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Forums - Gaming - So you got interested in kingdom hearts because?

Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?



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Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?

Yes.  It actually furthers my point.

KH1 sold like a New IP.  Those two games sold like sequels of a popular IP.

In otherwords.  Those two games sold mostly to the fans of KH1.

While KH1 created it's own fanbase independent of Final Fatnasy, since it did NOT sell like a Final Fantasy spinoff.



Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?

Yes.  It actually furthers my point.

KH1 sold like a New IP.  Those two games sold like sequels of a popular IP.

In otherwords.  Those two games sold mostly to the fans of KH1.

While KH1 created it's own fanbase independent of Final Fatnasy, since it did NOT sell like a Final Fantasy spinoff.

stop staying things like they are facts, while it got it own fanbase it's not totally independent of final fantasy.

 



Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?

Yes.  It actually furthers my point.

KH1 sold like a New IP.  Those two games sold like sequels of a popular IP.

In otherwords.  Those two games sold mostly to the fans of KH1.

While KH1 created it's own fanbase independent of Final Fatnasy, since it did NOT sell like a Final Fantasy spinoff.

stop staying things like they are facts, while it got it own fanbase it's not totally independent of final fantasy.

 

I've never said totally independent.

I've said mostly independent.

Which is true.

It established it's own fanbase as a new Disney IP and didn't build off the back of Final Fantasy.

At most, 400K or so of the people who bought it, bought it because of the Final Fantasy ties... and that's assuming that every person who bought it week 1 did so because of FF.  (Which is obviously a bonkers conclusion.)

This is FF's biggest market and you come to 400,000K if your generous.

So being generous overall.

Of the 5 Mil+... 1 Mil was because of FF?

Leaving 4 Mil+ for Disney and then reasons left unrelated to both in that very generous breakdown.

 



Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?

Yes.  It actually furthers my point.

KH1 sold like a New IP.  Those two games sold like sequels of a popular IP.

In otherwords.  Those two games sold mostly to the fans of KH1.

While KH1 created it's own fanbase independent of Final Fatnasy, since it did NOT sell like a Final Fantasy spinoff.

stop staying things like they are facts, while it got it own fanbase it's not totally independent of final fantasy.

 

I've never said totally independent.

I've said mostly independent.

Which is true.

It established it's own fanbase as a new Disney IP and didn't build off the back of Final Fantasy.

At most, 400K or so of the people who bought it, bought it because of the Final Fantasy ties... and that's assuming that every person who bought it week 1 did so because of FF.  (Which is obviously a bonkers conclusion.)

This is FF's biggest market and you come to 400,000K if your generous.

So being generous overall.

Of the 5 Mil+... 1 Mil was because of FF?

 

out of 5.9 million?  u know in japan sales are for the first 1.74+ million and they don't care about disney? and others another .81 million?

while u atribute it success in america to disney, yeah out 3.7 million,  1 million+ probably are mainly for FF in america, but the whole world it's bigger.

 



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Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Xoj said:
Kasz216 said:
Basically if you want to prove it's highly Final Fantasy based. You have to explain why... even in Japan it doesn't fit Final Fantasy sales patterns.

Both mainline and spinoff Final Fantasy games are much more front loaded. However KH has a much more backloaded "casual" selling pattern.

what are you talking about like any japanese game, it's front loaded, huge first week but small legs.

 

KH1 sold 415K Week 1.

Sold 1.25M worl wide.


So... about 1/3rd of it's sales were frontloaded.  That means 2/3rds were do to legs.


When it comes to Final Fantasy games and their spinoffs it's the exact opposite infact.

Final Fantasy games thend to do 2/3rds of their sales week 1 in Japan.

 

The sales patterns don't gel... at all... and are exact opposites.

that was only true for kh1 probably because it was a new game have u seen kh2 and 358/2 sales?

Yes.  It actually furthers my point.

KH1 sold like a New IP.  Those two games sold like sequels of a popular IP.

In otherwords.  Those two games sold mostly to the fans of KH1.

While KH1 created it's own fanbase independent of Final Fatnasy, since it did NOT sell like a Final Fantasy spinoff.

stop staying things like they are facts, while it got it own fanbase it's not totally independent of final fantasy.

 

I've never said totally independent.

I've said mostly independent.

Which is true.

It established it's own fanbase as a new Disney IP and didn't build off the back of Final Fantasy.

At most, 400K or so of the people who bought it, bought it because of the Final Fantasy ties... and that's assuming that every person who bought it week 1 did so because of FF.  (Which is obviously a bonkers conclusion.)

This is FF's biggest market and you come to 400,000K if your generous.

So being generous overall.

Of the 5 Mil+... 1 Mil was because of FF?

 

out of 5.9 million?  u know in japan sales are for the first 1.74+ million and they don't care about disney?

Yes out of 5.9 Million.

Did you actually read my post and see the math and statistical logic there?


Also to say Japan doesn't care about Disney isn't true.

There is afterall a Disney Land in Tokyo.

Disney is actually pretty popular in Japan.  Much much more so then say Anime in America.

In fact.  Disneyland Tokyo is the third most visted theme park in the world.

Behind only Disney World and Disney Land. Japan Loves Disney.

You seriously underestimate Disney as a world wide brand.




Because it was Tetsuya Nomura's game and with FF characters :)

Personally i ddn't like the Disney characters and setting



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is it just me or is everyone here missing the gba orginal kh:com?



Brawl Code- 3179-6370-3098 Name:Richi   

Mk Code-3480-4494-2675 Name:Richi

 

Also, it should note that even Nomura admits that they were targeting Disney.

The only reason it has the story it does is because the execuitve producer told him to ramp it up.

Which is always a good move.  Kids can actually understand complex stories... I mean, a lot of kids grew up on Final Fantasy didn't they?  I did.

 

Question: When we heard it was a Disney game, we were expecting a much simpler story, but in fact it's really a story that allows the player to think about many different things, isn't it?

Nomura: Yeah, regarding that, we talked about concentrating on the gameplay and just making a simple story, and we also thought about Disney's target age range, and though maybe we should avoid a complex story. But at a point when we had the project set out to a certain degree, I got a talk from Mr. Sakaguchi, saying that if we didn't aim for the level that FF does, this project would be a failure. Well, I understood what he was saying. So, for the game's contents...... The gameplay was always the same sort of thing from the start, but we improved the story greatly. At the beginning, we were thinking we'd make the story extremely simple. At that time, when characters like Ansem didn't even exist, we were thinking that you'd kill Maleficent and the game would end there.

 

The gameplay was made with the Disney Audience in mind... as was the story even though they later added a number of elements.

 

Other fun quotes from interviews that support my points.

3 days after the game’s release 1 million copies of it got shipped out in Japan, after all. Do you think there’s a reason on why the fanbase has widen?
I get the feeling it’s because we made something that has a wide ‘frontage’, something that doesn’t have age or gender as its threshold. I hear things like “My 6-year-old son is playing this” and “People in their 40’s and 50’s also play this” quite often. I guess that means it’s because the game has a ‘wide frontage’.

A game sure needs elements where people can discuss and make speculation.
When we were kids, we always thought “there’s not enough things to imagine from this” when reading manga, watching anime or playing games, and I thought that is strange. Whether it’s game, anime or manga, there should be a place where you can speculate things. I have that feeling so I wanted to make a game that gives space for your imagination. That’s why I don’t like revealing everything and say “This is the answer.” Just like when I was a kid, I want to make something that can allow people to let loose their imagination with.

Were you planning to insert Final Fantasy VII: Advent Children (FFVII:AC) characters into KHII initially?
No. I didn’t want to insert too many things from my newer works and FFVII:AC’s world is very serious and has a little madness mixed into it so it was quite difficult to familiarize it to KHII’s mood. I wasn’t thinking of forcing to insert something that wouldn’t fit in.

 

 

 



nen-suer said:
Because it was Tetsuya Nomura's game and with FF characters :)

Personally i ddn't like the Disney characters and setting

This exactly.  Tetsuya's the bomb!