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Forums - Nintendo - Iwata: Nintendo 64 didn't work at all

jarrod said:
Keep_the_change said:
Gintoki said:
Ha!
Don't remember the sells but the N64(as most Nintendo consoles) brings a lot to video games industry and the main Nintendo games where at their best: Super Mario 64;Star Fox 64(or Lylat Wars),Super Smash Bros,The Legend Of Zelda Ocarina Of Time,Metroid...

In Gintoki's land, there's a Metroid for the N64.

lol =)

R&D1 did build a prototype "Metroid 64" late in the system's life (around 2000).  It was 3rd person and used an OOT-style lock on.  Project got briefly moved to GC, then killed entirely in favor of Retro's Prime.

Exactly and that is why I forgot he wasn't on N64...



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Chrizum said:
There were two things wrong with the N64 hardware.

1) It used cartridges instead of CDs.
CDs have much more data capacity, so primarily textures would have looked much better.

2) It lacked a dedicated sound chip.
Sound was done by the CPU instead of a dedicated sound chip. This means any game with good music or voice acting was putting a heavy load on the CPU, thus lowering framerates among other things.

If these two things would have been fixed, the N64 would have been close to the Dreamcast in power (if we include Expansion Pack that is), and that's no lie.

Imagine Pefect Dark with sharper textures at a constant 30FPS. That would have been possible!

The Rambus RDRAM was really slow too, with lots of access latency and misfires.   A redesigned N64 with faster RAM, a CD-ROM and a dedicated sound chip (hell, even sticking the SNES chip in there again) would've been a beast for the time.  And probably still profitable at $299.

But no, it wouldn't have come close to Dreamcast, which had it's own unfortunate design decisions (too little VRAM, too slow a CPU, GD-ROM over DVD, etc).



Hah, I remember when G4 had a 'best consoles of all time' list and the N64 was #1.



forest-spirit said:
I say Iwata is the best thing happening for Nintendo since Miyamoto.

Indeed, it helps he was a former developer himself and he put up his own money just to get Mother 3 made :P



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You have to remember that Iwata was a game developer at HAL Labs before his Nintendo presidency so he would have a programmers view of the N64.



 

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jarrod said:
Kenryoku_Maxis said:
Of course, that limitation eventually led to some amazing games, from Mario and Zelda innovating 3D gaming to Star Fox 64 and Goldeneye. But if you think back...how many '2D' games were on the system? How many games didn't take an entirely new process and system of programs to create?

Not many, but what it got was generally impressive.  Stuff like Yoshi Story, Wonder Project J2, Mischief Makers, Ogre Battle 64 or Bangai-O looked as good as most of the better stuff on the 32-bitters. 

N64 could've run games like SotN effortlessly if it'd had the format memory for it.  Cart sizes were a huge limit, but in terms of system spec, it could've outclassed PS1 due to RAM alone (4MB unified for N64, also expandable to 8MB, 2MB main /1MB video for PS1) even though it lacked dedicated sprite/scroll hardware/library support.  PS1 was a rather limited 2D machine too thanks to bottlenecks, the only 3rd cycle console with really impressive 2D hardware was Saturn.

Some developers managed to put full game disc into a single cartridge. Capcom made the RE2 port of N64 and it was very well done considering the limited size of the cartridge. We had the full PS1 version with voice work and second game. Rare made the game Conkers BAd Fur day with amazing voice work.

The N64 was hard to develop for due to it's architecture at first, and the limited size in an era when games were FMV rich



I admire iwata being honest and straightfoward, much unlike MS or Sony have always been, never accepting their downsides and always downplaying the competition without respect. is like a sense of honor from Nintendo that is good to have. Is very true that nintendo had gems during the 64,but lost a gigantic share of the lion due to developers flocking to Sony, and that carried all the way to the ps2.



student said:
Interesting. He's been very open lately about nintendo's past mistakes

That's how you learn. It's too bad it's a rare thing.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

darthdevidem01 said:
in retrospect we can laugh at this

14 years in the future while sony is enjoying PS5's victory, maybe they will say something similar about the PS3

PS5 victory, first they better learn how to make profit in third place, another generation like this one, and there won't be a PS5

 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

intro94 said:
I admire iwata being honest and straightfoward, much unlike MS or Sony have always been, never accepting their downsides and always downplaying the competition without respect. is like a sense of honor from Nintendo that is good to have. Is very true that nintendo had gems during the 64,but lost a gigantic share of the lion due to developers flocking to Sony, and that carried all the way to the ps2.

Well right now as a company, Sony is entirely restructuring itself, including the way it looks at business and issues PR statements.  Guys like Kaz can't even open their mouth anymore without prior approval, unlike their predecessors (like Ken) who would just spout off whatever was on their minds (which obviously led to the tons of hilarious and infamous quotes we have from him and about the PS3).

Microsoft however....still isn't running by this type of structure.  In fact, the loudest and most outspoken person in Microsoft is its Chairman, Steve Ballmer, who basically says everything on his mind at any given time.  Negative statements against Apple, Sony, Google, Nintendo, you name it, he thinks they're inferior to Microsoft and he's got an opinion about it.  With that kind of man running your company, its no wonder that Microsoft has taken up a 'bark first and generate results later' attitude to business.

The market is drastically changing, and Sony, as an entire company, is starting to adopt the strategy of companies like Nintendo and Apple of trying to improve the actual products and keeping their PR comments to a minimum.  Microsoft is the only one who's still out there trying to bait people with aggressive negative PR stunts and claiming everyone else is the problem, not their own past faults.



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