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Forums - Sony - Unchared 2 final thoughts (before I send a review to the magazine)

I don't understand the criticism over length. It's 10-12 hours. You have to understand that the majority of gamers don't sit down and play a game in one sitting. I maybe play an hour a day, usually less.. it took me a few weeks to finish, and it'll take me longer to get through the game on other difficulty levels to get Platinum.



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ouch these Uncharted 2 fanboys are vicious .



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

Solid_Raiden said:
Good score. Awful reasoning. I feel sorry for the people who actually are going to read this and believe it holds some kind of weight. For once I hope a magazine awards only a score with no explanation, because after reading a few of your threads that's where your reviews really fall apart. But hey at least you get the scores in the right ball park or close to most of the time.

not to worry, there is no noteworthy gaming magazine in the Philippines. this dude either writes for one of he following

1. gadget magazine

2. men's magazine

3. crapy gaming wanna be magazine that only owners of modded game consoles buy.



MakoInfused said:

If 10 was perfection, no game in history would get a "10" simply because nothing is perfect.  10 is just an extremely enjoyable must-buy game IMO



OT:

    Like others have said...your reason to subtract .8 out of the score is just weak.  Im not saying it deserves a 10, but if it's a 9.2, those reasons just dont seem appropriate :P


Nice overall review tho, goodluck with the mag.

10 out of 10 is perfection. Now something can be perfect depending on the criteria used to evaluate perfection. But if you state negative thing in your evaluation it doesnt make sense to give 10 out of 10 after that. You need to substract at least .1 based on how it affect the overall experience or the importance of what you critizising. Perfection can be evaluate differently by different person, but 10 out of 10 always mean perfection. If you didnt substract any points, it means that it was perfect based on the criterias used to evaluate the games. Now we can question those criterias because it  doesnt make sense to have that much games at or near 10. I would have probably give uncharted 2 between 9 and 9.5 and its way better than most games nowadays.



if you want to nitpick the story using realistic logic then there are a hell lots more holes. eg. how did Sullivan find Drake in that remote village in the end? how did Lozarevic and his legion of forgien soilders walk into Tibet without getting their asses blown up by Chinese military? Why didn't Drake shot the pool before Lozarevic had the chance of drink the sap? How did Lozarevic kill these bullet proof guardians with one shot? Drake said in the beginning that he didn't want to hurt museum guards, but why did he pull the guy off the roof?

how can Drake kill hundreds of soilders single handedly?? the same reason why a regular cop like Bruce Willis never die in a Die Hard movie. and if you only play a 10 hours long game once before declaring its too short, then I'm afraid there aren't any non RPG games that can satisfy you.

papflesje's reviews are accepted by metacritic, you should really think about what he said more seriously.



 

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Attoyou said:
ouch these Uncharted 2 fanboys are vicious .

yes they are. yes they are. 9.2 doesn't satisfy them anymore.



Yes yes, assume people are mad about the score (which most of us said was fine) and just ignore that everyone is arguing against your reasonings and not the score. The score is fine, your reasons for the score suck.



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bugrimmar said:
Attoyou said:
ouch these Uncharted 2 fanboys are vicious .

yes they are. yes they are. 9.2 doesn't satisfy them anymore.

As said, I gave the game 9.2 as well. All I'm saying is that you should pick other points to scrutinize in this game, because the ones you've mentioned would make any other game a 7.8 (random score, just to point it out). You have to remain with the realm of game design and gameplay while judging.



How convienient, let's not reveal anything (or very little) about a character, call it a mystery, and then make him capable of anything. I wager, by Uncharted 5, Drake will be able to fly, cross dimensions, and will have clones of himself fighting over control of the universe.

Backstory is NECESSARY in creating a stable story/plot. Otherwise it becomes a make-it-up-as-you-go-along type of story, which becomes hit or miss. I'm not saying you need to reveal EVERYTHING, but there needs to be something to explain his uncanny ability to kill (trained soldiers no less).

It's not a matter of realism, its more a matter of plausible fiction. But hey, if your blind fanboy-ism can suspend your disbelief THAT much, all the power to you.



r505Matt said:
How convienient, let's not reveal anything (or very little) about a character, call it a mystery, and then make him capable of anything. I wager, by Uncharted 5, Drake will be able to fly, cross dimensions, and will have clones of himself fighting over control of the universe.

Backstory is NECESSARY in creating a stable story/plot. Otherwise it becomes a make-it-up-as-you-go-along type of story, which becomes hit or miss. I'm not saying you need to reveal EVERYTHING, but there needs to be something to explain his uncanny ability to kill (trained soldiers no less).

It's not a matter of realism, its more a matter of plausible fiction. But hey, if your blind fanboy-ism can suspend your disbelief THAT much, all the power to you.

I agree with you, but I think that this game have a good balance of mystery and backstory.