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Forums - PC Discussion - 200,000 PC Gamers Signed Petition Against MW2

Slimebeast said:
jefforange89 said:
Slimebeast said:
lol at all these pirates whining about a game that they're stealing.

lol at sweeping and completely baseless generalizations

The large majority of PC gamers are pirates, especially guys that play shooters, so it's pretty safe to say that the majority of those who signed the petition are pirates.

 

Uh huh.  And how did you come to that conclusion?  A scientific poll?



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Jereel Hunter said:
vlad321 said:
Ail said:
jefforange89 said:
Perhaps it's because console gamers typically have lower standards, and are easier to milk for more money?

can I translate this as :

- The huge majority of console gamers actually purchase the games they play ?

Thanks for making my point...

No it means that console players will be glad if a company even offered them a bucket of crap.

How is it that blizard and Valve make so much money? Magic? They just make games that don't suck, something VERY few people are able to do in modern times it seems.

They're also PC focused developers. There are plenty of console-focussed developers making great games and reaping great profits. The difference is a lot of quality PC developers lose their shirts from pirates, and then shift focus to consoles. You're whole argument is that console gamers will apparently buy anything. But you fail to see it's not because PC gamers have greater discretion, it's because they're far less likely to pay for a product they use. In our previous thread, we saw that Assassin's Creed had nearly 20x the pirated copied floating out there (ONLY counting bittorrent, not including any other means of pirating) than actual sales. You claimed it was because the game was terrible. But that means PC gamers are still willing to play terrible games, just not pay for them.

Sure companies like blizzard or valve that make the BEST of the BEST can succeed financially. But they make super-high quality games that sell for the same price as lousy games. They succeed due to their reputation for quality that ends in sales volume. Guess how often that business model works? Most developers can't decide to spend 6 years making a perfect game like Blizzard. Or let a AAA franchise sit for 10 years between sequels. Meanwhile, rememger Origin? Remember the massive time/budget they put into the Wing Commander games? Great games, good sales... but they stopped making back their budgets, and they're now dead. That is a story that has happened many times over... and piracy is at least partially (if not entirely) to blame. Yes, blizzard will make games and print money, and yet at the same time they will lose money from pirates. Meanwhile, developers who aren't blizzard and Valve will go bankrupt, because their good game is being enjoyed by 3 or 4x the people who actually pay for it.

That's what I'm saying too. PC gamers have really high standards, obviosuly most people can't meet them except for a few. So what would you in their situation? Find an audience that is liek sheep and doesn't mind getting shafted over and over and over! Enter the console players.

Also stop with Assassin's Creed, that game was a repetative joke of a game. In the previous thread we also saw that none of Valve's or Blizzard's game even came in the top 10.

I also don't see how piracy affected Origin considering back then piracy was nowhere near as spread as it is now. Those were the 56k days and their games came on 5 discs, so no, piracy did NOT put them out of business. It hasn't put ANYONE out of business, it's just a scapegoat shitty developers use to justify their shitty games. Then they take their shitty games and make millions off console players.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

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Ail said:
shio said:
nightsurge said:
vlad321 said:
nightsurge said:
vlad321 said:
nightsurge said:
To clarify, I am not saying that the petition is filled with pirates signatures. I was not defending that remark by whoever I quoted. I know very well why people who only get games like this on PC are upset. It's basically a console port with mouse + keyboard support, completely taking out everything that made it unique on PC. I understand all that and that's the reason why I will only be getting it on 360 now rather than on both. I was merely adding to the whole "most PC gamers are pirates" generalization since in my experience as well, it sure seems this way.

That's funny cause statistics who that your experience maybe just that, your experience.

Nah, I think it's the experience of most people, actually, or if not the majority, then at least 1/3 or higher and it will soon be the majority..  Especially when recent PC developers have said that their game's online component is being played by 80% pirates....

Someone already provided the link to show that pirates aren't as much as buyers, can you provide me with actual statistics to show otherwise?

That was just a list of 2008 only.... CoD4 released in 2007.... DemiGod had 80% piracy.  CoD4 had 830,000 downloads in the year after its release... I wonder with the frontloaded holidays if it had 3x that amount in 2007.  No one has shown me any 2007 stats yet.  With CoD4 on PC only having an estimated 1-3 million retail sales, it makes sense that a large portion (of at least one third for most games and much higher for others, which will only keep growing) of the people playing the actual game are pirates.  Why else would IW not release any info on the PC only sales, and then with the next game iteration they only develop a console version?

COD4 PC made far more than just 3 million on retail, you must be tripping. And that's not even including the digital sales AND deals with GPU manufacturers.

Dude, you're the last guy on earth to believe this.

None of the numbers released by Activision validate this, they all validate sells in the 1-3 millions range units...( retail AND digital, when you speak of revenue it's all the same for Activision in the end).

Don't bother.  Shio has this whole big cockamamy story filled with all these errors and confusion between authors that he thinks combined with his own personally rabid speculation based off of Steam sales leads to the PC version having 10 million CoD4 sales...



Ail said:
vlad321 said:
Ail said:
jefforange89 said:
Perhaps it's because console gamers typically have lower standards, and are easier to milk for more money?

can I translate this as :

- The huge majority of console gamers actually purchase the games they play ?

 

Thanks for making my point...

No it means that console players will be glad if a company even offered them a bucket of crap.

How is it that blizard and Valve make so much money? Magic? They just make games that don't suck, something VERY few people are able to do in modern times it seems.

Yep Valve PC business works so well than for the first time they decided to release their last 2 games simultaneously on consoles and PC....

The PC version of Orange Box outsold the 2 consoles it was released on, combined.  And not by a small margin. 

JFYI



vlad321 said:
Jereel Hunter said:
vlad321 said:
Ail said:
jefforange89 said:
Perhaps it's because console gamers typically have lower standards, and are easier to milk for more money?

can I translate this as :

- The huge majority of console gamers actually purchase the games they play ?

Thanks for making my point...

No it means that console players will be glad if a company even offered them a bucket of crap.

How is it that blizard and Valve make so much money? Magic? They just make games that don't suck, something VERY few people are able to do in modern times it seems.

They're also PC focused developers. There are plenty of console-focussed developers making great games and reaping great profits. The difference is a lot of quality PC developers lose their shirts from pirates, and then shift focus to consoles. You're whole argument is that console gamers will apparently buy anything. But you fail to see it's not because PC gamers have greater discretion, it's because they're far less likely to pay for a product they use. In our previous thread, we saw that Assassin's Creed had nearly 20x the pirated copied floating out there (ONLY counting bittorrent, not including any other means of pirating) than actual sales. You claimed it was because the game was terrible. But that means PC gamers are still willing to play terrible games, just not pay for them.

Sure companies like blizzard or valve that make the BEST of the BEST can succeed financially. But they make super-high quality games that sell for the same price as lousy games. They succeed due to their reputation for quality that ends in sales volume. Guess how often that business model works? Most developers can't decide to spend 6 years making a perfect game like Blizzard. Or let a AAA franchise sit for 10 years between sequels. Meanwhile, rememger Origin? Remember the massive time/budget they put into the Wing Commander games? Great games, good sales... but they stopped making back their budgets, and they're now dead. That is a story that has happened many times over... and piracy is at least partially (if not entirely) to blame. Yes, blizzard will make games and print money, and yet at the same time they will lose money from pirates. Meanwhile, developers who aren't blizzard and Valve will go bankrupt, because their good game is being enjoyed by 3 or 4x the people who actually pay for it.

That's what I'm saying too. PC gamers have really high standards, obviosuly most people can't meet them except for a few. So what would you in their situation? Find an audience that is liek sheep and doesn't mind getting shafted over and over and over! Enter the console players.

Also stop with Assassin's Creed, that game was a repetative joke of a game. In the previous thread we also saw that none of Valve's or Blizzard's game even came in the top 10.

I also don't see how piracy affected Origin considering back then piracy was nowhere near as spread as it is now. Those were the 56k days and their games came on 5 discs, so no, piracy did NOT put them out of business. It hasn't put ANYONE out of business, it's just a scapegoat shitty developers use to justify their shitty games. Then they take their shitty games and make millions off console players.

I'm not sure I would call high standards 'wanting the best games in the world and not wanting to pay a penny for them...'

That's like saying you have high standards because you only steal Ferraris and won't touch Toyota Camri...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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max power said:
Ail said:
vlad321 said:
Ail said:
jefforange89 said:
Perhaps it's because console gamers typically have lower standards, and are easier to milk for more money?

can I translate this as :

- The huge majority of console gamers actually purchase the games they play ?

 

Thanks for making my point...

No it means that console players will be glad if a company even offered them a bucket of crap.

How is it that blizard and Valve make so much money? Magic? They just make games that don't suck, something VERY few people are able to do in modern times it seems.

Yep Valve PC business works so well than for the first time they decided to release their last 2 games simultaneously on consoles and PC....

The PC version of Orange Box outsold the 2 consoles it was released on, combined.  And not by a small margin. 

JFYI

But did Left4Dead ?

and will Left4Dead2 ?



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
max power said:
Ail said:

Yep Valve PC business works so well than for the first time they decided to release their last 2 games simultaneously on consoles and PC....

The PC version of Orange Box outsold the 2 consoles it was released on, combined.  And not by a small margin. 

JFYI

But did Left4Dead ?

and will Left4Dead2 ?

I honestly don't know.  The only reason I know for Orange Box is because Doug Lombardi has stated so.  I'd guess that L4D sold better on PC, but that's just a guess.



Jereel Hunter said:
ssj12 said:
nightsurge said:
vlad321 said:

No it means that console players will be glad if a company even offered them a bucket of crap.

How is it that blizard and Valve make so much money? Magic? They just make games that don't suck, something VERY few people are able to do in modern times it seems.

And claiming that console gamers are somehow inferior is the most elitist false claims anyone can make.

Console gamers have no lower standards than PC gamers, nor are they any easier to milk for money.  Especialy considering the fact that many PC gamers are console games and vice versa.

The only people who believe this is the people who think piracy on PC isn't a problem.....

same could be said about the people who think PSP, DS, 360, PS2, Wii, and other game piracy isnt an issue...... piracy is a nonissue in this entire debate, getting into it is pointless.

Different scale, by a long shot. If I want a pirated PC game, all I need is a half decent internet connection and the ability to use google. Excluding PSP, the other systems you mentioned generally have fairly low piracy rates. Nothing to touch the PC's, at any rate.

But your going again typical console gamer logic. Most console gamers when definiding consoles put all platforms together versus PC.. so why is this any different. On an overall look the console market deals with more game piracy then the PC game market.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
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Ail said:
ssj12 said:
Ail said:
vlad321 said:
Ail said:
Meanwhile Activision sold 5 million copies or so of MW2 on the first day....

PS : and the above poster is right, by bitching everytime there is a change on a PC game, all you will get is less and less hyped games released on the PC...

If those games are gonna be the pile of shit that MW2 is then I'll be glad if they don't make it to the market period.

 

@people hwo say pirates are themajrity

I had a discussion with someone about this and he got owned pretty hard, don't even bother.

Lol and you are the industry expert on this I guess..

The only reliable data we have on this is the latest Stardock game that was released without needing a customer key to connect to the developers servers for online play.

Stardocks themselves ( which is a studio that is huge against DRM and only develops for PC) said that what they saw is that 80% of the players on the servers were using pirated versions of the software.......

 

Your talking about DemiGod. The main issue with piracy for the game wasnt the large number of pirated copies, it was the fact all the pirated copies were from countries the game was never going to be released in. SO the majority of player only realistic option to get the game was piracy.

hello ?

You can download demigod digitally from the stardock site, from ANYWHERE in the world.........( and you can do this since the release day, gamestop most likely broke the street release date to protest this).

http://en.wikipedia.org/wiki/Demigod_%28video_game%29

Release date(s) NA April 14, 2009[1]
EU May 29, 2009[1]

 

there was never a physical released copy of the game released in Russia, the country with the most demigod players, and several other countries.

While I do love to bolster digital downloads as a growing market, which is the growing strength of the PC market, physical media still dominated a great percentage of the market. While your right that gamers could purchase the game worldwide after registering a US or UK account to get the game while paying the US dollar or UK Pound or Euro cost, a lot of gamers will not do that. Hence pirate the game since there is no release in their native language.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 

Seriously why the fuck should PC gamers get dedicated servers and not console gamers? PC games are cheaper (or free if your naughty) and pretty much always get free map packs where console gamers have to pay for them.

Stop complaining. If you don't like something don't buy it, it's that easy.

And atleast PC gamers can get online. PS3 multiplayer is completely down. That's something worth complaining about.