amazing looking games...
| Procrastinato said: shio: you joke us. In 1999 my PC already destroyed the PS2 with a 16MB VooDoo3 3000, and a 500 MHz P3, along with *loads* more memory. By 2001, before the XBox's release, people had 1 GHz P3s, with Geforce 2 GTX's (which were *faster* than the modified GeForce3 in the XBox, despite lacking pixel shading). PCs have always, always, been ahead of consoles -- right from the day of release, and usually well before. By nature of capitalism, and the fact that consoles are not sold for profit (games are), and are made to sell cheaply (relatively), consoles are naturally inferior hardware from day 1 of their release. Its only the revolutionary Xenos (X360) and Cell (PS3) (both of which cost those companies billions to produce and research) that even allow consoles to be considered close to modern PCs of any calibur. With the kind of horsepower required to run Crysis at decent framerates and those resolutions, I'm sure Naughty Dog, Guerilla, Epic, etc.'s engines would be absolutely stunning. |
I was actually talking about Dreamcast, not PS2 (I did say PS2 gen, not just PS2). In 1999 Dreamcast has some great looking games like Soul Calibur and Sonic Adventure that PC games didn't match before. But consoles only dominated for a few months, after that it was all PC.
For $400 you can build a PC that runs Crysis on High Settings, with better graphics than Xbox 360/PS3 could ever do. PCs have been decreasing drastically in price in the last 2 years.
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