By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - My Supreme Viewpoint on the Big Three

liquidninja said:
CGI-Quality said:

These are areas where you need to stop posting and go do some HEFTY research. A certain other company gave Nintendo FAR more hard times than Sega ever did. For instance, the Genesis (Sega's BEST console at retail) launched nearly 2.5-3 years earlier than the SNES in some cases/areas, had a significant unit lead on the SNES at launch, and STILL lost the gen by 20mill units to the SNES.

Research my friend, Sega DID NOT give Nintendo that much trouble...

They were doing pretty good until they abandoned the Genesis in favor of the Saturn. If fact at one point they had grabbed over half of the market. Trust me if Sega wasn't so poorly managed we could very well have had much better effort from Nintendo.

Ah, but Sega were a pure gaming company. Thank you for that.

Your logic just collapsed like a flan in a cupboard (or the Ottoman Empire).



(Former) Lead Moderator and (Eternal) VGC Detective

Around the Network
WereKitten said:

This thread is being tugged in all directions, but scarcely in the one the OP meant, I suspect. I'd rather go back to the root of it all.

I'm still trying to understand how in practice the quality of what, say, Naughty Dog or Bungie produce as a development studio would be improved if the parent company was a "games only" company. Or are you talking about a more general "bird's eye" direction of the work of the studios in a collective sense?

Because I can't see -for what I know- much difference in the way Bungie, Naughty Dog or the Nintendo studio responsible for SMG tried to cater to what they thought were the customers' needs and desires. And as such I can't see all the influence of the parent company being or not uniquely focused on games, at least at studio level.

It's a matter of incentive if Naughty Dog or Bungie had not been acquired they would have to work way harder to be noticed and their business would rely even more making well received games.

If Naughty Dog and/or Bungie came out with consoles to which they'd have to be responisble for R&D, manufacturing costs, learn distribution, learn advertising .etc they would really have to work harder on the games because it would be their companies on the line if they'd failed to sell enough systems to brake even. Investors/Venture capitalists and Banks would then try to sell those companies and offices would close down. I can't think of a better incentive to produce the most widely popular games imaginable.



CGI-Quality said:

"If's" are pointless:

IF the N64 had used CDs as their media, FFVII would have been a N64 exclusive

IF the PS3 had launched @ $299, it'd be ahead of at least the 360.

IF Sega had better business management, they would haven't exited hardware.

This basically does nothing but state what most human beings wish they could do if they screw up, do it over. In life, "what ifs" can't be taken into account. The fact remains, Sega didn't give Nintendo the trouble you claim it did, it just didn't. Nintendo handily beat them generation after generation, despite the awesome company Sega is.

Yes, they did give them a hard time. Like I said they had more then half of the market. They just gave it to Nintendo by dropping support for the Genesis.



Kantor said:

Ah, but Sega were a pure gaming company. Thank you for that.

Your logic just collapsed like a flan in a cupboard (or the Ottoman Empire).

I never thought that companies wouldn't make dumb decisions just that they'd be more inclined not to or guess what, they would end up like Sega or worse.



CGI-Quality said:

Explain why they LOST to Nintendo by 20mill that gen, you think that happened AFTER the Sega Staurn was released/announced? No, Nintendo's hardest times didn't arrive until Sony entered the scene. No matter how comparable Nintendo and Sega were, Nintendo usually wiped the floor with them at retail.

You're talking about at lifetime sales but during the time when Sega was still supporting the Genesis it was still very neck and neck.



Around the Network
liquidninja said:

It's a matter of incentive if Naughty Dog or Bungie had not been acquired they would have to work way harder to be noticed and their business would rely even more making well received games.

If Naughty Dog and/or Bungie came out with consoles to which they'd have to be responisble for R&D, manufacturing costs, learn distribution, learn advertising .etc they would really have to work harder on the games because it would be their companies on the line if they'd failed to sell enough systems to brake even. Investors/Venture capitalists and Banks would then try to sell those companies and offices would close down. I can't think of a better incentive to produce the most widely popular games imaginable.

But threatening their families would work even better :)

Seriously, we're not talking of small "indie" games here, and by your reasoning we should see third parties efforts being so much better than they are in reality. On the contrary on all consoles first party software is generally of a higher average quality because it can count on more resources, more support, more flexible timetables.

The industry has grown enough that there are very succesful "smaller" games by indipendent developers, but if you move up to the higher tiers an indipendent developer might often find more remunerative going for the buck today than for the quality tomorrow. Being completely platform-agnostic didn't exactly make Activision or Ubisoft the heralds of constant quality and innovation.

Unless with well-received you only meant sales, but that didn't seem to be the meaning of your original post where you lamented the current state of the industry.

 



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

CGI-Quality said:

What will say......THIS gen be remembered for?

The few weeks that the PS3 was "neck & neck with the Wii? The months and months it beat the 360 in hardware, while STILL being significantly behind overall? No.

This gen will be remembered for the having the FASTEST selling console in the history of video games, the "UNDER DOG" overtaking the once KING known as Sony PlayStation. The outcome is what is noted, not the weeks that the systems were "neck and neck".

I don't really care what this or any generation is remembered for. But I would like to see someone give Nintendo a run for their money. I guess that has happend up to a point but now they're clearly just coasting. It's nothing like the Nintendo vs Sega rivalry. It just seems like Nintendo would be far less relaxed if they weren't the only video game company making consoles left.



ghaleon1980 said:

Sony fanboys spouting inaccuracies as usual, what do you expect from the VGchartz community?  

Here are the numbers of game franchises that each company owns, per Wikipedia:

 

Nintendo Franchises, 30 in total, go here to see them:

http://en.wikipedia.org/wiki/Category:Nintendo_franchises

 

Sony Franchises, 81 in total, go here to see them:


http://en.wikipedia.org/wiki/Sony_Computer_Entertainment#Software_Development_Studios

 

Microsoft Franchises, 65 in total, go here to see them:


http://en.wikipedia.org/wiki/Microsoft_Game_Studios

 

Now, those are just the number of franchises but I am sure that you are wondering how many games have come out of these franchises.  Well, if  we look at 2008 (2009 is not over yet so we should not use it).

Microsoft has released 19 games in 2008 (from Xbox 360/PC and Xbox Live combined).

Sony has released 42 games in 2008 (from Playstation 2, PSP, Playstation Network and Playstation 3 combined).

Nintendo has released 38 games in 2008 (from Wii, DSi and WiiWare combined).

So, as you can see, Sony does NOT make more games than both Microsoft and Nintendo put together. 

 

 

     

Hahahah thats so wrong I cried. Nintendo doesn't have only 30 franchises. And Sony even counts every single game as franchise.



"And yet, I've realized that maybe living a "decent" life means you won't ever have a "good" life."

 

WereKitten said:

But threatening their families would work even better :)

Seriously, we're not talking of small "indie" games here, and by your reasoning we should see third parties efforts being so much better than they are in reality. On the contrary on all consoles first party software is generally of a higher average quality because it can count on more resources, more support, more flexible timetables.

The industry has grown enough that there are very succesful "smaller" games by indipendent developers, but if you move up to the higher tiers an indipendent developer might often find more remunerative going for the buck today than for the quality tomorrow. Being completely platform-agnostic didn't exactly make Activision or Ubisoft the heralds of constant quality and innovation.

Unless with well-received you only meant sales, but that didn't seem to be the meaning of your original post where you lamented the current state of the industry.

 

The sad truth about 3rd party publishers is that there really isn't much competition. Most "Indie" games are really worth snot, it costs too much to make games now and most people are clueless how to make their own. I don't know. I guess the game industry overall doesn't feel feel the burn of having to get a game out there a make it sell enough to support them.

There's just too many ways to squeeze out cash nowadays. If a game fails all you got to do is release downloadable content, sell the game engines to another company, make special editions etc. Hopefully this process will fail at somepoint and video game companies will have to make real games again.



@LiquidNinja

Well, I tried to follow your reasoning. But "video game companies will have to make real games again" seems to stem from your personal weariness and nostalgia more than anything else.

Me, I've been playing videogames since the mid '70s and I don't think that today's gaming - from a gamer's point of view - is anything less enoyable or offers less worthy experiences than any other "era".



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman