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Forums - Nintendo - Level 5 plus FFCC: The Little Prince and the Promised Land

I was a bit disappointed with the original FFCC. It was fun for a bit, but seemed kinda shallow. The multi-player was fun because I got to play with my girlfriend, I just wish it had more of an rpg-ish feel. I have big hopes for the new one just from watching the trailer. I wish there were more info coming out for it. It seems like we're seeing a lot more pics and info for little king than we are for the FFCC



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@GhaudePhaede010: Have you forgotten about it, they announced a true sequel for the Wii a while ago. It's been quite silent ever since about the game but the trailer looks very promising.



      

   

 

I'm looking forward to TCB because it's not following the crappiness of the original.

FFCC was mediocre. It had it's good portions but the extremely shallow battle system didn't keep me interested for long, and the multiplayer was not only inaccesible for most people but only adds so much to what's already shallow gameplay. Putting the multiplayer off to the side, the be REFINED like it was on the DS game, was a much better choice while the Wii game refined the lacking single player. Pulling apart a mediocre game and coming out with 2 good ones was the best thing they could have done.

Maybe once TCB is out, they'll shoot at another Seiken Densetsu-esque title like Ring of Fates was, this time on the Wii.



Tag - "No trolling on my watch!"

Gotta say, when seeing that trailer again, Square Enix has finally been able to steal my heart on their own old fashion way again. *Sob*, keep on doing that.

I'm truly looking forward to TCB. As other people around here have mentioned and from what I've heard and also experienced myself, FFCC is a fun game, but somehow made it disappointing. The single player part, gave a very shallow feeling, unfinished, too easy to play. Multiplayer I've never tried that out. Though what I loved about FFCC was the atmosphere in the game and the sound. Many gamers were complaining about the kiddy style of FFCC. Well, seeing FFCC TCB, that sure will change their minds, because indeed... I'm looking at a FFXII versus Kingdom Hearts mix.

@Nick, that's because the little king game, which is a WII Ware game, will head around March 2008, once the WII Ware download service is available. Not sure if the game will be world wide available at the same time, or for Japan around that time. For TCB there's no release date announced or even a period, so therefore its not so surprising they're showing more about the WII Ware game than about TCB.



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I forgot about Level 5. They are awesome and I hope they make something awesome very soon. I really hope their interest develops into a full fledged Wii title. They really do amazing work.

As for CC, I am so surprised at the responses I am seeing. The first game was very different from other Final Fantasy games. I actually praised it for being more like the Seiken Densetsu (Mana) series. A lot of people agreed with me that if the game was less expensive to play multi player, it would have been an overall better experience.

I do not understand how everyone can now turn their back on the series and accept this poor offering after all the words SquareEnix were throwing out there about multi play and Wifi work. It seems they are going to short Nintendo fans and yet you are all accepting.

And as was already stated, I beat the game in Single player and the story was rather well developed. The different races, abilities, and storylines made the game far more developed. Maybe none of you can respond to my complaints because I am correct but to say they are "focusing" on single player as though the first game lacked focus is astonishing. I am beginning to think none of you whom actually say these things played the first game...

More Level 5 please. I am still holding out for a Dark Cloud game (not a remake). That would make my Wii playing experience just dandy!



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outlawauron said:
There very well could be working on a Wii game. WHite Knight Story is near done, so they gotta be working on something big soon.

But I do hope that the next game is Dark Cloud 3 for PS3!

As far as I can tell all of Level 5's current pojects should be completed within the next 5 months so I expect we will  hear what they are working next pretty soon.



GhaudePhaede010 said:
I forgot about Level 5. They are awesome and I hope they make something awesome very soon. I really hope their interest develops into a full fledged Wii title. They really do amazing work.

1)As for CC, I am so surprised at the responses I am seeing. The first game was very different from other Final Fantasy games. I actually praised it for being more like the Seiken Densetsu (Mana) series. A lot of people agreed with me that if the game was less expensive to play multi player, it would have been an overall better experience.

I do not understand how everyone can now turn their back on the series and accept this poor offering after all the words SquareEnix were throwing out there about multi play and Wifi work. It seems they are going to short Nintendo fans and yet you are all accepting.

2)And as was already stated, I beat the game in Single player and the story was rather well developed. The different races, abilities, and storylines made the game far more developed. Maybe none of you can respond to my complaints because I am correct but to say they are "focusing" on single player as though the first game lacked focus is astonishing. I am beginning to think none of you whom actually say these things played the first game...

More Level 5 please. I am still holding out for a Dark Cloud game (not a remake). That would make my Wii playing experience just dandy!

1) I don't quite understand the notion that because it's different it must be bad. You praise the original (as mediocre as it was) for having less in common with the mainline FF's yet Crystal Bearers, which looks to be in leagues of its own is getting bashed because it's not a rehash of original, mediocre game? I don't quite see how Nitnendo fans are getting shorted if they're making a better game by not just arbitrarily using features that would have benefitted the original Crystal Chronicles - if Crystal Bearers was a retread of that game to begin with.

2) Splitting the original FFCC into two separate ideas benefits the series already as seen by Ring of Fates. I had no problem with the storyline of the original but you have to be kidding yourself to think that the single player had "focus" - part of the reason the battle system was so shallow was because they wanted the multiplayer to make up for it (which it didn't). Spell mixing is the only way to do a lot of damage which is barely possible in single player with just the moogle by your side. The character class/races are mostly aesthetic, beyond a few arbitrary changes like Yukes being better with magic or Selkies being faster than Clavats (are they really?)

Ring of Fates on the other hand not only has an established storyline (which, like I said, didn't really bother me in CC) but actually has a developed battle system that takes the races' into account and gives them all individual purposes. They have real skills, real attacks that are unique to them and benefits them. You have a party at almost all times. And the dungeon puzzles aren't just fitting blocks into slots to open gates. And there's a dedicated multiplayer mode *just* for quick games with friends. Really, Ring of Fates is what FFCC should have been...and it's on the DS.

The Crystal Bearers is another story. No one can pass any real judgement because we still have only one real trailer of the actual game, and thus all claims that TCG is a "poor offering" are poor offerings themselves.

 

 



Tag - "No trolling on my watch!"

"1) I don't quite understand the notion that because it's different it must be bad. You praise the original (as mediocre as it was) for having less in common with the mainline FF's yet Crystal Bearers, which looks to be in leagues of its own is getting bashed because it's not a rehash of original, mediocre game? I don't quite see how Nitnendo fans are getting shorted if they're making a better game by not just arbitrarily using features that would have benefitted the original Crystal Chronicles - if Crystal Bearers was a retread of that game to begin with."

I never said if it is different it is bad. I am just disappointed. Did you not read where I said if they are going to change the series this much, they should cut ties and name the series differently? What I mean is, FF:CC has something I like and expect, and they promised to fulfill those expectations. They have not. This leaves me disappointed, angry, and not willing to spend my money. Multi player as an additional option is NEVER a bad thing. The first game could be played just fine with one player so as I see it, they are taking away features that do not NEED to be taken away. You see, if you thought the game was average, that is your opinion and I accept it. I, on thee other hand, was praising the first game and saying to myself, "man this would have been a lot better without GBA connectivity."

At any rate, this new game for WiiWare could be what I am looking for. I do not just want a single player game. I enjoy playing with my family and maybe this game will allow for that. I hope it does, but should it not, I will not buy it.

2) Splitting the original FFCC into two separate ideas benefits the series already as seen by Ring of Fates. I had no problem with the storyline of the original but you have to be kidding yourself to think that the single player had "focus" - part of the reason the battle system was so shallow was because they wanted the multiplayer to make up for it (which it didn't). Spell mixing is the only way to do a lot of damage which is barely possible in single player with just the moogle by your side. The character class/races are mostly aesthetic, beyond a few arbitrary changes like Yukes being better with magic or Selkies being faster than Clavats (are they really?)"

Are you serious? My brother does not own a DS. Neither does my daughter or girlfriend. Talk about inconvenient and non-beneficial. Plus it is expensive. This eliminates NONE of the big problems from the first CC game. I really need to say nothing else since I would only be repeating myself into oblivion from this point forward. It is my opinion that making a multi player RPG for Wii would be awesome. Anyone that would disagree is somehow naive or ignorant. And to top that off, SquareEnix made the promises that they were the company, and this was the series to make it happen. Please do not respond to my rambling.



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Did anyone else read this and immediately think "Actraiser reborn?" After that thought did you have to change your pants? If you did you have something in common with me.



I've got to wonder with FinalFantasyChrystalChronicals:ChrystalBearers coming out next year alongside this FFCC:TheLittlePrinceandthePromisedLand of they will provide competition for one another. Will one be drastically different from the other or will they both be pretty much identicle.

 Will their be interactivity between the WiiWare game and the actual full blown Wii title.  It would appear that Little Prince is going to be released first will it be used to promote the upcomming full game is that its purpose.

 Also with the limited size of the internal hardrive on the Wii how big could the game actually be. If it is a decent size will those of us with VC games have adequate room left to download it. Will the game take forever to load and use up alot of bandwidth or will it be a smaller file?

 So many answers Nintendo hasn't answered in regards to WiiWare all the games unvieled so far look far too large for the Wii's meager internal memory to handle!



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