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Forums - Sony - Sony: “New IP is the lifeblood of the industry.”

Onyxmeth said:
CGI-Quality said:
Yridian said:

Actions speak louder than words. The industry as a whole keeps going back to the same well, time and time again. Not like one can blame them. With production costs so high, it's hard to put money behind a totally new IP.

Well, Sony KEEPS doing that though. They've put money behind new IP after new IP. Thank goodness for it too, it's what made the 32-Bit gen so great.

It's an obvious statement though. Clearly we need new IPs because that's how we get our sequels that sell oodles. Sony's main issue is not being able to extend their new IPs into large scale franchises. When it comes down to it, it's the game that ends in "5" that is going to sustain them, and recently I've noticed Sony has a bit of a balancing issue between new IPs and established franchises, and particularly the timing of them.


Every company in the world bar Nintendo have failed to turn there ip's into large scale franchises. Microsoft have 1 in Halo, Sony have 1 in Gran Turismo. I think it's because the market is saturated and unless the game is doing something totally different or becomes the next cool thing it's extremely difficult to have breakout titles.



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joeorc said:

I can see what your saying, but on the same token it's not the same thing, due to the very fact you still need some of the old franchises to bolster New IP's, yes It's to me kinda tiresome to see the same IP's over and over again. for some that IS!

for Example:

RPG's I can see keeping the franchise alive until there is loss of new story IDEA's "if it seem's kinda stale" an that's subjective to the gamer.

but say for some FPS

I could see that remain depending on the objective's, its own story, the content added.

also subjective to the gamer!

what you have to ask yourself will there be enough sales over time to offset the need for a new IP to keep it fresh enough where other Game's are not taking away Game time from your Game.

a game like COD has such a following that I doubt it. when say for instance World of Warcraft has over 30 million player's world wide it's prob. a good idea to keep it going.

not to say they should not go and invest into other type's of game's 

 

At the bolded part, that was the core of my argument. However IW seems to think they're invincible right now and doesn't feel the need to expand their arsenal. It's a very repetitive scene from the days of Origin, if you remember them. Notice they've not been around in a while...



Onyxmeth said:
Chairman-Mao said:
Somebody please tell this to Nintendo. I'm not trying to troll but I feel like they haven't made any great games new IP's since the N64 days. I mean sure theres Wii Sports and some other decent ones but its mostly Mario and Zelda sequels. Back in the N64 days they had shit like Pokemon Stadium, Goldeneye, Perfect Dark, etc. Some of the best games ever.

Funny that out of your three examples, only one was a new IP.

I'm also sure Nintendo feels that catering to 20 million+ with their new IPs is far better than catering to whatever limiting standards you feel make a great game. However, maybe I'm wrong. Maybe Nintendo has been looking to drop the expanded audience and the new IPs they enjoy, to sell less copies of their games in exchange for internet forum acceptance.

lol yeah i kinda noticed that after I posted it. Well perfect dark was a new IP and Goldeneye was flipping amazing, and Pokemon Stadium put a new twist on Pokemon so its in a way new. 

I see what you mean and yeah I know money is more important that making people happy but it would be nice to see them treat their core audience to some new IP's. 



Chairman-Mao said:
Onyxmeth said:
Chairman-Mao said:
Somebody please tell this to Nintendo. I'm not trying to troll but I feel like they haven't made any great games new IP's since the N64 days. I mean sure theres Wii Sports and some other decent ones but its mostly Mario and Zelda sequels. Back in the N64 days they had shit like Pokemon Stadium, Goldeneye, Perfect Dark, etc. Some of the best games ever.

Funny that out of your three examples, only one was a new IP.

I'm also sure Nintendo feels that catering to 20 million+ with their new IPs is far better than catering to whatever limiting standards you feel make a great game. However, maybe I'm wrong. Maybe Nintendo has been looking to drop the expanded audience and the new IPs they enjoy, to sell less copies of their games in exchange for internet forum acceptance.

lol yeah i kinda noticed that after I posted it. Well perfect dark was a new IP and Goldeneye was flipping amazing, and Pokemon Stadium put a new twist on Pokemon so its in a way new. 

I see what you mean and yeah I know money is more important that making people happy but it would be nice to see them treat their core audience to some new IP's. 

You see, I don't agree with that. Nintendo is making people happy, and that is why they are getting all the money. Sony hasn't been able to figure out since Gran Turismo how to make a lot of people happy all at once. I know these forums and the opinions here seem so big when you focus on it, but you'd be shocked out how freaking small the entire internet gaming community is to the bigger community of gamers. There are far more gamers out there that just don't give a shit, and they'ed rather have their Wii Sports instead of their Fire Emblems, or their Gran Turismos over their Uncharteds. It's actually Sony that is not making people happy, in comparison to Nintendo.

Regarding Nintendo, they're in-between a rock and a hard place. If they make new IPs, everyone asks where Kirby, Kid Icarus, F-Zero and Star Fox are. If they make existing IPs, people ask where the new IPs are. If they spread the wealth, people will just continue to ask for whatever Nintendo isn't providing them. That's the problem with Nintendo that Sony and Microsoft don't have. Nintendo has such a long line of established franchises that are so beloved, they can never make everybody happy. They just don't have enough manpower to make all the existing franchise titles, and a whole bunch of new IPs, and still cater to the expanded audience with titles for them also. As Sony establishes more of their own franchises, you'll see the same happen to them.

Just remember, before Uncharted came out, people were wondering why they were getting a Tomb Raider clone instead of the next Jak and Daxter. There will always be complainers in one way or another. It's the better publishers that realize they shouldn't listen to them.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Most of the new IP's this gen have done shit to grow or advance or keep the industry alive. PS3/XBOX puts out high def versions of the same shit from last gen. Wii has its control schemes but thats about it. You could release Mario, Gran Turismo, Rachet, MGS, Halo, GTA, Zelda, FF, ect until the end of time and the game industry will for the most be the same.

I like new IP's and all but they are not the lifeblood of the gaming industry.



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Dgc1808 said:
Wouldn't be a bad idea to have a sequal to a huge franchise at launch though...

and they had.... Ridgeeeee Raceeee Seveeeeen !

LOL... just kidding... i am with you on this... they should have gran turismo 5 ready back in 2007 and now in 2010 gran turismo 6 (being the 5 an gt 4.5 and the 5 we all know should be 6)



Proudest Platinums - BF: Bad Company, Killzone 2 , Battlefield 3 and GTA4

RolStoppable said:
New ideas are more important than new IPs, because the former are definitely new while the latter are often times the same old thing in a different coat.

So very true, that it should be quoted once again.

 

Gaming industry dependence on existing IPs, and now imagine how many of those new IPs are actually nothing new:



I think the main difference between Sony and MS is that Sony passed up or pushed back developing sequels for successful franchises they own while MS didn't really have many successful franchises that they passed up on so they had no choice but to support new IPs. That means Sony took a bigger risk, MS had no risk to take because their best IPs were Halo, Forza, PGR and Fable. I can't think what other successful IP's they owned. But they published all of those pretty early in the generation and will continue to publish them. I don't think MS passed up developing a single successful franchise.

Sony on the other hand has a giant pool of popular franchises and even then they continue to support more new IP's than MS has this generation.



Sony actually not just made new IP but they create/refreshing new genre like LBP, Heavy Rain, Mod Nation Racer, MAG, LoroRoco, Patapon, WKC (jrpg with online support), Team ICO.



NSS7 said:
Sony actually not just made new IP but they create/refreshing new genre like LBP, Heavy Rain, Mod Nation Racer, MAG, LoroRoco, Patapon, WKC (jrpg with online support), Team ICO.

 

Yeah, Sony is the King on little niche genres, I agree xD

Still, all this joy is not what gamers en mass hunger for.