbox 360 but even their support is not good. Instead 3rd parties need to support the Wii like they do the PSP and the DS. Then 3rd party games will sell.

Let's not forget that the PS2 had a full year release in Japan before the Xbox and the Gamecube.

Don't start off by saying someones thoughts are stupid and follow with ignorant comments yourself. You have no idea how these so called "niche" titles would do on HD consoles. If they're fun I think HD consumers are more prone to buying them. Notice how the best selling HD games are genuinely great?

Japanese developers tend to put their games on HD consoles because they sell better there and MS throws money at them. Developing a high budget games soley for the Wii is risky.

The full year thing is a joke. The PS2 sales are simply amazing and it had the best 3rd party support.

Dude, You do not tell me what to say. Let's get that point straight first. Secondly, the other part of your argument does not make much sense. You state that HD consumers are more prone to buying niche titles but that has not been the case, Silent Hill sold poorly on the HD platforms,  so did Fracture, and The Darkness. The notion that Japanese developers put their games on the HD platforms because of sales is not true. Thus far, portables have been moving more software than home consoles. Monster Hunter for the Wii has sold better than any third party game on the HD consoles in Japan.

The PS2 having a full year to realease is no joke. Developers were able to exclusively develop for that console and put hit games during it's first year. This also gave Square time to develop Final Fantasy X which debuted right around the time the GameCube launched in Japan. No, having a year lead on the competition was big for the PS2 and that's no joke.



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