By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - All society philosophers gather

Are you also trying to angle this thread to another direction?

I`ve allready told that fella if he feels hurt by my posts we can discuss on mail

or msn, but do he answer to my suggestion? No, he continues; "you hate usa"

"im so afraid youll reveal something that makes me think in other directions."



Around the Network

Nah, I don't want to but it is hard to ignore an user comment about Badgenome like yours.



 

Onyxmeth said:
Citan said:

Haha. I was about to, but I don`t feel like beeing all over the thread.

But I can say that Japanese culture is more influenced by usa`s culture than you`d imagine.

I don't doubt it is. In fact that is precisely why Capcom's americanized games do particularly well in Japan. My point is that the consumer base will not give the same chance to violent, american published games because of nationalistic pride, even though they may have enjoyed the games themselves if they gave them a chance.

Can you give more examples of these Americanized games that are doing so well?

Lost Planet and Dead Rising did not sell much in Japan. Resident Evil is a huge franchise, which is why it's guaranteed decent sales.

Have Japanese gamers gone out and said they avoid American published games because of nationalistic pride? Or is this just your assumption?



Lostplanet22 said:
Nah, I don't want to but it is hard to ignore an user comment about Badgenome like yours.

A troll is defined as a ignorant, closed-minded, using "funny" but empty arguments to win discussions and calling people stuff.

Or it could be a person that wants to talk trash. In my opinion.

You choose what  the worst trolling is.



c0rd said:
Onyxmeth said:
Citan said:

Haha. I was about to, but I don`t feel like beeing all over the thread.

But I can say that Japanese culture is more influenced by usa`s culture than you`d imagine.

I don't doubt it is. In fact that is precisely why Capcom's americanized games do particularly well in Japan. My point is that the consumer base will not give the same chance to violent, american published games because of nationalistic pride, even though they may have enjoyed the games themselves if they gave them a chance.

Can you give more examples of these Americanized games that are doing so well?

Lost Planet and Dead Rising did not sell much in Japan. Resident Evil is a huge franchise, which is why it's guaranteed decent sales.

Have Japanese gamers gone out and said they avoid American published games because of nationalistic pride? Or is this just your assumption?

Alot of Japanese rpg`s are extremely westernized in settings, names, characters. Even western myths can be seen alot.

But that`s just the style they have created and got nothing to do with americanization.



Around the Network
Reasonable said:
kowenicki said:
btw ask the Chinese what they think of the Japanese... cant stand this juvenile love affair that some gaming fanboys have with a nation they know nothing about.

Oh c'mon, there is not one country not built on blood.  The British Empire wasn't exactly squeaky clean, Spanish, French and England all have massive colonial pasts, USA was built on near genocide of Native American Indians, and every Eastern country I know of has plenty of skeletons in their closet included Japan.

There are few (if any) countries that have a squeaky clean history.

OT - I have no idea.  I figure it is somewhat down to taste and the history of games in the region, I think kowenicki is somewhat correct to wonder at past Japanese history (I'd note Germany has given us Crysis, etc. and FPS on PC is very, very popular there).

If I had to guesstimate from Japanese games I've played I'd say it's the inherent gameplay.  The Japanese seem to like either 'pure' games like Mario, etc. (i.e. no real plot etc just pure gameplay mechanics for fun) or strategic, story driven games like RPG or games like DMC4 which are more focused on 'style'.  Few FPS would seem to offer quite that combination of mechanics.

I'd also note that this generation a lot of Japanese seem to be very focused on portable, fun titles or Wii 'pure' games - again this leaves FPS out in the cold.

 

The only one that came to mind was Tibet^^



I LOVE ICELAND!

Americanized? I thought a lot of names of characters in JRPG's were more European.



 

Lostplanet22 said:
Americanized? I thought a lot of names of characters in JRPG's were more European.

Are you reffering to my comment?

In that case I`ve included the west in this thread because usa comes from europe and there are many similarities.

Yes, I agree names are mostly European.

Maybe I didn`t write understandeable enough...



KungKras said:
Reasonable said:
kowenicki said:
btw ask the Chinese what they think of the Japanese... cant stand this juvenile love affair that some gaming fanboys have with a nation they know nothing about.

Oh c'mon, there is not one country not built on blood.  The British Empire wasn't exactly squeaky clean, Spanish, French and England all have massive colonial pasts, USA was built on near genocide of Native American Indians, and every Eastern country I know of has plenty of skeletons in their closet included Japan.

There are few (if any) countries that have a squeaky clean history.

OT - I have no idea.  I figure it is somewhat down to taste and the history of games in the region, I think kowenicki is somewhat correct to wonder at past Japanese history (I'd note Germany has given us Crysis, etc. and FPS on PC is very, very popular there).

If I had to guesstimate from Japanese games I've played I'd say it's the inherent gameplay.  The Japanese seem to like either 'pure' games like Mario, etc. (i.e. no real plot etc just pure gameplay mechanics for fun) or strategic, story driven games like RPG or games like DMC4 which are more focused on 'style'.  Few FPS would seem to offer quite that combination of mechanics.

I'd also note that this generation a lot of Japanese seem to be very focused on portable, fun titles or Wii 'pure' games - again this leaves FPS out in the cold.

 

The only one that came to mind was Tibet^^

Tibet was larger before and conquered parts of the world like Turkmenistan. They had an army so I guess they must have used force then. 

Luxembourgh is probably a country that never used force......



 

Citan said:
c0rd said:
Onyxmeth said:
Citan said:

Haha. I was about to, but I don`t feel like beeing all over the thread.

But I can say that Japanese culture is more influenced by usa`s culture than you`d imagine.

I don't doubt it is. In fact that is precisely why Capcom's americanized games do particularly well in Japan. My point is that the consumer base will not give the same chance to violent, american published games because of nationalistic pride, even though they may have enjoyed the games themselves if they gave them a chance.

Can you give more examples of these Americanized games that are doing so well?

Lost Planet and Dead Rising did not sell much in Japan. Resident Evil is a huge franchise, which is why it's guaranteed decent sales.

Have Japanese gamers gone out and said they avoid American published games because of nationalistic pride? Or is this just your assumption?

Alot of Japanese rpg`s are extremely westernized in settings, names, characters. Even western myths can be seen alot.

But that`s just the style they have created and got nothing to do with americanization.

Just like we in the West like some aspects of Japan, Japanese like some aspects of West and put them in their "americanized/westernized" games, mangas, animes, etc. And just like us, their idealized (for their tastes) view of best western things is often quite far from reality.

This doesn't answer what you asked, I fear, I guess you'll need a good and broadminded game that studies philosophy or sociology or anthropology too to answer your questions, I fear.

IMVHO you can vaguely tell how elusive are Japanese mind and taste when you think about a character like Char Aznable, clearly inspired to the Red Baron, but almost named after Charles Aznavour...   



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!