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Forums - Sales - Rock Band series is unprofitable to date.

http://www.thekartel.com/johnmasterlee/blog/2009/10/23/rock_band_series_remains_unprofitable_to_date

Yeah. Really. The franchise did 1 billion dollars in revenue in the first 15 months. But Viacom paid about 150 million to purchase Harmonix, another 150 million to Harmonix for meeting sales goals, the actual development of the original Rock Band cost 100 million, margins were pretty low since the peripherals are expensive to produce (when you consider the game's price was slashed to around $100, this makes sense) and liscensing music has both a big up-front cost and an ongoing cost to the music labels, and lastly they overproduced the game and eventually had to eat the cost. In the end, the whole thing has cost Viacom $90 million more than it made.

I thought that with shrinking sales, the increasing costs to make better instruments, and liscense more music and more playable musicians, while the average sale price dropped due to saturation of guitar controllers, was going to erode the profitability of music games very quickly. But it turns out that the #2 music game has never been profitable. You have to wonder what it would take to bring Guitar Hero's annual profits to zero.



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Stunning that initial development costs were so damn high. I always figured that licensing would be the biggest cost for these music games, now I'm not so sure.

Certainly explains the increased price of music games on the Wii. These guys need all the revenue they can get.



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wow I dident think Rock Band would be an unprofitable series... so far



Wow. That's... shocking.

That's all i got right now. I gotta think about this some more.



how in the hell was development cost 100 million dollars?!?!



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kitler53 said:
how in the hell was development cost 100 million dollars?!?!


Development and testing of all the peripherals????  Thats all I can come up with



It looks like to me that Rock Band has made plenty of money. The purchase of Harmonix as a whole has not be profitable for Viacom. The approx. 150 million to purchase Harmonix should not count against RB, they are separate investments.



That's very depressing.



 

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That can't be rigth. All the iterations are basically the same game with different musics. Plus there's the music store, where music is highly overpriced. They must have missed something.



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Vetteman94 said:
kitler53 said:
how in the hell was development cost 100 million dollars?!?!


Development and testing of all the peripherals????  Thats all I can come up with

Song licenses are expensive. Especially Master Tracks.