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Forums - Nintendo - Question about CoD: MW Reflex on the Wii

Barozi said:
wfz said:
Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.

I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =(

I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.

I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.

 

I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.



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wfz said:
Barozi said:
wfz said:
Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.

I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =(

I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.

I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.

 

I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.

I don't think it's about graphics as much as the frame buffer, which has to follow multiple players. I'm not sure, but is that the reason those games are usually 720p or less on the HD systems?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

The majority of console owners do not have their consoles connected to the internet.
The majority of console owners like to play games with their friends.
Not including local multiplayer is stupid and hurts sales.
The SNES could do it.



wfz said:
Barozi said:
wfz said:
Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.

I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =(

I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.

I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.

 

I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.

I have a simple solution for you if you really want an awesome Wii FPS that has great local MP too... pick up a used copy of Timesplitters 2 or 3 for the Gamecube!  They both have map editors too, so you can create your own MP maps.  I know they're not actually Wii titles... but hey, they play just as good as the day they were released, and they damn sure look better than most Wii games too lol!

Of course, your other option would be for you and your friends to get a wireless router or Wii ethernet adapter and join the rest of us in the 21st century... besides, a game like COD4 is meant to be played online, as local multiplayer pretty much defeats the purpose of the game.  When my friends and I first got COD4 on the 360, we played the local MP exactly ONCE together, and that was just to get a feel for the game and get used to some of the maps.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

wfz said:
Barozi said:
wfz said:
Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.

I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =(

I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.

I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.

 

I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.


Pick up a copy of Quantum of Solance Wii.  It has local multiplayer splitscreen.   It's using the same engine as CoD even.   The single player is meh but the online and split player are great (or so reviews say).  Of course, good luck finding anyone online...



 

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The only reasons developers omit local 2-4player multiplayer in their Wii FPS games are due to laziness - not because the Wii can't handle it.



Kenology said:
The only reasons developers omit local 2-4player multiplayer in their Wii FPS games are due to laziness - not because the Wii can't handle it.

this



NightDragon83 said:
wfz said:
Barozi said:
wfz said:
Yeah..it really doesn't seem like it's going to support it, but I'd really like some confirmation.

I don't know why developers are skipping out on local multiplayer nowadays, isn't it still important? I want to play my games with my friends. =(

I know you're talking about CoD:Reflex, but just in case you don't know, CoD4 on the 360 has 4 player local mp.

I know, but I've been wanting a Wii FPS game to play splitscreen with my friends. We've been stuck with Red Steel for years now.

 

I know that splitscreen takes up resources, but it's a very important thing to include for me. Sacraficing splitscreen is a huge deal to me. I don't give a crap about graphics.

I have a simple solution for you if you really want an awesome Wii FPS that has great local MP too... pick up a used copy of Timesplitters 2 or 3 for the Gamecube!  They both have map editors too, so you can create your own MP maps.  I know they're not actually Wii titles... but hey, they play just as good as the day they were released, and they damn sure look better than most Wii games too lol!

Of course, your other option would be for you and your friends to get a wireless router or Wii ethernet adapter and join the rest of us in the 21st century... besides, a game like COD4 is meant to be played online, as local multiplayer pretty much defeats the purpose of the game.  When my friends and I first got COD4 on the 360, we played the local MP exactly ONCE together, and that was just to get a feel for the game and get used to some of the maps.

Funny you should mention that, my friends and I still play TS2 aaaaaaaaaaaallllllll the time on the Wii. It's so much fun.

We actually never realized that TS3 was on the GC, but my friend Kevin plans on buying it sometime soon now that we found out.


The problem here is that I want a Wii FPS..one that controls with the Wii remote, on my Wii. =(



Nightfire 007 for GCN is a fantastic local multiplayer FPS that I still play with my friends to this day.



Kenology said:
The only reasons developers omit local 2-4player multiplayer in their Wii FPS games are due to laziness - not because the Wii can't handle it.

Unless you have some proof that effort is the only thing required, and that reducing graphics and scale to make room is not a factor, that claim is just ignorant.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs