PeteyPeeps said: NO! ... if halo can sell so many copies, that is a clear indicator that high sales does NOT = high quality ....
Example: Shenmue - bliss - poor sales ...
Also look at the wii ... enough said |
Now I'm a person that loves Shenmue and Halo. I've played every Shenmue and Halo.
Halo is a fantastic shooter with some of the best campaigns available in the FPS genre. And ofcourse the multiplayer experience is almost perfection. Love it or not, its an experience any FPS fan can enjoy at some level and split screen online play is great for parties.
Shenmue on the otherhand. For what its worth Shenmue 1 sold pretty well, sold just over a million on a console that had a userbase of 10 million. Unfortunately Sega pissed away $70 million. No way they were going to make that money back unless it sold like 3 million copes. That's the kind of money Sony risks with their mega budget games today. Nobody spent that kind of money 10 years ago.
Shenmue 2 was a far better game. Better gameplay, story, and MS purchased the exclusivity for the Xbox. Unfortunately the Xbox wasn't popular in Japan and the game sort of faded into obscurity. Shenmue never had a chance to reach the masses in my opinion. Maybe things would have been different if Sega originally brought it to the PS2.
Basically I'm saying, Halo was released to a large audience that can appreciate it while Shenmue never really had that chance.