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Citan said:
c0rd said:
Onyxmeth said:
Citan said:

Haha. I was about to, but I don`t feel like beeing all over the thread.

But I can say that Japanese culture is more influenced by usa`s culture than you`d imagine.

I don't doubt it is. In fact that is precisely why Capcom's americanized games do particularly well in Japan. My point is that the consumer base will not give the same chance to violent, american published games because of nationalistic pride, even though they may have enjoyed the games themselves if they gave them a chance.

Can you give more examples of these Americanized games that are doing so well?

Lost Planet and Dead Rising did not sell much in Japan. Resident Evil is a huge franchise, which is why it's guaranteed decent sales.

Have Japanese gamers gone out and said they avoid American published games because of nationalistic pride? Or is this just your assumption?

Alot of Japanese rpg`s are extremely westernized in settings, names, characters. Even western myths can be seen alot.

But that`s just the style they have created and got nothing to do with americanization.

Just like we in the West like some aspects of Japan, Japanese like some aspects of West and put them in their "americanized/westernized" games, mangas, animes, etc. And just like us, their idealized (for their tastes) view of best western things is often quite far from reality.

This doesn't answer what you asked, I fear, I guess you'll need a good and broadminded game that studies philosophy or sociology or anthropology too to answer your questions, I fear.

IMVHO you can vaguely tell how elusive are Japanese mind and taste when you think about a character like Char Aznable, clearly inspired to the Red Baron, but almost named after Charles Aznavour...   



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