ssj12 said: FishyJoe said: From everything I've read, BC would be extremely difficult if not impossible. The EE was a pretty easy emulation. The GS is not. |
Who knows, they might reintroduce the EE+GS later after the CELL and RSX go 45nm with a possible 45nm EE+GS. Who knows, only time will tell. |
Sure, time will tell, but some things are just not that realistic.Â
First, we have the one Sony exec saying BC is no longer a priority of SCE (with regards to improving current software emulation). Then we have a more recent example with a sony exec saying people will just have to get a PS2 and PS3.
Also keep in mind that the more expensive PS3 will have BC, which is likely there to differenciate it from the 40gb (really, HD space isnt that much of a difference). So, by having one model with BC and the other without, you sucessfully differenciate the two - meaning you wouldn't want to add BC to the cheaper model and lose this. Furthermore, some people are speculating that the 40gb will be the new 20gb, aka hard to find and there to push people to the more expensive system.
And by the time the PS3 hits 45nm most of this war will be over. Regardless of where the PS3 is then, BC likely wont be of importance to most consumers buying the console then. I've always thought BC is more important for the early adopters, those who pick it up later wont care as much, especially when new games will be pushing systems.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"