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Forums - Sony - Uncharted 2 can't/won't become a Killzone 2...

binary solo said:
CGI-Quality said:
Griffin said:
The reason KZ2 failed was due to a demo that showed off how broken the controls were. If KZ2 had the same controls of CoD4 it would have sold atleast 1mil more.

It failed? Since when?


That's not even the worst of it. Did 1 million people try the demo and decide not to buy KZ2 on the basis of the controls? That's a lot of people playing the demo. Or was it just some thousands of people who tried the demo and not like it and word of mouth spread to 1 million people convincing them not to buy?

Any way you slice it there is simply no way negative experience of the demo comes close to accounting for 1 million in lost sales. Couple hundred K max, maybe.

Edit: come to think of it, how many PS3 owning FPS fans DON'T have KZ2? I don't even like FPS much andve seriously considered getting KZ2, probably not gonna though.

As for broken (depending on if your TV had a delay, mine was fixed with turning "game mode" on), I don't think our abilities playing it online would agree :P



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Uncharted had great legs and apperently Europe loves it..
SO don't dissapoint U2 sales please don't



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d21lewis said:
Honestly, do JRPG makers even realize how hard it is to save the world? That shit is impossible!

 

 

 

To the people saying Killzone was average while Uncharted is not, Killzone is by far the more marketable IP.  However, Uncharted 2 looks to be the more marketable GAME.  Simply because it's a better game.  But when it comes to adverts, the Helghast turn heads much better than your "everyman" Nathan Drake.  In that regard Killzone is most definitely not average.  (Now whether they could've made better use of the Helghast in TV ads, that's another topic for another day.)

I think that's a serious issue the first Uncharted faced.  It wasn't very marketable, and they didn't even market it well for what they had.  The cover is just a random guy with a shotgun in the jungle.  That and the CGI ads certainly didn't do much to help sell the game.  What helped sell the game was the excellent word of mouth.

With Sony's "it's like a movie!" take on the sequel, and reviewers often comparing it to Raiders of the Lost Ark, hopefully Uncharted 2 will be a bigger success, riding of fthe Indiana Jones feel Sony's trying to convey.



^^anyone remember the 360 degree bullet commercial for Killzone 2, that was sooooo bad, if Sony released Killzone 2 now instead of february then it would have been at 2 million for sure. W/e hopefully Sony does not screw up on Uncharted 2's marketing, so far they are doing good with ad's for U2



binary solo said:
CGI-Quality said:
Griffin said:
The reason KZ2 failed was due to a demo that showed off how broken the controls were. If KZ2 had the same controls of CoD4 it would have sold atleast 1mil more.

It failed? Since when?


That's not even the worst of it. Did 1 million people try the demo and decide not to buy KZ2 on the basis of the controls? That's a lot of people playing the demo. Or was it just some thousands of people who tried the demo and not like it and word of mouth spread to 1 million people convincing them not to buy?

Any way you slice it there is simply no way negative experience of the demo comes close to accounting for 1 million in lost sales. Couple hundred K max, maybe.

Edit: come to think of it, how many PS3 owning FPS fans DON'T have KZ2? I don't even like FPS much andve seriously considered getting KZ2, probably not gonna though.

Keep in mind that bad word of mouth could've been good word of mouth under different circumstances.

In the end, Killzone 2 has fallen short of Call of Duty 4 by almost 3 mlilion units, and given Killzone 2's legs (and the comparable legs of CoD4) that number won't be decreased by much over the next year or so.  Something made these people not care about Killzone 2, despite an insane amount of hype behind the game, and a humongous opening week, just shy of World at War's opening week.  It wasn't the graphics, and it wasn't the singleplayer.  It wasn't the multiplayer badges, rotating rounds, or clan system.  I doubt it was the marketing either, given that CoD4 sold predominantly on word of mouth.

The only explanation can be the controls, either the pre-patch controls which were pretty hard to get used to (though I learned to love them during the beta), or the post past-controls that while much improved, are hard for CoD fans to get used to (or so it seems from customer feedback at my store. It's also hard for me to get used to CoD on a console after having played KZ for so long.  They're certainly two very different beasts).



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rafichamp said:
^^anyone remember the 360 degree bullet commercial for Killzone 2, that was sooooo bad, if Sony released Killzone 2 now instead of february then it would have been at 2 million for sure. W/e hopefully Sony does not screw up on Uncharted 2's marketing, so far they are doing good with ad's for U2

Sony should've done some badass advert showing off various Helghast character models performing different actions, with an ISA voice over talking about who the Helghast are and how much fear they instill in the ISA invading force. 

They should've tried to sell the Helghast via the graphics instead of just trying to sell the graphics.



I say Uncharted 2 wont sell amazing, but it will have legs. Why you ask? A lot of the new PS3 owners who buy the slim will have to buy the first Uncharted to get acquainted with the story (unless it is just a fad for them). After they finish the first they'll go after the second. Expect an inecrease in the first Uncharted's sales.



rafichamp said:
^^anyone remember the 360 degree bullet commercial for Killzone 2, that was sooooo bad, if Sony released Killzone 2 now instead of february then it would have been at 2 million for sure. W/e hopefully Sony does not screw up on Uncharted 2's marketing, so far they are doing good with ad's for U2

Some of you guys REALLY need to go apply for jobs at Sony...you all could get the PS3 brand to profitability in short order!



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headshot91 said:
killzone 2 was awesome.
Uncharted 2 is too
Simples.

fixed



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For all the people saying killzone 2 was also good. I didn' think it was, i thought it was average. I had kz2 didnt like it. I have played the u2 beta and liked it alot.
@makingmusic
Just because its the more marketable game, in your opinion, doesnt mean it was good...