wfz said:
Barozi said:
wfz said: Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.
I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =( |
I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.
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I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.
I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.
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I have a simple solution for you if you really want an awesome Wii FPS that has great local MP too... pick up a used copy of Timesplitters 2 or 3 for the Gamecube! They both have map editors too, so you can create your own MP maps. I know they're not actually Wii titles... but hey, they play just as good as the day they were released, and they damn sure look better than most Wii games too lol!
Of course, your other option would be for you and your friends to get a wireless router or Wii ethernet adapter and join the rest of us in the 21st century... besides, a game like COD4 is meant to be played online, as local multiplayer pretty much defeats the purpose of the game. When my friends and I first got COD4 on the 360, we played the local MP exactly ONCE together, and that was just to get a feel for the game and get used to some of the maps.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.