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Forums - Nintendo - Crystal Bearers developer: Selling on Wii will not be easy.

routsounmanman said:
ckmlb said:
The whole argument was about the performance of 3rd party core games that's what I said in the beginning and people argued that I wasn't looking at the whole picture, I never said 1st party or casual games aren't selling.

The back and forth was about 3rd party core games which this game is an example of hence why I mentioned the performance of 3rd party core games which, by the way, the game developer himself was pointing out: the market for 3rd party games on Wii... I'm sure he meant games such as Final Fantasy and not games targeted at the casual audience then people are arguing with me that third party is doing great even though there are few 3rd party core games that have sold a million copies on a system with a 55 million user base.

Square Enix: Of course we would love to succeed, but seeing the current Wii market, it will be no easy feat.

That's straight from the developers' mouth and I'm just pointing out why a big developer like SE would call an FF game selling not an easy feat.

Seriously, Square Enix?

Let's just recall all the games SE has so far released for the Wii. Not even 1 high budget release. All spin-offs, low budget, casual titles. Instead, they solely focus on HD development (and mainly on the 360 OMG), barely having profits even with the DS cashcow and the endless software they release on it.

And if the Wii market is so damn casual, how come SMG, Zelda and SSBB have sold millions upon millions? Do you actually think they'd get into games like that? There are millions of both hardcores and core gamers owning a Wii system waiting for a AAA game to purchase, be it a Nintendo or a third party one.

And guess what? Third parties have so far released only 1 such game, of fine quality and what the market wants, and it sold over a million and became the best selling third party console game this gen. Not even MGS4 did that. The market is there. It's just that 3rd parties don't have the balls to explore it.

 

Yeah, their Wii line-up so far isn't incredible, to say the least...

I just grabed a cheap copy of "Dragon Quest Swords", i'm playin' it these days, and i'm glad it was VERY cheap, otherwise, i would have felt robbed... quick cash-in, with some good intentions, but a very poor execution... a very boring game... and i don't think that the 500.000 japanese DQ fans who've bought this were really happy... just compare the quality/price to any Zelda, or to any Tales: what a shame...

What else? The Chocobo's Dungeon game... not that bad, but quite repetitive... nice little strategy game, and lovely graphics in the TP vein, so let's say it was a decent effort, but not AAA by any means... and not even AA, if you know what i mean...

And that FFCC port from DS: i don't even want to touch it, the critics were just... you know... when ALL critics tell you a game is bad and cheap, it has to be for a good reason... port a DS game to Wii is just so lame in itself: who had such an idea? I'd fire him...

Then there are also the two FFCC on Wiiware: they seem to be OK, not really RPG's or even action/adventure, but some people may like those kinds of spin-off, i can understand... but on Wiiware, i prefer to give my money to some small and young teams, full of potential, and who really deliver some creativity and some originality... and also, i don't want to pay extras for some costumes and some additional powers: the Square Enix DLC policy just screamed "we want easy money from you" all over the place... and it's not something i appreciate...

So i totally agree: Square Enix has so far absolutely NO RIGHT to criticize a console and a market they've neglected or treated like an afterthought for now three years... this will be their first "real" effort on Wii, but in recent years, they've damaged the Crystal Chronicles brand by milking it on DS and Wii, and they really need a quality game to gain back some trust from the potential Square Enix lovers who've got a Wii...

And btw, they were the kings of top-notch graphics on PS2, and they can't do the same or even better on a 2-3 times more powerful console?

Really? And i am supposed to applaud, or something? Or maybe it's because the budget for a Wii game is way too expensive, and the userbase way too small? Yeah, that must be the reason... (end of sarcasm)

 



 

"A beautiful drawing in 480i will stay beautiful forever...

and an ugly drawing in 1080p will stay ugly forever..."

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RolStoppable said:
Inigo13 said:

I didn't look at every post in this thread, but has it been brought up that Dragon Quest: Swords sold over 500k in Japan? That really should end the debate about whether spinoffs of high quality Square Enix series can sell well in Japan.

You are new to the forum, so let me warn you. Don't be surprised if DQS is dismissed due to being a "casual game".

Judging by Soriku's animated gif, the Crystal Bearers should be considered casual too.  Although two bikini clad, japanese animated women bumping into eachother could be considered a different kind of "hardcore". ;)



'Not even 1 high budget release.'.

I keep seeing this, and it makes me laugh because the whole point of putting a game on Wii is supposed to be because it is economical to develop for. Why would a high budget 3rd party Wii game exist? Clearly the third parties can't think of too many reasons either.



PSN - hanafuda

'Huh? Because high budget games are required for big quality companies? Or do you want every FF, Zelda, Mario, etc. to be half assed?'.

? I'm talking 3rd party.

'There's a clear difference between a high budget game on the Wii and HD consoles. High budget games like MH3 or SMG are great.'.

They are great?

'and stand up to a lot of HD console games despite not having similar budgets to high quality HD games. That means still you make a great game but for less price.'.

So you have the costs for those games to hand then? If not, that is pure speculation.

'This is why games like MH3, Tales of Graces, Epic Mickey, DQ X and so on are coming/have come to the Wii.'.

Nintendo bought MH3, and probably DQX too. Epic Mickey? Can't you do better? MH3 is already out, and DQX is a long way off. Doesn't exactly show how 3rd parties are gagging to put stuff on the Wii.



PSN - hanafuda

So that leaves Tales and Epic Mickey. In the meantime 3rd party games for other systemrs keep coming...



PSN - hanafuda

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^and at the same time their profits keep falling, go figure...



hanafuda said:
'Not even 1 high budget release.'.

I keep seeing this, and it makes me laugh because the whole point of putting a game on Wii is supposed to be because it is economical to develop for. Why would a high budget 3rd party Wii game exist? Clearly the third parties can't think of too many reasons either.

This reply makes no sense. A high budget Wii game is still cheaper than a high budget game on PS3 or 360. Why would one exist? Ask Capcom and Square Enix. You can go "lol moneyhat" until your keyboard explodes, this isn't Microsoft and Nintendo doesn't hand out checks, and t doesn't negate the fact that they exist.

It sounds more like this is something that you really don't want to happen but can't seem to find a good reason to combat it.



Tag - "No trolling on my watch!"

Soriku said:
*Sigh*...you don't think there'll be more high quality third party titles on the Wii?

Also, not every single one has to be a big budget one to be good. Games like Arc Rise Fantasia or Fragile and NMH2 and such are games without largely huge budgets but are good/will turn out good.

None of those are gonna be blockbuster sales. Big budget also means big marketing leading to bigger sales. Big budgets indicate 3rd party confidance in the Wii software market.



Thanks to Blacksaber for the sig!

DQS sold 600k opposed to almost 5 million for DQ VIII on PS2 and over 4 million so far for DQ IX on DS and that is still selling.

Yeah it's a spin off and on a smaller user base but that is a huge sales difference. The remakes of DQ V IV sold 3 times as much as the DQS and those were remakes of old games.

DQ Monsters: Joker sold sold over 3 times as much as DQS and that was a spin off too.



Thanks to Blacksaber for the sig!

routsounmanman said:
ckmlb said:


Seriously, Square Enix?

Let's just recall all the games SE has so far released for the Wii. Not even 1 high budget release. All spin-offs, low budget, casual titles. Instead, they solely focus on HD development (and mainly on the 360 OMG), barely having profits even with the DS cashcow and the endless software they release on it.

And if the Wii market is so damn casual, how come SMG, Zelda and SSBB have sold millions upon millions? Do you actually think they'd get into games like that? There are millions of both hardcores and core gamers owning a Wii system waiting for a AAA game to purchase, be it a Nintendo or a third party one.

And guess what? Third parties have so far released only 1 such game, of fine quality and what the market wants, and it sold over a million and became the best selling third party console game this gen. Not even MGS4 did that. The market is there. It's just that 3rd parties don't have the balls to explore it.

Read the link in the original post that is what they say, don't try to convince me send your emails to them.



Thanks to Blacksaber for the sig!