@Procrastinato
Xbox 360 has FF XI (mmo) as well as a few games that use dedicated servers: Frontline Fuel of War and Left 4 Dead jump off the top of my head, as well as BF 1943.
@Procrastinato
Xbox 360 has FF XI (mmo) as well as a few games that use dedicated servers: Frontline Fuel of War and Left 4 Dead jump off the top of my head, as well as BF 1943.
| nightsurge said: @Procrastinato Xbox 360 has FF XI (mmo) as well as a few games that use dedicated servers: Frontline Fuel of War and Left 4 Dead jump off the top of my head, as well as BF 1943. |
Yeah, the bigger publishers have their own structure in place, and XBL obviously supports external services in some regard. S-E and EA definately.
L4D... I thought that was peer-server? I don't own it (I have played a few times, but not at my home), so I don't know for sure.
| Procrastinato said: While I dislike defending nightsurge, who is so often oh-so-wrong-on-almost-everything (hehe, jk nightsurge... sorta ;) ), consider the following: |
thats depends on teh game, part of the online experience it's routed by host P2P but companies like EA host their own servers.
should be just as good as the 360 version hopefully, because the 1st modern warfare looked worse on the ps3 i think.
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| Xoj said: thats depends on teh game, part of the online experience it's routed by host P2P but companies like EA host their own servers. |
And due to that, BF1943 is the same on both platforms, with regards to lag, etc. If MW2/Activision went with dedicated servers, then the services would truly be identical (except for that having to pay for XBL part).
That said, the popular servers will always be wired, and thus the experience will be the same for even peer-hosted games.
nightsurge,
Do you live in a major metropolitan area, or in a rural place? Are you surrounded by wireless networks (despite probably being wired yourself)?
^Exactly. Given the PS3's much smaller US user base, it could just be sparse where I live.
As far as L4D, I don't have any confirmation and never looked it up, I was just always told it was hosted on dedicated servers due to the number of unique zombies on screen at a time.
EDIT: I live in Indiana in a town of about 200,000 people (second largest city in Indiana after Indianapolis).
The differences concerning dedicated servers were only about persistant leaderboards, as on the PS3, you could only see the stats of your friends who happened to be logged on, but I am sure they have sorted that out
They're idiots if it doesn't... CoD4 and WaW sold way too well on PS3 to not take development seriously.
4 ≈ One
| nightsurge said: It varies. You probably find about one or 2 laggy matches for every 10 good ones on Xbox Live just because of distance, poor host choice, etc. On PSN it seemed like I couldn't find a single match where half the room wasn't yellow pinging. Perhaps they have improved it within recent months. I haven't played CoD4 in a year now on PSN and I haven't played WaW in about 3 or 4 months.
|
Really? Seems like I couldn't find a match with yellow bars if I wanted to.....
Ok that's overexaggerating, but yeah....pretty much everygame I join is guaranteed green.
To be serious though, maybe you're experiencing the placebo effect, it's not an uncommon thing you know (anyone remember the "fake" KZ2 deadzone fix?). You just seem so determined to glorify the 360 version 