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if you want to nitpick the story using realistic logic then there are a hell lots more holes. eg. how did Sullivan find Drake in that remote village in the end? how did Lozarevic and his legion of forgien soilders walk into Tibet without getting their asses blown up by Chinese military? Why didn't Drake shot the pool before Lozarevic had the chance of drink the sap? How did Lozarevic kill these bullet proof guardians with one shot? Drake said in the beginning that he didn't want to hurt museum guards, but why did he pull the guy off the roof?

how can Drake kill hundreds of soilders single handedly?? the same reason why a regular cop like Bruce Willis never die in a Die Hard movie. and if you only play a 10 hours long game once before declaring its too short, then I'm afraid there aren't any non RPG games that can satisfy you.

papflesje's reviews are accepted by metacritic, you should really think about what he said more seriously.