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Boneitis said:
patjuan32 said:
Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

What you are saying is utterly stupid. Most of the 3rd party titles on the Wii are niche and would not sell much better on another console. If Final Fantasy Crystla Chronicles: The Crystal Bearer would have been an RPG it would have light up the charts. Japan has never been big on action adverture games. Secondly, I would state that 3rd parties, in Japan, need to develop for the Wii like they do the PS3 and the Xbox 360 but even their support is not good. Instead 3rd parties need to support the Wii like they do the PSP and the DS. Then 3rd party games will sell.

Let's not forget that the PS2 had a full year release in Japan before the Xbox and the Gamecube.

Don't start off by saying someones thoughts are stupid and follow with ignorant comments yourself. You have no idea how these so called "niche" titles would do on HD consoles. If they're fun I think HD consumers are more prone to buying them. Notice how the best selling HD games are genuinely great?

Japanese developers tend to put their games on HD consoles because they sell better there and MS throws money at them. Developing a high budget games soley for the Wii is risky.

The full year thing is a joke. The PS2 sales are simply amazing and it had the best 3rd party support.

Dude, You do not tell me what to say. Let's get that point straight first. Secondly, the other part of your argument does not make much sense. You state that HD consumers are more prone to buying niche titles but that has not been the case, Silent Hill sold poorly on the HD platforms,  so did Fracture, and The Darkness. The notion that Japanese developers put their games on the HD platforms because of sales is not true. Thus far, portables have been moving more software than home consoles. Monster Hunter for the Wii has sold better than any third party game on the HD consoles in Japan.

The PS2 having a full year to realease is no joke. Developers were able to exclusively develop for that console and put hit games during it's first year. This also gave Square time to develop Final Fantasy X which debuted right around the time the GameCube launched in Japan. No, having a year lead on the competition was big for the PS2 and that's no joke.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba