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Forums - Nintendo - Iwata: Nintendo 64 didn't work at all

Gintoki said:
Ha!
Don't remember the sells but the N64(as most Nintendo consoles) brings a lot to video games industry and the main Nintendo games where at their best: Super Mario 64;Star Fox 64(or Lylat Wars),Super Smash Bros,The Legend Of Zelda Ocarina Of Time,Metroid...

You do know Metroid wasn't on the 64, right?



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Alterego-X said:
Geez, when did Iwata turn into such a massive Nintendo hater?

He's a Sony lover at heart. I can imagine him looking at the recent Wii sales in Japan, saying "You are going down!" and then laughing like a mad scientist.

 

@atma998

Please, not another profit discussion . You already have the http://www.vgchartz.com/forum/thread.php?id=91036&page=3 thread for that...



my N64 still works! take that Iwata



atma998 said:
darthdevidem01 said:
in retrospect we can laugh at this

14 years in the future while sony is enjoying PS5's victory, maybe they will say something similar about the PS3

Except the N64 was profitable while the PS3 wasnt... Making profit help laughing.

Ps1 laughed more, and it made profits.

@ O C D my does too xD. i was playing michief maker on speed run a while ago.



Xoj said:
i don't think 3d was a problem

saturn had 2 cpu.

sony managed to steal alot of third party due "CDS" and they make engines "Easy of making games".
but also nintendo wasn't really nice to third party.
sony on the other hand took big risk at publishing.

nintendo today haven't change much, they removed GBA slot, totally killing guitar hero: DS.

The issue is that Sony had the solution to cure both ills: it was easy to develop for and cheap to publish for. Saturn had the latter, but not the former (with it's insane architecture), and N64 had the former, but not the latter (Cartridge costs, both for publisher and consumer alike)



Monster Hunter: pissing me off since 2010.

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I think it's good that Iwata criticize Nintendo systems. Shows that he knows the weaknesses and improves upon it.



Interesting. He's been very open lately about nintendo's past mistakes



I say Iwata is the best thing happening for Nintendo since Miyamoto.



Gintoki said:
Ha!
Don't remember the sells but the N64(as most Nintendo consoles) brings a lot to video games industry and the main Nintendo games where at their best: Super Mario 64;Star Fox 64(or Lylat Wars),Super Smash Bros,The Legend Of Zelda Ocarina Of Time,Metroid...

In Gintoki's land, there's a Metroid for the N64.

lol =)



I think they're just mostly talking about from a development perspective. It 'didn't work at all' meaning fitting their model of trying to appeal to all kinds of markets and gamers. True, they were trying to jump into 3D games full force with the SNES ventures (Super FX chip and failed Playstation team up), but instead their next system became a system that was ENTIRELY about 3D gaming. I mean, even the GameCube and Wii weren't that limited.

Of course, that limitation eventually led to some amazing games, from Mario and Zelda innovating 3D gaming to Star Fox 64 and Goldeneye. But if you think back...how many '2D' games were on the system? How many games didn't take an entirely new process and system of programs to create?

Part of the reason Playstation probably 'won' was not only its CD based software and all that, but its ability to adapt to nearly all types of gaming. You couldn't really put a game like Symphony of the Night or Capcom vs SNK on the N64. At least not very well.

I find it funny that now its the Nintendo systems which have become the more open-ended systems with a wide variety of games, especially 2D. While its the other systems that focus on mostly 3D and graphics. Perhaps they aren't learning from systems like the N64.



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