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Forums - Gaming - 10 game-changing TECH ideas that FAILED to change it!

1. The 3DO Blaster

Gaming technologies tend to be the most exciting innovations of all, even if few of them actually come to pass. The 3DO Blaster was a particularly interesting one – an ISA card that, when coupled with a specific CD drive, would turn your PC into a fully-fledged 3DO. What's a 3DO? Exactly.

It was a major flop as a console, with few genuinely memorable games to its name. The concept of being able to literally turn your PC into a different machine was an interesting one, however. Of course, virtualisation and emulator tools mean that that's now possible in other ways. Sadly, we all had to wait over a decade for the tech to catch up.

2. Keyboard and mouse killers

Nothing's beaten them yet, but there's a long line of corpses from systems that tried. Speech recognition, new ergonomic layouts, trackballs, tablets... it's only with multitouch that we've seen a system that actually stands a chance, and even then, it's not going to take over for precise control.

OLD TECH NEVER BETTERED: You still can't beat the humble keyboard for controlling your PC

As for keyboards, QWERTY is king, no matter how much Dvorak fans still protest. The closest we've seen to a reinvention there is the splitdesign for RSI suffers. All the other designs, from foldout cloth keyboards to snazzy laser ones that project onto your table, simply haven't picked up steam.

3. Physics cards

Unlike many of these technologies, physics cards were clearly doomed from the start. The basic idea stemmed from the classic maths coprocessor found back in the days of the 386 – which bolstered the computer's maths ability for complicated calculations – and the now standard 3D graphics accelerators.

The problem was that changing the physics of a game will always be a much bigger issue than working on the graphics or other elements, meaning that companies wanting to use a physics card were limited to things like bigger explosions or isolated clutter instead of widespread game changes.

Without mass acceptance of the physics technology, no games were written to take advantage of it. And without the games, there was no incentive for users to buy the hardware.

The solution? 3D graphics accelerators taking over. And indeed, this is what's happened, leaving the dedicated physics cards behind.

4. New interfaces

Love or hate Windows, it's the only game in town. Failed attempts to change the metaphor have included the friendly Microsoft Bob (which turned the desktop into the rooms of a cartoon house and put a smile on it), similar projects like the Packard Bell Navigator (same idea, less cartoony) and, worst of all, the 3D desktops.

ARE YOU SERIOUS?: Microsoft Bob was a highly inefficient interface and one of the company's most infamous flops

Oddly, nobody wanted to wander around something like the infamous 'it's a Unix System' scene from Jurassic Park, or have every application on different sides of a cube.

Microsoft did finally bring us 3D desktops in Vista, but only to harness the power of modern graphics cards in order to deliver a slicker 2D interface.

10 game-changing tech ideas that didn't change the game

Technologies that crashed

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Page 1: Physics cards and new PC interfacesPage 2: Thin clients, tablet PCs, virtual money

5. Thin clients

It's an appealing idea: why buy a full-fat PC when you can buy a glorified screen and just hook into one? Put simply, because you probably want to do things on your PC. The cost of modern laptops makes the thin client largely pointless, although it depends to some extent on what you want to do.

Cloud computing means that a system that can access the web can potentially do everything you need. Nivio is the first to really throw out the PC and still let you use Windows. As for Microsoft, its big push into this market ended in 2004 with the cancellation of a project called Mira in favour of its subsequent interest in...

6. Tablet PCs

A combination of high expense, poor usability and general bad marketing torpedoed these Star Trek-style pads. While still using the Microsoft Origami moniker, they looked stylish, interesting and futuristic.

Once released as Windows Ultra Mobile PC, everyone lost interest. Uncomfortable controls on a slippery screen meant that the whole system only worked if you could twist the screen round to get a keyboard.

TOUCH REVOLUTION: Tablets and UMPCs are still sold and work well, but are awaiting their turn to shine

Instead of becoming a cheap internet platform, these expensive devices shot themselves right out of the market (except for a few niche cases). Like thin clients, however, they may be in for a resurgence now that both touchscreens and laptop technologies are getting cheaper.

7. Virtual money

Ecommerce is big business, but thankfully virtual currencies have died a death. Sites like Beenz and Flooz wanted us to put aside our boring old money in favour of stupidly named new ones.

They worked by either rewarding us in their fake-dollars for doing things like signing up to a website, or enabling us to order real products without needing to break out the Visa card.

The scheme made some sense in the days when everyone thought online shopping meant giving a million hackers access to your bank details, but that level of paranoia didn't last long. A number of companies still do very similar things, mind.

Wouldn't you rather buy something on your card than fill a virtual wallet with 2,000 Microsoft Points for an 800-point purchase? So would we. Hopefully, the nail in this coffin will be banged in good and hard soon.

8. Self-destructing DVDs

What could be more environmentally sound than a DVD that just stops working? DVD-D was intended to shake up the rental market, with discs containing a chemical that would stop them being readable after about 48 hours. DIVX (not the codec) was almost as silly.

Its discs didn't break, but locked you out after 48 hours unless you called a number to reactivate it. Thankfully for landfills everywhere, neither took off. Although piracy remains very popular.

9. Videophones

Here's a rare case where the technology is all there and ready. We can still videophone via Skype and most MSN clients if we want to, but it's become apparent that most people simply don't want to.

It's one thing to see a family member or lover who's on the other side of the world, but nobody wants to have to check their hair or remember to grab a towel if the phone rings while they're in the bath.

10. Smelly games

iSmell. The name says it all. Wouldn't you love to be able not only to explore new worlds, but smell them too? Answer: no. Not many games take place in flower shops and bakeries, but there are a lot of sewer levels out there. These are quite atmospheric enough, thank you very much.

Other attempts to make the gaming experience more realistic include chairs that punch you in the back, vests that do the same (using motors) and an arcade machine known as the Painstation, the original version of which would burn and flay your hand for losing a game of Pong. Call us wimps, but we'll pass.

http://www.techradar.com/news/world-of-tech/10-game-changing-tech-ideas-that-didn-t-change-the-game-632660?src=rss&attr=newsworld&artc_pg=2

________________________

GREAT LIST by tech radar here.

ESPECIALLY Video Phones

I remember when I used to tell my parents that the next new phoe would be video phones where you can see the person, you used to see these phones in sci-fi tv drama's/movies

but that completely flopped & I still dunno why!



All hail the KING, Andrespetmonkey

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personally, I would love to get a tablet, the problem is that it is TOO expensive and sometimes too heavy for 1 arm carrying.

wait for the rumored Apple Tablet to change the market.


as for fake money, heck, it works well in a lot of niche market... ie. ITune, PSN, Xbox Live, Wii.



Soriku (Feb 10/08): In 5 years the PS3/360 will be dead.

KH3 bet: "If KH3 comes to Wii exclusive, I will take a 1 month of sig/avatar by otheres open a thread apologize and praise you guys' brilliance." http://vgchartz.com/forum/thread.php?start=50&id=18379
Original cast: Badonkadonkhr, sc94597 allaboutthegames885, kingofwale, Soriku, ctk495, skeezer, RDBRaptor, Mirson,

Episode 1: OOPSY!
selnor
: Too Human I even expect 3-4 mill entire life and 500,000 first day. GoW2 ( expect 7 - 9 million entire life and over 2 mill first day), Fable 2 (expect 5-6 million entire life and 1.5 mill fist day) BK3 (expect 4 - 5 mill sales entire life and 1 mill first day).. Tales/IU/TLR should get to 2 or 3 million! post id: 868878
Episode 2:
Letsdance: FFXIII (PS3+360) first week in NA = 286K
According to pre-order rate in week 13 (post id: 2902544)

I also think that Tablet PCs are cool. I don't own one, but I have a vcouple of friends with them, and they seem to be really useful. I kind of hope they take off. if Apple makes one, it will be a sure success.



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