binary solo said:
CGI-Quality said:
Griffin said: The reason KZ2 failed was due to a demo that showed off how broken the controls were. If KZ2 had the same controls of CoD4 it would have sold atleast 1mil more. |
It failed? Since when?
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That's not even the worst of it. Did 1 million people try the demo and decide not to buy KZ2 on the basis of the controls? That's a lot of people playing the demo. Or was it just some thousands of people who tried the demo and not like it and word of mouth spread to 1 million people convincing them not to buy?
Any way you slice it there is simply no way negative experience of the demo comes close to accounting for 1 million in lost sales. Couple hundred K max, maybe.
Edit: come to think of it, how many PS3 owning FPS fans DON'T have KZ2? I don't even like FPS much andve seriously considered getting KZ2, probably not gonna though.
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As for broken (depending on if your TV had a delay, mine was fixed with turning "game mode" on), I don't think our abilities playing it online would agree :P