By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Game Informer - Dead Space: Extraction review

shakarak said:
I seem to never agree with GI though on their ninty reviews.

Their Ninty reviews are terrible.  Didn't Ninty make them butthurt about something a while ago?  Not sending them copies of games or something...



Around the Network
Demotruk said:
theRepublic said:

I agree with both of you on this. I've been wondering since the game was announced why they decided to go into the crowded on-rails Wii market when the third-person-shooter Wii genre is basically empty. Sounds to me like an uncreative, extremely risk adverse publisher has hurt this game's potential.

There was an interview a while ago on gamesindustry.biz where they explained their reasoning. They have a hypothesis that the people open to these games on Wii usually have one of the two other consoles, and they choose to play traditional games on those consoles. Thus this was made as 'something that can't be done on a HD console', and rail shooters don't work too well with gamepads.

 

Personally, I don't think cross ownership is as high as they believe, and there's also the possibility that those gamers aren't looking for 'something that can't be done on HD consoles', but instead are looking for traditional kinds of games with awesome controls.

I did hear about that.  I agree with you on the second paragraph.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

The real Dead Space is awesome. I wonder why they made it a rail shooter when they could have made one like RE4 on Wii.



NJ5 said:

Those two reviews are not really contradictory.

Take them together, and the conclusion is that this is a good on-rails shooter, but not what would be expected from the Dead Space franchise.

 


What franchise? There has been one game. I don't care about this because its on rails but the fact that its not even successful at that (HOTD with a much smaller studio genetically evolved the genre) is a pure insult.
@Lurker, haven't you figured that out yet? Its called lazyness and it will be like this for the rest of the Wii's life.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

It's also about time. If they are making an RE4 style game, it would take a couple years, as people at Capcom have stated.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network
KylieDog said:
theRepublic said:


I've been wondering since the game was announced why they decided to go into the crowded on-rails Wii market when the third-person-shooter Wii genre is basically empty. Sounds to me like an uncreative, extremely risk adverse publisher has hurt this game's potential.

 

Resident Evil is the same, twice now. Capcom also have RE4s sales as evidence of what they could sell with a real RE game, yet still choose to go the on rails route.

 

Thing is, on rails games are cheap to make in comparison to other games. Looks at the sales of RE4 compared to Umbrella Chronicles, not a huge difference in sales yet the dev costs for both games (if built froms cratch) would be vastly different.


Truthfully, they said they did it to maximise graphical quality. But meanwhile RE OR2 looks phenomenal compared with it and its probably going to play with a faster pace than the original. HOTD should have sparked some kind of intention to not fill the screen with a recticle and keep constant action happening.


“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

They also said it was about graphics.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

amp316 said:
Looks like Game Informer had to do a bad review in order to offset their good review. We know how much they love the Wii.

That being said, I think that there are plenty of light gun shooters on the Wii and it will take a lot for a new one to stand out from the others. Hopefully, this is that kind of game.

Right on.



 

http://www.shanepeters.com/

http://shanepeters.deviantart.com/

Achievement is its own reward, pride only obscures.

HATING OPHELIA- Coming soon from Markosia Comics!

KylieDog said:
LordTheNightKnight said:
They also said it was about graphics.

 

Yeah because "You'll buy an inferior product for the same cash" is such a better public statement?

Rail shooting is a DIFFERENT kind of gameplay. It is not de facto "inferior". You don't have to like it, but gameplay styles are not about which is "superior". It's actually that mindset that has locked HD developers into expensive shooters, which most of the gaming community agrees is stifling innovation.

If you mean "simplified", that isn't inferior either. For one, Wii Sports's control flaws are not because they are simple, but because they are flaws in the way it's supposed to work (like Wii Boxing not always registering a punch).

If you mean "not the experience we wanted", that still isn't inferior. That's just gyping you out of the experience you wanted. I can actually sympathize with that.

Plus how does that counter how the graphics look? Even the HD snobs note the game looks good. The graphics actually were the focus in this game, and perhaps they can use that to push the Wii in proper titles. And if you think that won't happen, note that the director or RE5 got confidence in the Wii's graphics from RE: DSC, another rail shooter.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

shakarak said:
I seem to never agree with GI though on their ninty reviews.

I never agree with them on nearly any of their reviews.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.