By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Call of Duty: Modern Warfare: Reflex New Info

5 vs 5 online
Every single map and mode
No Wii Speak or Motion Plus
Host migration (Match will end of connection is bad or if host leaves, but then all players will be brought back to the lobby and the person with the best connection will be chosen as host.)
Fully customizable controls (Conduit style)
Squad mate mode is back
Every campaign mission
55 Online Ranks (Not 65 like World at War, but it all balances out)
Golden Guns
Camo Guns
All challenges
Anti-Glitching system (Shonuff of Treyarch says they will "be able to "deal with" glitching.")
No Ground War (for obviouse reasons)
Shonuff of Treyarch expects that we will get a gameplay video within the next 2 weeks, but not positive on that.
Screenshots that were released are not the final graphics. Those are from a "pre-BETA" stage of the game, they will be much better when the game is released.
Better friend system
Wii Zapper is supported
Cover Art is the same but just without the "4" in the title
No Kill Cam (RAM issues)
Improved graphics focusing on explosions and lighting

Game was compared side by side with the 360 version in real time in real conditions and the results were that the connections were THE SAME for each one.

Night Vision Goggles are confirmed to be in the game.

No offline multiplayer

You can tilt nunchuck while sniping to lean back and forth if you turn on this option.

Flashbangs

Some control info from the devs for you:

- "All of the actionslot commands (everything that was on the dpad in the xbox version) are now activated with a single "inventory" button. You hold the inventory button, then select which actionslot command you want by using the analog stick. So for nightvision, you would hold the inventory button, then flick the analog stick up. It's actually really quick and easy once you get the hang of it. Obviously we're kind of cramped for buttons on the Wii controllers, and this helped us free up controller space for more frequently used commands. (The inventory button defaults to dpad-left, but you can reassign it.)"

- Use/interact, sprint, and lock camera are all on the same button (A by default, you can remap it)

- We're not doing a grenade select thing - too slow. Frag grenade and special grenade each have their own button. You can map either grenade to a gesture if you like, but putting a grenade on a gesture means you can't cook the grenade.

- Compared to world at war, the alpha and bravo presets are switched, and the charlie and delta presets are switched. So the old bravo is the new alpha, and the new default config. This is because having to twist the wiimote to throw a special grenade got some serious hate in the focus tests. So if you got used to playing on alpha in world at war, you'll want to start with the bravo preset.

- The button customizer is pretty flexible (you can assign most commands to gestures, or even to a "twist-button" if you like) so you shouldn't have much trouble finding a button config that works for you.

- You can now rotate your gun left and right by twisting the wiimote. So if you want to hold your uzi "gangsta style" you can do that. You can turn it off if you don't like it.

-Headshot noise will be in the Wii version

-Screenshots were "really old" and Treyarch isn't even sure how those screenshots got released (I guess they weren't really supposed to be)

-No pre-written text messages that you can send to friends

-Knifing hit detection fixed

 

 

 

 

I do not know if this is confirmed but a guy on Gamestop said so. Looks real to me. This says the screen shots are too old and on Gamespot it says Reflex boasts the best graphics on the Wii so I have still have some hopes until the first video is released.



______________________________________________________

 

Call of Duty: Modern Warfare: Reflex Edition FC 0025-4434-1221

MSG ME AS YOU ADD.

 

Around the Network

no kill cam, come on.



 

   PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

 

Why in the hell wouldn't they support Wii Speak? That is so irritating...

And wha's ground war?



bought it from Amazon.com

FYI all 16 multiplayer maps are in. This info comes from the Call of duty forums where a developer was giving all of this info.

This game will rock!!



No split screen, no buy.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Around the Network
ash3336 said:


Shonuff of Treyarch expects that we will get a gameplay video within the next 2 weeks, but not positive on that.

With the pre-beta screenies and now this, I have a feeling that Reflex is being worked on at a pretty fast rate. I hope they have enough time to deliver a solid product. Can't wait for the vids.



Knife detection? That's new.

Just today I tried to knife someone about three feet away. The blade goes through him, he turns and shoots me. On the killcam, it doesn't show that I knifed at all. A nice WTF moment that killed a good streak.



Sounds good to me...



 Tag (Courtesy of Fkusumot) "If I'm posting in this thread then it's probally a spam thread."                               

Demotruk said:
No split screen, no buy.

Same here.

The even shitier thing is that the original versions got 4 player splitscreen. I thought I remebered Activition saying that the Wii version was going to have ALL the features this time.

I can't believe there is still no Wii FPS with splitscreen other than RedSteel.



This is a downgraded port then? What's the incentive to be buying this if there are superior versions and the sequel comes out the same day?



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies