Truth, truth...
Looking forward to bright PS3 future 
Truth, truth...
Looking forward to bright PS3 future 
kjj4t9rdad said:
isn't this what they did with Resistance? |
Yes yes they did. But they kept doing Ratchet games. What I'm suggesting is that they drop Resistance and Ratchet and start on a whole new project :)
CGI-Quality said:
I think the 360 is further along than the PS3. People are just beginning to get a handle on it, the two consoles ARE very different, contrary to some beliefs. However, that doesn't mean the 360 is done impressing but that it is, IMO, further along in terms of how much juice it can continue to spew out. |
A lil bit.
CGI-Quality said:
I think the 360 is further along than the PS3. People are just beginning to get a handle on it, the two consoles ARE very different, contrary to some beliefs. However, that doesn't mean the 360 is done impressing but that it is, IMO, further along in terms of how much juice it can continue to spew out. |
So the PS3 really does do everything.
Tease.
based on what I have played the new ratchet looks WORSE than the original

leo-j you also said FF13 is looking worse with each new screenshot
And this comes from the guys who's newest game doesn't look that more better than it's prequel (graphic wise of course).
This reminds me I downloaded the new Ratchet & Clank demo and completely forgot to play it.




Didn't Killzone show what it could do? @aragod
The Crack in Time demo really didn't really demonstrate any sort of visual technical leap over Quest For Booty, not that there was anything wrong with the visuals of that game (which I personally loved).
Since I was got sucked into looking at pre-release bull shots of a Crack in Time, I was once again under the mistaken impression that the actual game would show a significant leap in visuals.
So boo to bull shots. They only make the final product look worse and disappointing when you actually get to play it on your display.
Instead, there seems to be a lot of new game play mechanic elements added in keeping with the time manipulation theme of the game.