Kenryoku_Maxis said:
No they don't. In America, the most consistent sales comes from hype. And there's 2 major drivers of that hype: 1) Word of Mouth and 2) Marketing. Since most games don't get the type of marketing a major release such as Halo, GTA, Uncharted, Mario, Zelda, etc get, they have to go for the word of mouth hype. If you stall a games localization for many months or a year, it loses that hype and people move on to another game. Look at the sales for recent games like Muramasa, Little King's Story or like I stated in a previous post, Dragon Quest. These games took close to a year to be localized from their Japanese counterparts and had little to no marketing outside of word of mouth (and some limited online advertising for Muramasa). As a result, they're selling/have sold mildly (and in the case of Dragon Quest, horribly). |
I can 't not say anything about dragon quest as I said above there is no way Little King Story and Muramasa could of come out at the same time worldwide it is impossible also those games would not have sold anymore if releases at the same time because of weak maketing... Your theory only makes sense for bigger games that have money behind it... small game will always suffer no matter what....
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