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Forums - Nintendo - Where are all the Wii Motion Plus games?

 

A list of Motion Plus Games:

http://www.zimmer101.de/wii-spiele/motionplus.html



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I hate LucasArts

the Wii from day one was the perfect place for a fully fledged Starwars game. But they didn't deliver. And now thay haven't even mentioned motion plus.

It's unforgivable.



I LOVE ICELAND!

It is getting more support than the balance board that has been out for over a year and is in 20+ million households.

Give it some time the thing came out this summer.



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metalmonstar said:
It is getting more support than the balance board that has been out for over a year and is in 20+ million households.

Give it some time the thing came out this summer.

Apples and Oranges.

The WM+ can play just about everything the normal wiimote can.  Meaning every genre that currently exists on the Wii.

 

How many genres can you actually think of using the board as a base?

It's pretty much nothing but exercise/sports/racing games that I can think of, and not even real racing games; something like downhill skateboarding or skiing.



dougsdad0629 said:

Even 1st party titles like Mario and Sonic Winter Olympics aren't using it.  I'm pretty sure even Nintendo's major holiday release of New Super Mario Brothers Wii doesn't use it either.  What a waste!  The Wii Motion Plus (for awhile at least) was the one thing getting me interested in the Wii again.

Sega is a 3rd party.



 

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Ataraxias said:
Viper1 said:
Ataraxias said:

Is it really that hard to add a toggle feature?

3/4ths the PS3 games I own have sixaxis motion controls to them and I'm sure only like 20% of people actually use those.

The motion controls of the SIXAXIS and Dual Shock 3 are standard in every controller.

 

Wii Motion Plus is a peripheral which segments the market into those that have it and those that do not.   Dev/pubs must deicde whether the extra effort to support WM+ is worth the risk of the limited market.   With PS3 the risk isn't there at all because the feature you point out is 1:1 with ever machine sold.

Is that really a good excuse though?

The rumble pak and expansion pak back on the N64 both added toggle features.

Why would you need a toggle feature on WM+ supported games?  The removal of the unit IS the toggle option.  Take WM+ off the back of the remote and the game reverts to standard motion controls (except those that require WM+ obviously).  

But you're probably aksing why doesn't every developer simply add WM+ support and those that don't have it use standard motion controls.  The problem is development time and money.  It takes a lot to get the cotnrols just perfect and the people in charge are always weighing out whether that is time and money well spent or not and with a small install base (I say small but it's quickly up to 6 million after just 4 months on the market) most developers will lean towards just the default controls.

 

Mike, I believe 250 games have been released since WM+ (this includes WiiWare titles).  6 of those titles support WM+.



The rEVOLution is not being televised

Viper1 said:
Ataraxias said:
Viper1 said:
Ataraxias said:

Is it really that hard to add a toggle feature?

3/4ths the PS3 games I own have sixaxis motion controls to them and I'm sure only like 20% of people actually use those.

The motion controls of the SIXAXIS and Dual Shock 3 are standard in every controller.

 

Wii Motion Plus is a peripheral which segments the market into those that have it and those that do not.   Dev/pubs must deicde whether the extra effort to support WM+ is worth the risk of the limited market.   With PS3 the risk isn't there at all because the feature you point out is 1:1 with ever machine sold.

Is that really a good excuse though?

The rumble pak and expansion pak back on the N64 both added toggle features.

Why would you need a toggle feature on WM+ supported games?  The removal of the unit IS the toggle option.  Take WM+ off the back of the remote and the game reverts to standard motion controls (except those that require WM+ obviously).  

But you're probably aksing why doesn't every developer simply add WM+ support and those that don't have it use standard motion controls.  The problem is development time and money.  It takes a lot to get the cotnrols just perfect and the people in charge are always weighing out whether that is time and money well spent or not and with a small install base (I say small but it's quickly up to 6 million after just 4 months on the market) most developers will lean towards just the default controls.

 

Mike, I believe 250 games have been released since WM+ (this includes WiiWare titles).  6 of those titles support WM+.

I'm going go out on a limb and say the cost of having to optimize the game code twice for people with/without the expansion pak > cost of developing 2 control schemes.  Especially with the Pak having a even less comparable install base.



'Why would you need a toggle feature on WM+ supported games?  The removal of the unit IS the toggle option.  Take WM+ off the back of the remote and the game reverts to standard motion controls (except those that require WM+ obviously).  But you're probably aksing why doesn't every developer simply add WM+ support and those that don't have it use standard motion controls.  The problem is development time and money.  It takes a lot to get the cotnrols just perfect and the people in charge are always weighing out whether that is time and money well spent or not and with a small install base (I say small but it's quickly up to 6 million after just 4 months on the market) most developers will lean towards just the default controls.'.

So it isn't worth making WM+ games because of the smaller user base?



PSN - hanafuda

Depending on the game and developer, yes.

There are many game genres that would receive no benefit from WM+ to begin with making the extra control development time unwarranted.

Then there are those that do motion controls quite fine with the standard methods and again the extra control development time would be unwarranted.

Then you have developers who would likely not gain any extra revenue from the extra investment. This isn't an issue with WM+ itself as we find this problem with many facets of gaming.

For those developers that WM+ makes sense to utilize, it would be in their interest to invest in the extra effort.



The rEVOLution is not being televised

I wonder where Kids Sports - Crazy Mini-Golf fits into all that.



PSN - hanafuda