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Forums - Sony - Gran Turismo 5’s “Head Tracking” Explained - Amazing fearure!

Edit: I meant feature >.<

 

http://www.gtplanet.net/gran-turismo-5s-head-tracking-explained/

Shortly after Gran Turismo 5’s feature list popped up on Polyphony Digital’s website, pandemonium broke out as everyone rushed to secure an accurate translation.  With the added excitement of the playable demo at GamesCom and our first look at damage, some pretty remarkable new features slipped under the collective radar.  We’re going to put the spotlight on one of them today which could have an major impact on the racing game genre across platforms: “head tracking” with the PlayStation Eye.

The concept itself is simple enough -- it’s a camera that tracks the movement of your head -- but the results are breathtaking.  If you’ve never seen this new technology in action, watch the following demo and you’ll quickly realize the implications of such a feature in Gran Turismo 5:

As we learned from Polyphony Digital’s website, you’ll be able to use this head tracking technology to manipulate the “cockpit camera” and presumably look through the corners and at your opponents with the simple turn of your head.  From the translation (confirmed by Yamauchi):

“…the movement of Cockpit Camera interface (confirmed in full 3-D. The camera can be fully manipulated and you can opt to have your head tracked by the PSEye)”

The PlayStation Eye is already available for $32.99, but is not typically considered a must-have peripheral for most PS3 owners due to a lack of software support.  That could change in a very big way, selling lots of additional Eye hardware for Sony in the process.  For now, though, we could be looking at GT5’s “dark horse” in the race for consumer’s hearts, minds, and dollars.

 



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Wow this is really cool... Guess i gotta buy a playstation eye soon...



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I've finally found a reason to buy the PSEye.



that is just stupid

it cant be more then little turn or your not going to be looking at the screen anymore but the wall next to it



 

Ill wait till i see it in action with GT5 before i buy an eye toy. Doesnt seem like something i'd use in a racing game. But who knows it might be implemented nicely.



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That's pretty cool



4 ≈ One

mesoteto said:
that is just stupid

it cant be more then little turn or your not going to be looking at the screen anymore but the wall next to it

It is not stupid.  Google Track IR, it may help you understand.



another reason for the pseye to be in my house



Nobody's perfect. I aint nobody!!!

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gustave154 said:
Wow this is really cool... Guess i gotta buy a playstation eye soon...

Same heree



Very cool tech but I don't think GT5 is going to be the best use of it, as said above you cannot turn your head far before you cannot see the screen. But the general emersiveness may be improved greatly if the view just tracks with your head a little bit, even if it is not at real functional difference.

The potential of this in general is huge, think about being behind cover in a shooter and actually leaning your head to look around the corner, that sounds cool. I hope with the wand and Natal developers really start using creative ideas like this more.